// // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #using #include using namespace System; // Configure log4net using the .config file [assembly: log4net::Config::XmlConfiguratorAttribute(Watch=true)]; // This will cause log4net to look for a configuration file // called ConsoleApp.exe.config in the application base // directory (i.e. the directory containing ConsoleApp.exe) namespace ConsoleApp { /// /// Example of how to simply configure and use log4net /// public __gc class LoggingExample { private: // Create a logger for use in this class static log4net::ILog* log = log4net::LogManager::GetLogger(System::Reflection::MethodBase::GetCurrentMethod()->DeclaringType); // NOTE that using System.Reflection.MethodBase.GetCurrentMethod().DeclaringType // is equivalent to typeof(LoggingExample) but is more portable // i.e. you can copy the code directly into another class without // needing to edit the code. public: /// /// Application entry point /// /// command line arguments static void Main(String* args[]) { // Log an info level message if (log->IsInfoEnabled) log->Info(S"Application [ConsoleApp] Start"); // Log a debug message. Test if debug is enabled before // attempting to log the message. This is not required but // can make running without logging faster. if (log->IsDebugEnabled) log->Debug(S"This is a debug message"); try { Bar(); } catch(Exception* ex) { // Log an error with an exception log->Error(S"Exception thrown from method Bar", ex); } log->Error(S"Hey this is an error!"); try { // Push a message on to the Nested Diagnostic Context stack log4net::NDC::Push(S"NDC_Message"); log->Warn(S"This should have an NDC message"); // Set a Mapped Diagnostic Context value log4net::MDC::Set(S"auth", S"auth-none"); log->Warn(S"This should have an MDC message for the key 'auth'"); } __finally { // Pop the NDC message off the stack at the end of the block log4net::NDC::Pop(); } log->Warn(S"See the NDC has been popped of! The MDC 'auth' key is still with us."); // Log an info level message if (log->IsInfoEnabled) log->Info(S"Application [ConsoleApp] End"); Console::Write(S"Press Enter to exit..."); Console::ReadLine(); } private: // Helper methods to demonstrate location information and nested exceptions static void Bar() { Goo(); } static void Foo() { throw new Exception(S"This is an Exception"); } static void Goo() { try { Foo(); } catch(Exception* ex) { throw new ArithmeticException(S"Failed in Goo. Calling Foo. Inner Exception provided", ex); } } }; } // This is the entry point for this application int _tmain(void) { // TODO: Please replace the sample code below with your own. //Console::WriteLine(S"Hello World"); ConsoleApp::LoggingExample::Main(NULL); return 0; }