/** @module interact */
const browser = require('./utils/browser');
const events = require('./utils/events');
const utils = require('./utils');
const scope = require('./scope');
const Interactable = require('./Interactable');
const Interaction = require('./Interaction');
const globalEvents = {};
/**
* ```js
* interact('#draggable').draggable(true);
*
* var rectables = interact('rect');
* rectables
* .gesturable(true)
* .on('gesturemove', function (event) {
* // ...
* });
* ```
*
* The methods of this variable can be used to set elements as interactables
* and also to change various default settings.
*
* Calling it as a function and passing an element or a valid CSS selector
* string returns an Interactable object which has various methods to configure
* it.
*
* @global
*
* @param {Element | string} element The HTML or SVG Element to interact with
* or CSS selector
* @return {Interactable}
*/
function interact (element, options) {
let interactable = scope.interactables.get(element, options);
if (!interactable) {
interactable = new Interactable(element, options);
interactable.events.global = globalEvents;
}
return interactable;
}
/**
* Check if an element or selector has been set with the {@link interact}
* function
*
* @alias module:interact.isSet
*
* @param {Element} element The Element being searched for
* @return {boolean} Indicates if the element or CSS selector was previously
* passed to interact
*/
interact.isSet = function (element, options) {
return scope.interactables.indexOfElement(element, options && options.context) !== -1;
};
/**
* Add a global listener for an InteractEvent or adds a DOM event to `document`
*
* @alias module:interact.on
*
* @param {string | array | object} type The types of events to listen for
* @param {function} listener The function event (s)
* @param {object | boolean} [options] object or useCapture flag for
* addEventListener
* @return {object} interact
*/
interact.on = function (type, listener, options) {
if (utils.is.string(type) && type.search(' ') !== -1) {
type = type.trim().split(/ +/);
}
if (utils.is.array(type)) {
for (const eventType of type) {
interact.on(eventType, listener, options);
}
return interact;
}
if (utils.is.object(type)) {
for (const prop in type) {
interact.on(prop, type[prop], listener);
}
return interact;
}
// if it is an InteractEvent type, add listener to globalEvents
if (utils.contains(Interactable.eventTypes, type)) {
// if this type of event was never bound
if (!globalEvents[type]) {
globalEvents[type] = [listener];
}
else {
globalEvents[type].push(listener);
}
}
// If non InteractEvent type, addEventListener to document
else {
events.add(scope.document, type, listener, { options });
}
return interact;
};
/**
* Removes a global InteractEvent listener or DOM event from `document`
*
* @alias module:interact.off
*
* @param {string | array | object} type The types of events that were listened
* for
* @param {function} listener The listener function to be removed
* @param {object | boolean} options [options] object or useCapture flag for
* removeEventListener
* @return {object} interact
*/
interact.off = function (type, listener, options) {
if (utils.is.string(type) && type.search(' ') !== -1) {
type = type.trim().split(/ +/);
}
if (utils.is.array(type)) {
for (const eventType of type) {
interact.off(eventType, listener, options);
}
return interact;
}
if (utils.is.object(type)) {
for (const prop in type) {
interact.off(prop, type[prop], listener);
}
return interact;
}
if (!utils.contains(Interactable.eventTypes, type)) {
events.remove(scope.document, type, listener, options);
}
else {
let index;
if (type in globalEvents
&& (index = globalEvents[type].indexOf(listener)) !== -1) {
globalEvents[type].splice(index, 1);
}
}
return interact;
};
/**
* Returns an object which exposes internal data
* @alias module:interact.debug
*
* @return {object} An object with properties that outline the current state
* and expose internal functions and variables
*/
interact.debug = function () {
return scope;
};
// expose the functions used to calculate multi-touch properties
interact.getPointerAverage = utils.pointerAverage;
interact.getTouchBBox = utils.touchBBox;
interact.getTouchDistance = utils.touchDistance;
interact.getTouchAngle = utils.touchAngle;
interact.getElementRect = utils.getElementRect;
interact.getElementClientRect = utils.getElementClientRect;
interact.matchesSelector = utils.matchesSelector;
interact.closest = utils.closest;
/**
* @alias module:interact.supportsTouch
*
* @return {boolean} Whether or not the browser supports touch input
*/
interact.supportsTouch = function () {
return browser.supportsTouch;
};
/**
* @alias module:interact.supportsPointerEvent
*
* @return {boolean} Whether or not the browser supports PointerEvents
*/
interact.supportsPointerEvent = function () {
return browser.supportsPointerEvent;
};
/**
* Cancels all interactions (end events are not fired)
*
* @alias module:interact.stop
*
* @param {Event} event An event on which to call preventDefault()
* @return {object} interact
*/
interact.stop = function (event) {
for (let i = scope.interactions.length - 1; i >= 0; i--) {
scope.interactions[i].stop(event);
}
return interact;
};
/**
* Returns or sets the distance the pointer must be moved before an action
* sequence occurs. This also affects tolerance for tap events.
*
* @alias module:interact.pointerMoveTolerance
*
* @param {number} [newValue] The movement from the start position must be greater than this value
* @return {interact | number}
*/
interact.pointerMoveTolerance = function (newValue) {
if (utils.is.number(newValue)) {
Interaction.pointerMoveTolerance = newValue;
return interact;
}
return Interaction.pointerMoveTolerance;
};
interact.addDocument = scope.addDocument;
interact.removeDocument = scope.removeDocument;
scope.interact = interact;
module.exports = interact;