#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using log4net.Core;
namespace SampleAppendersApp.Appender
{
public delegate void MessageLoggedEventHandler(object sender, MessageLoggedEventArgs e);
public class MessageLoggedEventArgs : EventArgs
{
private LoggingEvent m_loggingEvent;
public MessageLoggedEventArgs(LoggingEvent loggingEvent)
{
m_loggingEvent = loggingEvent;
}
public LoggingEvent LoggingEvent
{
get { return m_loggingEvent; }
}
}
///
/// Appender that raises an event for each LoggingEvent received
///
///
/// Raises a MessageLoggedEvent for each LoggingEvent object received
/// by this appender.
///
public class FireEventAppender : log4net.Appender.AppenderSkeleton
{
private static FireEventAppender m_instance;
private FixFlags m_fixFlags = FixFlags.All;
// Event handler
public event MessageLoggedEventHandler MessageLoggedEvent;
// Easy singleton, gets the last instance created
public static FireEventAppender Instance
{
get { return m_instance; }
}
public FireEventAppender()
{
// Store the instance created
m_instance = this;
}
virtual public FixFlags Fix
{
get { return m_fixFlags; }
set { m_fixFlags = value; }
}
override protected void Append(LoggingEvent loggingEvent)
{
// Because we the LoggingEvent may be used beyond the lifetime
// of the Append() method we must fix any volatile data in the event
loggingEvent.Fix = this.Fix;
// Raise the event
MessageLoggedEventHandler handler = MessageLoggedEvent;
if (handler != null)
{
handler(this, new MessageLoggedEventArgs(loggingEvent));
}
}
}
}