// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include "Native.h" #include "Application.h" #include #define GLFW_EXPOSE_NATIVE_X11 1 #include #include namespace open3d { namespace gui { void* GetNativeDrawable(GLFWwindow* glfw_window) { return (void*)glfwGetX11Window(glfw_window); } void PostNativeExposeEvent(GLFWwindow* glfw_window) { Display* d = glfwGetX11Display(); auto x11win = glfwGetX11Window(glfw_window); XEvent e; memset(&e, 0, sizeof(e)); e.type = Expose; e.xexpose.window = x11win; XSendEvent(d, x11win, False, ExposureMask, &e); XFlush(d); } void ShowNativeAlert(const char* message) { // Linux doesn't have a native alert Application::GetInstance().ShowMessageBox("Alert", message); } } // namespace gui } // namespace open3d