#ifndef HTTPSOCKET_UWS_H #define HTTPSOCKET_UWS_H #include "Socket.h" #include // #include namespace uWS { struct Header { char *key, *value; unsigned int keyLength, valueLength; operator bool() { return key; } // slow without string_view! std::string toString() { return std::string(value, valueLength); } }; enum HttpMethod { METHOD_GET, METHOD_POST, METHOD_PUT, METHOD_DELETE, METHOD_PATCH, METHOD_OPTIONS, METHOD_HEAD, METHOD_TRACE, METHOD_CONNECT, METHOD_INVALID }; struct HttpRequest { Header *headers; Header getHeader(const char *key) { return getHeader(key, strlen(key)); } HttpRequest(Header *headers = nullptr) : headers(headers) {} Header getHeader(const char *key, size_t length) { if (headers) { for (Header *h = headers; *++h; ) { if (h->keyLength == length && !strncmp(h->key, key, length)) { return *h; } } } return {nullptr, nullptr, 0, 0}; } Header getUrl() { if (headers->key) { return *headers; } return {nullptr, nullptr, 0, 0}; } HttpMethod getMethod() { if (!headers->key) { return METHOD_INVALID; } switch (headers->keyLength) { case 3: if (!strncmp(headers->key, "get", 3)) { return METHOD_GET; } else if (!strncmp(headers->key, "put", 3)) { return METHOD_PUT; } break; case 4: if (!strncmp(headers->key, "post", 4)) { return METHOD_POST; } else if (!strncmp(headers->key, "head", 4)) { return METHOD_HEAD; } break; case 5: if (!strncmp(headers->key, "patch", 5)) { return METHOD_PATCH; } else if (!strncmp(headers->key, "trace", 5)) { return METHOD_TRACE; } break; case 6: if (!strncmp(headers->key, "delete", 6)) { return METHOD_DELETE; } break; case 7: if (!strncmp(headers->key, "options", 7)) { return METHOD_OPTIONS; } else if (!strncmp(headers->key, "connect", 7)) { return METHOD_CONNECT; } break; } return METHOD_INVALID; } }; struct HttpResponse; template struct WIN32_EXPORT HttpSocket : uS::Socket { void *httpUser; // remove this later, setTimeout occupies user for now HttpResponse *outstandingResponsesHead = nullptr; HttpResponse *outstandingResponsesTail = nullptr; HttpResponse *preAllocatedResponse = nullptr; std::string httpBuffer; size_t contentLength = 0; bool missedDeadline = false; HttpSocket(uS::Socket *socket) : uS::Socket(std::move(*socket)) {} void terminate() { onEnd(this); } void upgrade(const char *secKey, const char *extensions, size_t extensionsLength, const char *subprotocol, size_t subprotocolLength, bool *perMessageDeflate); private: friend struct uS::Socket; friend struct HttpResponse; friend struct Hub; static uS::Socket *onData(uS::Socket *s, char *data, size_t length); static void onEnd(uS::Socket *s); }; struct HttpResponse { HttpSocket *httpSocket; HttpResponse *next = nullptr; void *userData = nullptr; void *extraUserData = nullptr; HttpSocket::Queue::Message *messageQueue = nullptr; bool hasEnded = false; bool hasHead = false; HttpResponse(HttpSocket *httpSocket) : httpSocket(httpSocket) { } template static HttpResponse *allocateResponse(HttpSocket *httpSocket) { if (httpSocket->preAllocatedResponse) { HttpResponse *ret = httpSocket->preAllocatedResponse; httpSocket->preAllocatedResponse = nullptr; return ret; } else { return new HttpResponse((HttpSocket *) httpSocket); } } //template void freeResponse(HttpSocket *httpData) { if (httpData->preAllocatedResponse) { delete this; } else { httpData->preAllocatedResponse = this; } } void write(const char *message, size_t length = 0, void(*callback)(void *httpSocket, void *data, bool cancelled, void *reserved) = nullptr, void *callbackData = nullptr) { struct NoopTransformer { static size_t estimate(const char *data, size_t length) { return length; } static size_t transform(const char *src, char *dst, size_t length, int transformData) { memcpy(dst, src, length); return length; } }; httpSocket->sendTransformed(message, length, callback, callbackData, 0); hasHead = true; } // todo: maybe this function should have a fast path for 0 length? void end(const char *message = nullptr, size_t length = 0, void(*callback)(void *httpResponse, void *data, bool cancelled, void *reserved) = nullptr, void *callbackData = nullptr) { struct TransformData { bool hasHead; } transformData = {hasHead}; struct HttpTransformer { // todo: this should get TransformData! static size_t estimate(const char *data, size_t length) { return length + 128; } static size_t transform(const char *src, char *dst, size_t length, TransformData transformData) { // todo: sprintf is extremely slow int offset = transformData.hasHead ? 0 : std::sprintf(dst, "HTTP/1.1 200 OK\r\nContent-Length: %u\r\n\r\n", (unsigned int) length); memcpy(dst + offset, src, length); return length + offset; } }; if (httpSocket->outstandingResponsesHead != this) { HttpSocket::Queue::Message *messagePtr = httpSocket->allocMessage(HttpTransformer::estimate(message, length)); messagePtr->length = HttpTransformer::transform(message, (char *) messagePtr->data, length, transformData); messagePtr->callback = callback; messagePtr->callbackData = callbackData; messagePtr->nextMessage = messageQueue; messageQueue = messagePtr; hasEnded = true; } else { httpSocket->sendTransformed(message, length, callback, callbackData, transformData); // move head as far as possible HttpResponse *head = next; while (head) { // empty message queue HttpSocket::Queue::Message *messagePtr = head->messageQueue; while (messagePtr) { HttpSocket::Queue::Message *nextMessage = messagePtr->nextMessage; bool wasTransferred; if (httpSocket->write(messagePtr, wasTransferred)) { if (!wasTransferred) { httpSocket->freeMessage(messagePtr); if (callback) { callback(this, callbackData, false, nullptr); } } else { messagePtr->callback = callback; messagePtr->callbackData = callbackData; } } else { httpSocket->freeMessage(messagePtr); if (callback) { callback(this, callbackData, true, nullptr); } goto updateHead; } messagePtr = nextMessage; } // cannot go beyond unfinished responses if (!head->hasEnded) { break; } else { HttpResponse *next = head->next; head->freeResponse(httpSocket); head = next; } } updateHead: httpSocket->outstandingResponsesHead = head; if (!head) { httpSocket->outstandingResponsesTail = nullptr; } freeResponse(httpSocket); } } void setUserData(void *userData) { this->userData = userData; } void *getUserData() { return userData; } HttpSocket *getHttpSocket() { return httpSocket; } }; } #endif // HTTPSOCKET_UWS_H