//go:build windows package processorinfo import ( "runtime" "github.com/Microsoft/hcsshim/internal/winapi" ) // ProcessorCount calls the win32 API function GetActiveProcessorCount // to get the total number of logical processors on the system. If this // fails it will fall back to runtime.NumCPU func ProcessorCount() int32 { if amount := winapi.GetActiveProcessorCount(winapi.ALL_PROCESSOR_GROUPS); amount != 0 { return int32(amount) } return int32(runtime.NumCPU()) }