// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include #include "Open3D/Open3D.h" void PrintHelp() { using namespace open3d; utility::LogInfo("Usage :"); utility::LogInfo(" > FileSystem ls [dir]"); utility::LogInfo(" > FileSystem mkdir [dir]"); utility::LogInfo(" > FileSystem rmdir [dir]"); utility::LogInfo(" > FileSystem rmfile [file]"); utility::LogInfo(" > FileSystem fileexists [file]"); } int main(int argc, char **args) { using namespace open3d::utility::filesystem; std::string directory, function; if (argc <= 1) { PrintHelp(); return 0; } else { function = std::string(args[1]); if (argc <= 2) { directory = "."; } else { directory = std::string(args[2]); } } if (function == "ls") { std::vector filenames; ListFilesInDirectory(directory, filenames); for (const auto &filename : filenames) { std::cout << filename << std::endl; std::cout << "parent dir name is : " << GetFileParentDirectory(filename) << std::endl; std::cout << "file name only is : " << GetFileNameWithoutDirectory(filename) << std::endl; std::cout << "extension name is : " << GetFileExtensionInLowerCase(filename) << std::endl; std::cout << "file name without extension is : " << GetFileNameWithoutExtension(filename) << std::endl; std::cout << std::endl; } } else if (function == "mkdir") { bool success = MakeDirectoryHierarchy(directory); std::cout << "mkdir " << (success ? "succeeded" : "failed") << std::endl; } else if (function == "rmdir") { bool success = DeleteDirectory(directory); std::cout << "rmdir " << (success ? "succeeded" : "failed") << std::endl; } else if (function == "rmfile") { bool success = RemoveFile(directory); std::cout << "rmfile " << (success ? "succeeded" : "failed") << std::endl; } else if (function == "fileexists") { bool success = FileExists(directory); std::cout << "fileexists " << (success ? "yes" : "no") << std::endl; } return 1; }