<?xml version="1.0" encoding="utf-8"?>
<xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd">
  <file datatype="xml" source-language="en" target-language="it" original="../FSIstrings.resx">
    <body>
      <trans-unit id="fsiOperationCouldNotBeCompleted">
        <source>Operation could not be completed due to earlier error</source>
        <target state="translated">Non è stato possibile completare l'operazione a causa di un errore precedente</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiOperationFailed">
        <source>Operation failed. The error text has been printed in the error stream. To return the corresponding FSharpErrorInfo use the EvalInteractionNonThrowing, EvalScriptNonThrowing or EvalExpressionNonThrowing</source>
        <target state="translated">L'operazione non è riuscita. Il testo dell'errore è stato stampato nel flusso degli errori. Per restituire l'elemento FSharpErrorInfo corrispondente, usare EvalInteractionNonThrowing, EvalScriptNonThrowing o EvalExpressionNonThrowing</target>
        <note />
      </trans-unit>
      <trans-unit id="stoppedDueToError">
        <source>Stopped due to error\n</source>
        <target state="translated">Interruzione a causa di un errore\n</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiUsage">
        <source>Usage: {0} &lt;options&gt; [script.fsx [&lt;arguments&gt;]]</source>
        <target state="translated">Utilizzo: {0} &lt;opzioni&gt; [script.fsx [&lt;argomenti&gt;]]</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiInputFiles">
        <source>- INPUT FILES -</source>
        <target state="translated">- FILE DI INPUT -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiCodeGeneration">
        <source>- CODE GENERATION -</source>
        <target state="translated">- GENERAZIONE CODICE -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiErrorsAndWarnings">
        <source>- ERRORS AND WARNINGS -</source>
        <target state="translated">- ERRORI E AVVISI -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiLanguage">
        <source>- LANGUAGE -</source>
        <target state="translated">- LINGUAGGIO -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiMiscellaneous">
        <source>- MISCELLANEOUS -</source>
        <target state="translated">- VARIE -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiAdvanced">
        <source>- ADVANCED -</source>
        <target state="translated">- AVANZATE -</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiExceptionRaisedStartingServer">
        <source>Exception raised when starting remoting server.\n{0}</source>
        <target state="translated">Eccezione all'avvio del server remoto.\n{0}</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiUse">
        <source>Use the given file on startup as initial input</source>
        <target state="translated">Usa il file specificato all'avvio come input iniziale</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiLoad">
        <source>#load the given file on startup</source>
        <target state="translated">#load file specificato all'avvio</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiRemaining">
        <source>Treat remaining arguments as command line arguments, accessed using fsi.CommandLineArgs</source>
        <target state="translated">Tratta gli argomenti rimanenti come argomenti della riga di comando accessibili mediante fsi.CommandLineArgs</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiHelp">
        <source>Display this usage message (Short form: -?)</source>
        <target state="translated">Visualizza questo messaggio relativo all'uso (forma breve: -?)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiExec">
        <source>Exit fsi after loading the files or running the .fsx script given on the command line</source>
        <target state="translated">Uscita da fsi dopo il caricamento dei file o l'esecuzione dello script .fsx specificato nella riga di comando</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiGui">
        <source>Execute interactions on a Windows Forms event loop (on by default)</source>
        <target state="translated">Esegue interazioni in un ciclo di eventi di Windows Forms (abilitata per impostazione predefinita)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiQuiet">
        <source>Suppress fsi writing to stdout</source>
        <target state="translated">Impedisci scrittura fsi su stdout</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiReadline">
        <source>Support TAB completion in console (on by default)</source>
        <target state="translated">Supporta completamento con tasto TAB in console (abilitata per impostazione predefinita)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiEmitDebugInfoInQuotations">
        <source>Emit debug information in quotations</source>
        <target state="translated">Crea informazioni di debug in quotation</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiBanner3">
        <source>For help type #help;;</source>
        <target state="translated">Per informazioni, digitare #help;;</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiConsoleProblem">
        <source>A problem occurred starting the F# Interactive process. This may be due to a known problem with background process console support for Unicode-enabled applications on some Windows systems. Try selecting Tools-&gt;Options-&gt;F# Interactive for Visual Studio and enter '--fsi-server-no-unicode'.</source>
        <target state="translated">Si è verificato un problema durante l'avvio del processo F# Interactive. Può trattarsi di un problema noto del supporto della console dei processi in background per le applicazioni abilitate per Unicode in alcuni sistemi Windows. Provare a scegliere Strumenti-&gt;Opzioni-&gt;F# Interactive per Visual Studio e immettere '--fsi-server-no-unicode'.</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiInvalidAssembly">
        <source>'{0}' is not a valid assembly name</source>
        <target state="translated">'{0}' non è un nome di assembly valido</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiDirectoryDoesNotExist">
        <source>Directory '{0}' doesn't exist</source>
        <target state="translated">La directory '{0}' non esiste</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiInvalidDirective">
        <source>Invalid directive '#{0} {1}'</source>
        <target state="translated">Direttiva '#{0} {1}' non valida</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiLineTooLong">
        <source>Warning: line too long, ignoring some characters\n</source>
        <target state="translated">Avviso: riga troppo lunga; alcuni caratteri verranno ignorati\n</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiTimeInfoMainString">
        <source>Real: {0}, CPU: {1}, GC {2}</source>
        <target state="translated">Reale: {0}, CPU: {1}, GC {2}</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiTimeInfoGCGenerationLabelSomeShorthandForTheWordGeneration">
        <source>gen</source>
        <target state="translated">gen</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiExceptionDuringPrettyPrinting">
        <source>\n\nException raised during pretty printing.\nPlease report this so it can be fixed.\nTrace: {0}\n</source>
        <target state="translated">\n\nEccezione durante la riformattazione.\nSegnalare il problema affinché possa essere risolto.\nTraccia: {0}\n</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHeader1directives">
        <source>  F# Interactive directives:</source>
        <target state="translated">  Direttive F# Interactive:</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashrInfo">
        <source>Reference (dynamically load) the given DLL</source>
        <target state="translated">Aggiunge riferimento alla DLL specificata (caricamento dinamico)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashIInfo">
        <source>Add the given search path for referenced DLLs</source>
        <target state="translated">Aggiunge il percorso di ricerca specificato per le DLL a cui viene fatto riferimento</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashloadInfo">
        <source>Load the given file(s) as if compiled and referenced</source>
        <target state="translated">Carica il file (o i file) specificati come se compilati ed aggiunti come riferimento</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashtimeInfo">
        <source>Toggle timing on/off</source>
        <target state="translated">Attiva/disattiva la temporizzazione</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashhelpInfo">
        <source>Display help</source>
        <target state="translated">Visualizza la guida</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHashquitInfo">
        <source>Exit</source>
        <target state="translated">Esci</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHeader2commandLine">
        <source>  F# Interactive command line options:</source>
        <target state="translated">  Opzioni della riga di comando F# Interactive:</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiIntroTextHeader3">
        <source>      See '{0}' for options</source>
        <target state="translated">      Vedere '{0}' per le opzioni</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiLoadingFilesPrefixText">
        <source>Loading</source>
        <target state="translated">Caricamento</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiInterrupt">
        <source>\n- Interrupt\n</source>
        <target state="translated">\n- Interrupt\n</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiExit">
        <source>\n- Exit...\n</source>
        <target state="translated">\n- Esci...\n</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiAbortingMainThread">
        <source>- Aborting main thread...</source>
        <target state="translated">- Interruzione del thread principale...</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiCouldNotInstallCtrlCHandler">
        <source>Failed to install ctrl-c handler - Ctrl-C handling will not be available. Error was:\n\t{0}</source>
        <target state="translated">Non è stato possibile installare il gestore di CTRL+C. La gestione di CTRL+C non sarà disponibile. Errore:\n\t{0}</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiDidAHashr">
        <source>--&gt; Referenced '{0}'</source>
        <target state="translated">--&gt; Riferimento già presente a '{0}'</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiDidAHashrWithLockWarning">
        <source>--&gt; Referenced '{0}' (file may be locked by F# Interactive process)</source>
        <target state="translated">--&gt; Riferimento già presente a '{0}' (il file potrebbe essere bloccato dal processo di F# Interactive)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiDidAHashrWithStaleWarning">
        <source>--&gt; Referenced '{0}' (an assembly with a different timestamp has already been referenced from this location, reset fsi to load the updated assembly)</source>
        <target state="translated">--&gt; Riferimento già presente a '{0}' (un assembly con timestamp diverso è già presente come riferimento in questa posizione. Reimpostare fsi per caricare l'assembly aggiornato)</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiDidAHashI">
        <source>--&gt; Added '{0}' to library include path</source>
        <target state="translated">--&gt; Aggiunto '{0}' al percorso di inclusione della libreria</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiTurnedTimingOn">
        <source>--&gt; Timing now on</source>
        <target state="translated">--&gt; Temporizzazione attivata</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiTurnedTimingOff">
        <source>--&gt; Timing now off</source>
        <target state="translated">--&gt; Temporizzazione disattivata</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiUnexpectedThreadAbortException">
        <source>- Unexpected ThreadAbortException (Ctrl-C) during event handling: Trying to restart...</source>
        <target state="translated">- Eccezione ThreadAbortException (Ctrl-C) imprevista durante la gestione dell'evento. Verrà effettuato un tentativo di riavvio...</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiFailedToResolveAssembly">
        <source>Failed to resolve assembly '{0}'</source>
        <target state="translated">Non è stato possibile risolvere l'assembly '{0}'</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiBindingSessionTo">
        <source>Binding session to '{0}'...</source>
        <target state="translated">Binding della sessione a '{0}'...</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiProductName">
        <source>Microsoft (R) F# Interactive version {0}</source>
        <target state="translated">Microsoft (R) F# Interactive versione {0}</target>
        <note />
      </trans-unit>
      <trans-unit id="fsiProductNameCommunity">
        <source>F# Interactive for F# {0}</source>
        <target state="translated">F# Interactive per F# {0}</target>
        <note />
      </trans-unit>
      <trans-unit id="shadowCopyReferences">
        <source>Prevents references from being locked by the F# Interactive process</source>
        <target state="translated">Impedisce che i riferimenti vengano bloccati dal processo F# Interactive</target>
        <note />
      </trans-unit>
    </body>
  </file>
</xliff>