namespace KKAPI.Studio.SaveLoad
{
///
/// Scene load/change operations
///
public enum SceneOperationKind
{
///
/// Scene is being loaded and will replace what's currently loaded.
///
Load,
///
/// Scene is being loaded and will be added to what's currently loaded.
/// IDs in the scene will be different from the IDs in the file of the scene being imported,
/// use to get IDs from the scene file.
///
Import,
///
/// Scene is being cleared of all state (by default, only user clicking the "Reset" button can trigger this).
/// This is not triggered when studio starts.
///
Clear
}
}