# $Id$ # # Copyright (c) 2001-2010 NetApp, Inc., All Rights Reserved # Any use, modification, or distribution is prohibited # without prior written consent from NetApp, Inc. # ## @summary League ComponentState Module (auto-generated by CGT) ## @author dl-nacl-dev@netapp.com ## @status shared ## @pod here =head1 NAME NACL::CS::League =head1 DESCRIPTION C is a derived class of L. It represents the state of an ONTAP League. A related class is L, which represents access to an ONTAP League. =head1 ATTRIBUTES The individual pieces of data that are part of the state of the League element are the attributes of the League ComponentState. Additionally, the command_interface used to obtain the ComponentState object is also an attribute of the object. This makes it easier to obtain the component object corresponding to the CS object, using L. =over =item command_interface The command_interface with which the CS object was obtained. (Available in all CS objects regardless of requested_fields and the mode/interface) =item C<< master_uuid >> Master Cluster UUID Filled in for CMode CLI =item C<< league_uuid >> League UUID Filled in for CMode CLI =item C<< league_job_uuid >> League Job UUID Filled in for CMode CLI =item C<< job_status >> Job Status Filled in for CMode CLI =item C<< league_ipspace >> League IPspace Filled in for CMode CLI =item C<< master_name >> Master Cluster Filled in for CMode CLI =item C<< admin_contact >> League Administrator's Contact Info Filled in for CMode CLI =item C<< comment >> League Comment Filled in for CMode CLI =item C<< roster_version >> Current Roster Version Filled in for CMode CLI =item C<< passphrase >> Identification Passphrase Filled in for CMode CLI =item C<< league_name >> League Name Filled in for CMode CLI =item C<< self_league_status >> Status of Self in League possible value(s) are, master,member,application_pending,join_in_progress,rejected,deleted,abandoned Filled in for CMode CLI =item C<< updates_enabled >> Accepting Updates? possible value(s) are, true,false Filled in for CMode CLI =back =cut package NACL::CS::League; use strict; use warnings; use Params::Validate qw(validate); use NATE::Log qw(log_global); my $Log = log_global(); my $may_enter = $Log->may_enter(); my $may_exit = $Log->may_exit(); use NACL::Exceptions::NoElementsFound qw(:try); use base 'NACL::CS::ComponentState::ONTAP'; use Class::MethodMaker [ scalar => 'master_uuid', scalar => 'league_uuid', scalar => 'league_job_uuid', scalar => 'job_status', scalar => 'league_ipspace', scalar => 'master_name', scalar => 'admin_contact', scalar => 'comment', scalar => 'roster_version', scalar => 'passphrase', scalar => 'league_name', scalar => 'self_league_status', scalar => 'updates_enabled', ]; =head1 METHODS =head2 fetch my $League_state = NACL::CS::League->fetch(command_interface => $ci, ...); my @League_states = NACL::CS::League->fetch(command_interface => $ci, ...); (Class method) Discovers which elements are present and returns their state in ComponentState objects. Called in scalar context it returns only one state object, in list context it returns all state objects. See L for a more detailed description along with a complete explanation of the options it accepts. Uses CMode CLI. =over =item Exceptions =over =item C When there are no elements matching the query specified or elements of that type doesn't exist, then this exception will be thrown. =back =back =cut sub fetch { $Log->enter() if $may_enter; my ($pkg, @args) = @_; my @state_objs = $pkg->SUPER::fetch( @args, show_cmd => 'league show', choices => [ { method => '_fetch_cmode_cli', interface => 'CLI', set => 'CMode' } ], exception_text => 'No matching league(s) found', frontend => 'NACL::CS::League::fetch', ); $Log->exit() if $may_exit; return wantarray ? @state_objs : $state_objs[0]; } sub _fetch_cmode_cli { $Log->enter() if $may_enter; my ($pkg, @args) = @_; my @state_objs = $pkg->SUPER::_fetch_cmode_cli(@args, api => 'league_show',); $Log->exit() if $may_exit; return @state_objs; } 1;