// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2020 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #pragma once #include #include #include namespace open3d { namespace visualization { class Scene; class View; class RenderToBuffer { public: struct Buffer { std::size_t width = 0; std::size_t height = 0; const std::uint8_t* bytes = nullptr; std::size_t size = 0; }; using BufferReadyCallback = std::function; virtual ~RenderToBuffer() = default; virtual void SetDimensions(std::size_t width, std::size_t height) = 0; virtual void CopySettings(const View* view) = 0; virtual View& GetView() = 0; // BufferReadyCallback does not need to free Buffer::bytes. // It should also not cache the pointer. virtual void RequestFrame(Scene* scene, BufferReadyCallback cb) = 0; }; } // namespace visualization } // namespace open3d