package sequential import ( "os" "path/filepath" "strconv" "sync" "syscall" "time" "unsafe" "golang.org/x/sys/windows" ) // Create creates the named file with mode 0666 (before umask), truncating // it if it already exists. If successful, methods on the returned // File can be used for I/O; the associated file descriptor has mode // O_RDWR. // If there is an error, it will be of type *PathError. func Create(name string) (*os.File, error) { return OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0) } // Open opens the named file for reading. If successful, methods on // the returned file can be used for reading; the associated file // descriptor has mode O_RDONLY. // If there is an error, it will be of type *PathError. func Open(name string) (*os.File, error) { return OpenFile(name, os.O_RDONLY, 0) } // OpenFile is the generalized open call; most users will use Open // or Create instead. // If there is an error, it will be of type *PathError. func OpenFile(name string, flag int, _ os.FileMode) (*os.File, error) { if name == "" { return nil, &os.PathError{Op: "open", Path: name, Err: syscall.ENOENT} } r, err := openFileSequential(name, flag, 0) if err == nil { return r, nil } return nil, &os.PathError{Op: "open", Path: name, Err: err} } func openFileSequential(name string, flag int, _ os.FileMode) (file *os.File, err error) { r, e := openSequential(name, flag|windows.O_CLOEXEC, 0) if e != nil { return nil, e } return os.NewFile(uintptr(r), name), nil } func makeInheritSa() *windows.SecurityAttributes { var sa windows.SecurityAttributes sa.Length = uint32(unsafe.Sizeof(sa)) sa.InheritHandle = 1 return &sa } func openSequential(path string, mode int, _ uint32) (fd windows.Handle, err error) { if len(path) == 0 { return windows.InvalidHandle, windows.ERROR_FILE_NOT_FOUND } pathp, err := windows.UTF16PtrFromString(path) if err != nil { return windows.InvalidHandle, err } var access uint32 switch mode & (windows.O_RDONLY | windows.O_WRONLY | windows.O_RDWR) { case windows.O_RDONLY: access = windows.GENERIC_READ case windows.O_WRONLY: access = windows.GENERIC_WRITE case windows.O_RDWR: access = windows.GENERIC_READ | windows.GENERIC_WRITE } if mode&windows.O_CREAT != 0 { access |= windows.GENERIC_WRITE } if mode&windows.O_APPEND != 0 { access &^= windows.GENERIC_WRITE access |= windows.FILE_APPEND_DATA } sharemode := uint32(windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE) var sa *windows.SecurityAttributes if mode&windows.O_CLOEXEC == 0 { sa = makeInheritSa() } var createmode uint32 switch { case mode&(windows.O_CREAT|windows.O_EXCL) == (windows.O_CREAT | windows.O_EXCL): createmode = windows.CREATE_NEW case mode&(windows.O_CREAT|windows.O_TRUNC) == (windows.O_CREAT | windows.O_TRUNC): createmode = windows.CREATE_ALWAYS case mode&windows.O_CREAT == windows.O_CREAT: createmode = windows.OPEN_ALWAYS case mode&windows.O_TRUNC == windows.O_TRUNC: createmode = windows.TRUNCATE_EXISTING default: createmode = windows.OPEN_EXISTING } // Use FILE_FLAG_SEQUENTIAL_SCAN rather than FILE_ATTRIBUTE_NORMAL as implemented in golang. // https://msdn.microsoft.com/en-us/library/windows/desktop/aa363858(v=vs.85).aspx const fileFlagSequentialScan = 0x08000000 // FILE_FLAG_SEQUENTIAL_SCAN h, e := windows.CreateFile(pathp, access, sharemode, sa, createmode, fileFlagSequentialScan, 0) return h, e } // Helpers for CreateTemp var rand uint32 var randmu sync.Mutex func reseed() uint32 { return uint32(time.Now().UnixNano() + int64(os.Getpid())) } func nextSuffix() string { randmu.Lock() r := rand if r == 0 { r = reseed() } r = r*1664525 + 1013904223 // constants from Numerical Recipes rand = r randmu.Unlock() return strconv.Itoa(int(1e9 + r%1e9))[1:] } // CreateTemp is a copy of os.CreateTemp, modified to use sequential // file access. Below is the original comment from golang: // TempFile creates a new temporary file in the directory dir // with a name beginning with prefix, opens the file for reading // and writing, and returns the resulting *os.File. // If dir is the empty string, TempFile uses the default directory // for temporary files (see os.TempDir). // Multiple programs calling TempFile simultaneously // will not choose the same file. The caller can use f.Name() // to find the pathname of the file. It is the caller's responsibility // to remove the file when no longer needed. func CreateTemp(dir, prefix string) (f *os.File, err error) { if dir == "" { dir = os.TempDir() } nconflict := 0 for i := 0; i < 10000; i++ { name := filepath.Join(dir, prefix+nextSuffix()) f, err = OpenFile(name, os.O_RDWR|os.O_CREATE|os.O_EXCL, 0o600) if os.IsExist(err) { if nconflict++; nconflict > 10 { randmu.Lock() rand = reseed() randmu.Unlock() } continue } break } return }