#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using System.Text;
using System.IO;
namespace log4net.Util
{
///
/// A that can be and reused
///
///
///
/// A that can be and reused.
/// This uses a single buffer for string operations.
///
///
/// Nicko Cadell
public class ReusableStringWriter : StringWriter
{
#region Constructor
///
/// Create an instance of
///
/// the format provider to use
///
///
/// Create an instance of
///
///
public ReusableStringWriter(IFormatProvider formatProvider) : base(formatProvider)
{
}
#endregion
///
/// Override Dispose to prevent closing of writer
///
/// flag
///
///
/// Override Dispose to prevent closing of writer
///
///
protected override void Dispose(bool disposing)
{
// Do not close the writer
}
///
/// Reset this string writer so that it can be reused.
///
/// the maximum buffer capacity before it is trimmed
/// the default size to make the buffer
///
///
/// Reset this string writer so that it can be reused.
/// The internal buffers are cleared and reset.
///
///
public void Reset(int maxCapacity, int defaultSize)
{
// Reset working string buffer
StringBuilder sb = this.GetStringBuilder();
sb.Length = 0;
// Check if over max size
if (sb.Capacity > maxCapacity)
{
sb.Capacity = defaultSize;
}
}
}
}