setFilterChain($filterChain); } } /** * Set the script resolver. * * No-op. Required by RendererInterface. * * @param ResolverInterface $resolver * @return void */ public function setResolver(ResolverInterface $resolver) { } /** * Return the template engine object. * * Returns the object instance, as it is its own template engine. * * @return self */ public function getEngine() { return $this; } /** * Set filter chain o use for post-filtering script content. * * @param FilterChain $filters */ public function setFilterChain(FilterChain $filters) { $this->filterChain = $filters; } /** * Retrieve filter chain for post-filtering script content. * * @return null|FilterChain */ public function getFilterChain() { return $this->filterChain; } /** * Recursively processes all ViewModels and returns output. * * @param string|ModelInterface $model A ViewModel instance. * @param null|array|\Traversable $values Values to use when rendering. If * none provided, uses those in the composed variables container. * @return string Console output. */ public function render($model, $values = null) { $result = ''; if (! $model instanceof ModelInterface) { // View model is required by this renderer return $result; } // If option keys match setters, pass values to those methods. foreach ($model->getOptions() as $setting => $value) { $method = 'set' . $setting; if (method_exists($this, $method)) { $this->$method($value); } } // Render children first if ($model->hasChildren()) { // recursively render all children foreach ($model->getChildren() as $child) { $result .= $this->render($child, $values); } } // Render the result, if present. $values = $model->getVariables(); if (isset($values['result']) && ! isset($this->filterChain)) { // append the result verbatim $result .= $values['result']; } if (isset($values['result']) && isset($this->filterChain)) { // filter and append the result $result .= $this->getFilterChain()->filter($values['result']); } return $result; } /** * @see Laminas\View\Renderer\TreeRendererInterface * @return bool */ public function canRenderTrees() { return true; } }