// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #pragma once #include #include "Open3D/GUI/Window.h" namespace open3d { namespace geometry { class AxisAlignedBoundingBox; class Geometry; } // namespace geometry namespace gui { struct Theme; } namespace visualization { class GuiVisualizer : public gui::Window { using Super = gui::Window; public: GuiVisualizer(const std::vector>& geometries, const std::string& title, int width, int height, int left, int top); virtual ~GuiVisualizer(); void SetTitle(const std::string& title); void SetGeometry( const std::vector>& geometries); bool SetIBL(const char* path); bool LoadGeometry(const std::string& path); void ExportCurrentImage(int width, int height, const std::string& path); void Layout(const gui::Theme& theme) override; protected: void OnMenuItemSelected(gui::Menu::ItemId item_id) override; void OnDragDropped(const char* path) override; private: struct Impl; std::unique_ptr impl_; }; } // namespace visualization } // namespace open3d