namespace KKAPI.Studio.SaveLoad { /// /// Scene load/change operations /// public enum SceneOperationKind { /// /// Scene is being loaded and will replace what's currently loaded. /// Load, /// /// Scene is being loaded and will be added to what's currently loaded. /// IDs in the scene will be different from the IDs in the file of the scene being imported, /// use to get IDs from the scene file. /// Import, /// /// Scene is being cleared of all state (by default, only user clicking the "Reset" button can trigger this). /// This is not triggered when studio starts. /// Clear } }