// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #pragma once #include #include "Open3D/GUI/Widget.h" namespace open3d { namespace gui { class TextEdit : public Widget { public: TextEdit(); ~TextEdit(); /// Returns the current text value displayed const char* GetText() const; /// Sets the current text value displayed. Does not call onTextChanged or /// onValueChanged. void SetText(const char* text); /// Returns the text displayed if the text value is empty. const char* GetPlaceholderText() const; /// Sets the text to display if the text value is empty. void SetPlaceholderText(const char* text); Size CalcPreferredSize(const Theme& theme) const override; DrawResult Draw(const DrawContext& context) override; /// Sets the function that is called whenever the text in the widget /// changes. This will be called for every keystroke and edit. void SetOnTextChanged(std::function on_text_changed); /// Sets the function that is called whenever the text is the widget /// is finished editing via pressing enter or clicking off the widget. void SetOnValueChanged(std::function on_value_changed); protected: /// Returns true if new text is valid. Otherwise call SetText() with a /// valid value and return false. virtual bool ValidateNewText(const char* text); private: struct Impl; std::unique_ptr impl_; }; } // namespace gui } // namespace open3d