// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Code generated by protoc-gen-go_gapic. DO NOT EDIT. package gaming_test import ( "context" gaming "cloud.google.com/go/gaming/apiv1" "google.golang.org/api/iterator" gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ) func ExampleNewRealmsClient() { ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } // TODO: Use client. _ = c } func ExampleRealmsClient_ListRealms() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" // import "google.golang.org/api/iterator" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.ListRealmsRequest{ // TODO: Fill request struct fields. } it := c.ListRealms(ctx, req) for { resp, err := it.Next() if err == iterator.Done { break } if err != nil { // TODO: Handle error. } // TODO: Use resp. _ = resp } } func ExampleRealmsClient_GetRealm() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.GetRealmRequest{ // TODO: Fill request struct fields. } resp, err := c.GetRealm(ctx, req) if err != nil { // TODO: Handle error. } // TODO: Use resp. _ = resp } func ExampleRealmsClient_CreateRealm() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.CreateRealmRequest{ // TODO: Fill request struct fields. } op, err := c.CreateRealm(ctx, req) if err != nil { // TODO: Handle error. } resp, err := op.Wait(ctx) if err != nil { // TODO: Handle error. } // TODO: Use resp. _ = resp } func ExampleRealmsClient_DeleteRealm() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.DeleteRealmRequest{ // TODO: Fill request struct fields. } op, err := c.DeleteRealm(ctx, req) if err != nil { // TODO: Handle error. } err = op.Wait(ctx) if err != nil { // TODO: Handle error. } } func ExampleRealmsClient_UpdateRealm() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.UpdateRealmRequest{ // TODO: Fill request struct fields. } op, err := c.UpdateRealm(ctx, req) if err != nil { // TODO: Handle error. } resp, err := op.Wait(ctx) if err != nil { // TODO: Handle error. } // TODO: Use resp. _ = resp } func ExampleRealmsClient_PreviewRealmUpdate() { // import gamingpb "google.golang.org/genproto/googleapis/cloud/gaming/v1" ctx := context.Background() c, err := gaming.NewRealmsClient(ctx) if err != nil { // TODO: Handle error. } req := &gamingpb.PreviewRealmUpdateRequest{ // TODO: Fill request struct fields. } resp, err := c.PreviewRealmUpdate(ctx, req) if err != nil { // TODO: Handle error. } // TODO: Use resp. _ = resp }