// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018 www.open3d.org // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include "Open3D/Open3D.h" void GLFWErrorCallback(int error, const char *description) { open3d::utility::LogWarning("GLFW Error: {}", description); } void TryGLVersion(int major, int minor, bool forwardCompat, bool setProfile, int profileId) { using namespace open3d; using namespace visualization; std::string forwardCompatStr = (forwardCompat ? "GLFW_OPENGL_FORWARD_COMPAT " : ""); std::string profileStr = "UnknownProfile"; #define OPEN3D_CHECK_PROFILESTR(p) \ if (profileId == p) { \ profileStr = #p; \ } OPEN3D_CHECK_PROFILESTR(GLFW_OPENGL_CORE_PROFILE); OPEN3D_CHECK_PROFILESTR(GLFW_OPENGL_COMPAT_PROFILE); OPEN3D_CHECK_PROFILESTR(GLFW_OPENGL_ANY_PROFILE); #undef OPEN3D_CHECK_PROFILESTR utility::LogInfo("TryGLVersion: {:d}.{:d} {}{}", major, minor, forwardCompatStr, profileStr); utility::SetVerbosityLevel(utility::VerbosityLevel::Debug); glfwSetErrorCallback(GLFWErrorCallback); if (!glfwInit()) { utility::LogError("Failed to initialize GLFW"); } glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor); if (forwardCompat) glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); if (setProfile) glfwWindowHint(GLFW_OPENGL_PROFILE, profileId); glfwWindowHint(GLFW_VISIBLE, 0); GLFWwindow *window_ = glfwCreateWindow(640, 480, "GLInfo", NULL, NULL); if (!window_) { utility::LogDebug("Failed to create window"); glfwTerminate(); return; } else { glfwMakeContextCurrent(window_); } auto reportGlStringFunc = [](GLenum id, std::string name) { const auto r = glGetString(id); if (!r) { utility::LogWarning("Unable to get info on {} id {:d}", name, id); } else { utility::LogDebug("{}:\t{}", name, r); } }; #define OPEN3D_REPORT_GL_STRING(n) reportGlStringFunc(n, #n) OPEN3D_REPORT_GL_STRING(GL_VERSION); OPEN3D_REPORT_GL_STRING(GL_RENDERER); OPEN3D_REPORT_GL_STRING(GL_VENDOR); OPEN3D_REPORT_GL_STRING(GL_SHADING_LANGUAGE_VERSION); // OPEN3D_REPORT_GL_STRING(GL_EXTENSIONS); #undef OPEN3D_REPORT_GL_STRING if (window_) glfwDestroyWindow(window_); glfwTerminate(); } int main(int argc, char **argv) { TryGLVersion(1, 0, false, false, GLFW_OPENGL_ANY_PROFILE); TryGLVersion(3, 2, true, true, GLFW_OPENGL_CORE_PROFILE); TryGLVersion(4, 1, false, false, GLFW_OPENGL_ANY_PROFILE); TryGLVersion(3, 3, false, true, GLFW_OPENGL_CORE_PROFILE); TryGLVersion(3, 3, true, true, GLFW_OPENGL_CORE_PROFILE); TryGLVersion(3, 3, false, true, GLFW_OPENGL_COMPAT_PROFILE); TryGLVersion(3, 3, false, true, GLFW_OPENGL_ANY_PROFILE); TryGLVersion(1, 0, false, true, GLFW_OPENGL_ANY_PROFILE); return 0; }