/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Graphical Effects module. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtGraphicalEffects.private 1.0 /*! \qmltype LinearGradient \inqmlmodule QtGraphicalEffects \since QtGraphicalEffects 1.0 \inherits QtQuick2::Item \ingroup qtgraphicaleffects-gradient \brief Draws a linear gradient. A gradient is defined by two or more colors, which are blended seamlessly. The colors start from the given start point and end to the given end point. \table \header \li Effect applied \row \li \image LinearGradient.png \endtable \note This effect is available when running with OpenGL. \section1 Example The following example shows how to apply the effect. \snippet LinearGradient-example.qml example */ Item { id: rootItem /*! This property defines the starting point where the color at gradient position of 0.0 is rendered. Colors at larger position values are rendered linearly towards the end point. The point is given in pixels and the default value is Qt.point(0, 0). Setting the default values for the start and \l{LinearGradient::end}{end} results in a full height linear gradient on the y-axis. \table \header \li Output examples with different start values \li \li \row \li \image LinearGradient_start1.png \li \image LinearGradient_start2.png \li \image LinearGradient_start3.png \row \li \b { start: QPoint(0, 0) } \li \b { start: QPoint(150, 150) } \li \b { start: QPoint(300, 0) } \row \li \l end: QPoint(300, 300) \li \l end: QPoint(300, 300) \li \l end: QPoint(300, 300) \endtable */ property variant start: Qt.point(0, 0) /*! This property defines the ending point where the color at gradient position of 1.0 is rendered. Colors at smaller position values are rendered linearly towards the start point. The point is given in pixels and the default value is Qt.point(0, height). Setting the default values for the \l{LinearGradient::start}{start} and end results in a full height linear gradient on the y-axis. \table \header \li Output examples with different end values \li \li \row \li \image LinearGradient_end1.png \li \image LinearGradient_end2.png \li \image LinearGradient_end3.png \row \li \b { end: Qt.point(300, 300) } \li \b { end: Qt.point(150, 150) } \li \b { end: Qt.point(300, 0) } \row \li \l start: Qt.point(0, 0) \li \l start: Qt.point(0, 0) \li \l start: Qt.point(0, 0) \endtable */ property variant end: Qt.point(0, height) /*! This property allows the effect output pixels to be cached in order to improve the rendering performance. Every time the source or effect properties are changed, the pixels in the cache must be updated. Memory consumption is increased, because an extra buffer of memory is required for storing the effect output. It is recommended to disable the cache when the source or the effect properties are animated. By default, the property is set to \c false. */ property bool cached: false /*! This property defines the item that is going to be filled with gradient. Source item gets rendered into an intermediate pixel buffer and the alpha values from the result are used to determine the gradient's pixels visibility in the display. The default value for source is undefined and in that case whole effect area is filled with gradient. \table \header \li Output examples with different source values \li \li \row \li \image LinearGradient_maskSource1.png \li \image LinearGradient_maskSource2.png \row \li \b { source: undefined } \li \b { source: Image { source: images/butterfly.png } } \row \li \l start: Qt.point(0, 0) \li \l start: Qt.point(0, 0) \row \li \l end: Qt.point(300, 300) \li \l end: Qt.point(300, 300) \endtable \note It is not supported to let the effect include itself, for instance by setting source to the effect's parent. */ property variant source /*! A gradient is defined by two or more colors, which are blended seamlessly. The colors are specified as a set of GradientStop child items, each of which defines a position on the gradient from 0.0 to 1.0 and a color. The position of each GradientStop is defined by the position property, and the color is definded by the color property. \table \header \li Output examples with different gradient values \li \li \row \li \image LinearGradient_gradient1.png \li \image LinearGradient_gradient2.png \li \image LinearGradient_gradient3.png \row \li \b {gradient:} \code Gradient { GradientStop { position: 0.000 color: Qt.rgba(1, 0, 0, 1) } GradientStop { position: 0.167 color: Qt.rgba(1, 1, 0, 1) } GradientStop { position: 0.333 color: Qt.rgba(0, 1, 0, 1) } GradientStop { position: 0.500 color: Qt.rgba(0, 1, 1, 1) } GradientStop { position: 0.667 color: Qt.rgba(0, 0, 1, 1) } GradientStop { position: 0.833 color: Qt.rgba(1, 0, 1, 1) } GradientStop { position: 1.000 color: Qt.rgba(1, 0, 0, 1) } } \endcode \li \b {gradient:} \code Gradient { GradientStop { position: 0.0 color: "#F0F0F0" } GradientStop { position: 0.5 color: "#000000" } GradientStop { position: 1.0 color: "#F0F0F0" } } \endcode \li \b {gradient:} \code Gradient { GradientStop { position: 0.0 color: "#00000000" } GradientStop { position: 1.0 color: "#FF000000" } } \endcode \row \li \l start: Qt.point(0, 0) \li \l start: Qt.point(0, 0) \li \l start: Qt.point(0, 0) \row \li \l end: Qt.point(300, 300) \li \l end: Qt.point(300, 300) \li \l end: Qt.point(300, 300) \endtable */ property Gradient gradient: Gradient { GradientStop { position: 0.0; color: "white" } GradientStop { position: 1.0; color: "black" } } SourceProxy { id: maskSourceProxy input: rootItem.source } ShaderEffectSource { id: gradientSource sourceItem: Rectangle { width: 16 height: 256 gradient: rootItem.gradient smooth: true } smooth: true hideSource: true visible: false } ShaderEffectSource { id: cacheItem anchors.fill: parent visible: rootItem.cached smooth: true sourceItem: shaderItem live: true hideSource: visible } ShaderEffect { id: shaderItem anchors.fill: parent property variant source: gradientSource property variant maskSource: maskSourceProxy.output property variant startPoint: Qt.point(start.x / width, start.y / height) property real dx: end.x - start.x property real dy: end.y - start.y property real l: 1.0 / Math.sqrt(Math.pow(dx / width, 2.0) + Math.pow(dy / height, 2.0)) property real angle: Math.atan2(dx, dy) property variant matrixData: Qt.point(Math.sin(angle), Math.cos(angle)) vertexShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/lineargradient.vert" fragmentShader: maskSource == undefined ? noMaskShader : maskShader onFragmentShaderChanged: lChanged() property string maskShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/lineargradient_mask.frag" property string noMaskShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/lineargradient_nomask.frag" } }