// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include "Open3D/GUI/Dialog.h" #include #include "Open3D/GUI/Window.h" namespace open3d { namespace gui { struct Dialog::Impl { std::string title; Window *parent = nullptr; }; Dialog::Dialog(const char *title) : impl_(new Dialog::Impl()) {} Dialog::~Dialog() {} Size Dialog::CalcPreferredSize(const Theme &theme) const { if (GetChildren().size() == 1) { auto child = GetChildren()[0]; return child->CalcPreferredSize(theme); } else { return Super::CalcPreferredSize(theme); } } void Dialog::Layout(const Theme &theme) { if (GetChildren().size() == 1) { auto child = GetChildren()[0]; child->SetFrame(GetFrame()); child->Layout(theme); } else { Super::Layout(theme); } } void Dialog::OnWillShow() {} Widget::DrawResult Dialog::Draw(const DrawContext &context) { return Super::Draw(context); } } // namespace gui } // namespace open3d