<?xml version="1.0" encoding="utf-8"?>
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  <file datatype="xml" source-language="en" target-language="pt-BR" original="../Properties.resx">
    <body>
      <trans-unit id="FSharpInteractive64Bit">
        <source>64-bit F# Interactive</source>
        <target state="translated">F# Interativo de 64 bits</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractive64BitDescr">
        <source>If set to true, and the current machine is 64-bit, then run F# Interactive as a 64-bit process.  (Otherwise, F# Interactive is a 32-bit process.)</source>
        <target state="translated">Se estiver definido como true, e o computador atual for 64 bits, execute o F# Interativo como um processo de 64 bits. (Caso contrário, o F# Interactive será um processo de 32 bits.)</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveOptions">
        <source>F# Interactive options</source>
        <target state="translated">Opções do F# Interativo</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveOptionsDescr">
        <source>Additional command line arguments passed to the F# Interactive executable by Visual Studio. (optimization and debug flags are ignored if script debugging is enabled)</source>
        <target state="translated">Argumentos da linha de comando adicionais passados para o executável do F# Interativo pelo Visual Studio (sinalizadores de depuração e otimização são ignorados se a depuração do script estiver habilitada)</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveMisc">
        <source>Misc</source>
        <target state="translated">Diversos</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveShadowCopy">
        <source>Shadow copy assemblies</source>
        <target state="translated">Assemblies de cópia de sombra</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveShadowCopyDescr">
        <source>Prevents referenced assemblies from being locked by the F# Interactive process.</source>
        <target state="translated">Impede que os assemblies referenciados sejam bloqueados pelo processo do F# Interativo.</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveDebugMode">
        <source>Enable script debugging</source>
        <target state="translated">Habilitar depuração de script</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveDebugModeDescr">
        <source>Enable debugging of F# scripts (may impact script performance, requires reset of F# Interactive)</source>
        <target state="translated">Habilitar depuração de scripts do F# (pode impactar o desempenho do script; requer reinicialização do F# Interativo)</target>
        <note />
      </trans-unit>
      <trans-unit id="FSharpInteractiveDebugging">
        <source>Debugging</source>
        <target state="translated">Depurando</target>
        <note />
      </trans-unit>
    </body>
  </file>
</xliff>