// Copyright 2015 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package raft import ( "bytes" "errors" "fmt" "math" "math/rand" "sort" "strings" "sync" "time" "go.etcd.io/etcd/raft/confchange" "go.etcd.io/etcd/raft/quorum" pb "go.etcd.io/etcd/raft/raftpb" "go.etcd.io/etcd/raft/tracker" ) // None is a placeholder node ID used when there is no leader. const None uint64 = 0 const noLimit = math.MaxUint64 // Possible values for StateType. const ( StateFollower StateType = iota StateCandidate StateLeader StatePreCandidate numStates ) type ReadOnlyOption int const ( // ReadOnlySafe guarantees the linearizability of the read only request by // communicating with the quorum. It is the default and suggested option. ReadOnlySafe ReadOnlyOption = iota // ReadOnlyLeaseBased ensures linearizability of the read only request by // relying on the leader lease. It can be affected by clock drift. // If the clock drift is unbounded, leader might keep the lease longer than it // should (clock can move backward/pause without any bound). ReadIndex is not safe // in that case. ReadOnlyLeaseBased ) // Possible values for CampaignType const ( // campaignPreElection represents the first phase of a normal election when // Config.PreVote is true. campaignPreElection CampaignType = "CampaignPreElection" // campaignElection represents a normal (time-based) election (the second phase // of the election when Config.PreVote is true). campaignElection CampaignType = "CampaignElection" // campaignTransfer represents the type of leader transfer campaignTransfer CampaignType = "CampaignTransfer" ) // ErrProposalDropped is returned when the proposal is ignored by some cases, // so that the proposer can be notified and fail fast. var ErrProposalDropped = errors.New("raft proposal dropped") // lockedRand is a small wrapper around rand.Rand to provide // synchronization among multiple raft groups. Only the methods needed // by the code are exposed (e.g. Intn). type lockedRand struct { mu sync.Mutex rand *rand.Rand } func (r *lockedRand) Intn(n int) int { r.mu.Lock() v := r.rand.Intn(n) r.mu.Unlock() return v } var globalRand = &lockedRand{ rand: rand.New(rand.NewSource(time.Now().UnixNano())), } // CampaignType represents the type of campaigning // the reason we use the type of string instead of uint64 // is because it's simpler to compare and fill in raft entries type CampaignType string // StateType represents the role of a node in a cluster. type StateType uint64 var stmap = [...]string{ "StateFollower", "StateCandidate", "StateLeader", "StatePreCandidate", } func (st StateType) String() string { return stmap[uint64(st)] } // Config contains the parameters to start a raft. type Config struct { // ID is the identity of the local raft. ID cannot be 0. ID uint64 // peers contains the IDs of all nodes (including self) in the raft cluster. It // should only be set when starting a new raft cluster. Restarting raft from // previous configuration will panic if peers is set. peer is private and only // used for testing right now. peers []uint64 // learners contains the IDs of all learner nodes (including self if the // local node is a learner) in the raft cluster. learners only receives // entries from the leader node. It does not vote or promote itself. learners []uint64 // ElectionTick is the number of Node.Tick invocations that must pass between // elections. That is, if a follower does not receive any message from the // leader of current term before ElectionTick has elapsed, it will become // candidate and start an election. ElectionTick must be greater than // HeartbeatTick. We suggest ElectionTick = 10 * HeartbeatTick to avoid // unnecessary leader switching. ElectionTick int // HeartbeatTick is the number of Node.Tick invocations that must pass between // heartbeats. That is, a leader sends heartbeat messages to maintain its // leadership every HeartbeatTick ticks. HeartbeatTick int // Storage is the storage for raft. raft generates entries and states to be // stored in storage. raft reads the persisted entries and states out of // Storage when it needs. raft reads out the previous state and configuration // out of storage when restarting. Storage Storage // Applied is the last applied index. It should only be set when restarting // raft. raft will not return entries to the application smaller or equal to // Applied. If Applied is unset when restarting, raft might return previous // applied entries. This is a very application dependent configuration. Applied uint64 // MaxSizePerMsg limits the max byte size of each append message. Smaller // value lowers the raft recovery cost(initial probing and message lost // during normal operation). On the other side, it might affect the // throughput during normal replication. Note: math.MaxUint64 for unlimited, // 0 for at most one entry per message. MaxSizePerMsg uint64 // MaxCommittedSizePerReady limits the size of the committed entries which // can be applied. MaxCommittedSizePerReady uint64 // MaxUncommittedEntriesSize limits the aggregate byte size of the // uncommitted entries that may be appended to a leader's log. Once this // limit is exceeded, proposals will begin to return ErrProposalDropped // errors. Note: 0 for no limit. MaxUncommittedEntriesSize uint64 // MaxInflightMsgs limits the max number of in-flight append messages during // optimistic replication phase. The application transportation layer usually // has its own sending buffer over TCP/UDP. Setting MaxInflightMsgs to avoid // overflowing that sending buffer. TODO (xiangli): feedback to application to // limit the proposal rate? MaxInflightMsgs int // CheckQuorum specifies if the leader should check quorum activity. Leader // steps down when quorum is not active for an electionTimeout. CheckQuorum bool // PreVote enables the Pre-Vote algorithm described in raft thesis section // 9.6. This prevents disruption when a node that has been partitioned away // rejoins the cluster. PreVote bool // ReadOnlyOption specifies how the read only request is processed. // // ReadOnlySafe guarantees the linearizability of the read only request by // communicating with the quorum. It is the default and suggested option. // // ReadOnlyLeaseBased ensures linearizability of the read only request by // relying on the leader lease. It can be affected by clock drift. // If the clock drift is unbounded, leader might keep the lease longer than it // should (clock can move backward/pause without any bound). ReadIndex is not safe // in that case. // CheckQuorum MUST be enabled if ReadOnlyOption is ReadOnlyLeaseBased. ReadOnlyOption ReadOnlyOption // Logger is the logger used for raft log. For multinode which can host // multiple raft group, each raft group can have its own logger Logger Logger // DisableProposalForwarding set to true means that followers will drop // proposals, rather than forwarding them to the leader. One use case for // this feature would be in a situation where the Raft leader is used to // compute the data of a proposal, for example, adding a timestamp from a // hybrid logical clock to data in a monotonically increasing way. Forwarding // should be disabled to prevent a follower with an inaccurate hybrid // logical clock from assigning the timestamp and then forwarding the data // to the leader. DisableProposalForwarding bool } func (c *Config) validate() error { if c.ID == None { return errors.New("cannot use none as id") } if c.HeartbeatTick <= 0 { return errors.New("heartbeat tick must be greater than 0") } if c.ElectionTick <= c.HeartbeatTick { return errors.New("election tick must be greater than heartbeat tick") } if c.Storage == nil { return errors.New("storage cannot be nil") } if c.MaxUncommittedEntriesSize == 0 { c.MaxUncommittedEntriesSize = noLimit } // default MaxCommittedSizePerReady to MaxSizePerMsg because they were // previously the same parameter. if c.MaxCommittedSizePerReady == 0 { c.MaxCommittedSizePerReady = c.MaxSizePerMsg } if c.MaxInflightMsgs <= 0 { return errors.New("max inflight messages must be greater than 0") } if c.Logger == nil { c.Logger = raftLogger } if c.ReadOnlyOption == ReadOnlyLeaseBased && !c.CheckQuorum { return errors.New("CheckQuorum must be enabled when ReadOnlyOption is ReadOnlyLeaseBased") } return nil } type raft struct { id uint64 Term uint64 Vote uint64 readStates []ReadState // the log raftLog *raftLog maxMsgSize uint64 maxUncommittedSize uint64 // TODO(tbg): rename to trk. prs tracker.ProgressTracker state StateType // isLearner is true if the local raft node is a learner. isLearner bool msgs []pb.Message // the leader id lead uint64 // leadTransferee is id of the leader transfer target when its value is not zero. // Follow the procedure defined in raft thesis 3.10. leadTransferee uint64 // Only one conf change may be pending (in the log, but not yet // applied) at a time. This is enforced via pendingConfIndex, which // is set to a value >= the log index of the latest pending // configuration change (if any). Config changes are only allowed to // be proposed if the leader's applied index is greater than this // value. pendingConfIndex uint64 // an estimate of the size of the uncommitted tail of the Raft log. Used to // prevent unbounded log growth. Only maintained by the leader. Reset on // term changes. uncommittedSize uint64 readOnly *readOnly // number of ticks since it reached last electionTimeout when it is leader // or candidate. // number of ticks since it reached last electionTimeout or received a // valid message from current leader when it is a follower. electionElapsed int // number of ticks since it reached last heartbeatTimeout. // only leader keeps heartbeatElapsed. heartbeatElapsed int checkQuorum bool preVote bool heartbeatTimeout int electionTimeout int // randomizedElectionTimeout is a random number between // [electiontimeout, 2 * electiontimeout - 1]. It gets reset // when raft changes its state to follower or candidate. randomizedElectionTimeout int disableProposalForwarding bool tick func() step stepFunc logger Logger } func newRaft(c *Config) *raft { if err := c.validate(); err != nil { panic(err.Error()) } raftlog := newLogWithSize(c.Storage, c.Logger, c.MaxCommittedSizePerReady) hs, cs, err := c.Storage.InitialState() if err != nil { panic(err) // TODO(bdarnell) } if len(c.peers) > 0 || len(c.learners) > 0 { if len(cs.Voters) > 0 || len(cs.Learners) > 0 { // TODO(bdarnell): the peers argument is always nil except in // tests; the argument should be removed and these tests should be // updated to specify their nodes through a snapshot. panic("cannot specify both newRaft(peers, learners) and ConfState.(Voters, Learners)") } cs.Voters = c.peers cs.Learners = c.learners } r := &raft{ id: c.ID, lead: None, isLearner: false, raftLog: raftlog, maxMsgSize: c.MaxSizePerMsg, maxUncommittedSize: c.MaxUncommittedEntriesSize, prs: tracker.MakeProgressTracker(c.MaxInflightMsgs), electionTimeout: c.ElectionTick, heartbeatTimeout: c.HeartbeatTick, logger: c.Logger, checkQuorum: c.CheckQuorum, preVote: c.PreVote, readOnly: newReadOnly(c.ReadOnlyOption), disableProposalForwarding: c.DisableProposalForwarding, } cfg, prs, err := confchange.Restore(confchange.Changer{ Tracker: r.prs, LastIndex: raftlog.lastIndex(), }, cs) if err != nil { panic(err) } assertConfStatesEquivalent(r.logger, cs, r.switchToConfig(cfg, prs)) if !IsEmptyHardState(hs) { r.loadState(hs) } if c.Applied > 0 { raftlog.appliedTo(c.Applied) } r.becomeFollower(r.Term, None) var nodesStrs []string for _, n := range r.prs.VoterNodes() { nodesStrs = append(nodesStrs, fmt.Sprintf("%x", n)) } r.logger.Infof("newRaft %x [peers: [%s], term: %d, commit: %d, applied: %d, lastindex: %d, lastterm: %d]", r.id, strings.Join(nodesStrs, ","), r.Term, r.raftLog.committed, r.raftLog.applied, r.raftLog.lastIndex(), r.raftLog.lastTerm()) return r } func (r *raft) hasLeader() bool { return r.lead != None } func (r *raft) softState() *SoftState { return &SoftState{Lead: r.lead, RaftState: r.state} } func (r *raft) hardState() pb.HardState { return pb.HardState{ Term: r.Term, Vote: r.Vote, Commit: r.raftLog.committed, } } // send persists state to stable storage and then sends to its mailbox. func (r *raft) send(m pb.Message) { m.From = r.id if m.Type == pb.MsgVote || m.Type == pb.MsgVoteResp || m.Type == pb.MsgPreVote || m.Type == pb.MsgPreVoteResp { if m.Term == 0 { // All {pre-,}campaign messages need to have the term set when // sending. // - MsgVote: m.Term is the term the node is campaigning for, // non-zero as we increment the term when campaigning. // - MsgVoteResp: m.Term is the new r.Term if the MsgVote was // granted, non-zero for the same reason MsgVote is // - MsgPreVote: m.Term is the term the node will campaign, // non-zero as we use m.Term to indicate the next term we'll be // campaigning for // - MsgPreVoteResp: m.Term is the term received in the original // MsgPreVote if the pre-vote was granted, non-zero for the // same reasons MsgPreVote is panic(fmt.Sprintf("term should be set when sending %s", m.Type)) } } else { if m.Term != 0 { panic(fmt.Sprintf("term should not be set when sending %s (was %d)", m.Type, m.Term)) } // do not attach term to MsgProp, MsgReadIndex // proposals are a way to forward to the leader and // should be treated as local message. // MsgReadIndex is also forwarded to leader. if m.Type != pb.MsgProp && m.Type != pb.MsgReadIndex { m.Term = r.Term } } r.msgs = append(r.msgs, m) } // sendAppend sends an append RPC with new entries (if any) and the // current commit index to the given peer. func (r *raft) sendAppend(to uint64) { r.maybeSendAppend(to, true) } // maybeSendAppend sends an append RPC with new entries to the given peer, // if necessary. Returns true if a message was sent. The sendIfEmpty // argument controls whether messages with no entries will be sent // ("empty" messages are useful to convey updated Commit indexes, but // are undesirable when we're sending multiple messages in a batch). func (r *raft) maybeSendAppend(to uint64, sendIfEmpty bool) bool { pr := r.prs.Progress[to] if pr.IsPaused() { return false } m := pb.Message{} m.To = to term, errt := r.raftLog.term(pr.Next - 1) ents, erre := r.raftLog.entries(pr.Next, r.maxMsgSize) if len(ents) == 0 && !sendIfEmpty { return false } if errt != nil || erre != nil { // send snapshot if we failed to get term or entries if !pr.RecentActive { r.logger.Debugf("ignore sending snapshot to %x since it is not recently active", to) return false } m.Type = pb.MsgSnap snapshot, err := r.raftLog.snapshot() if err != nil { if err == ErrSnapshotTemporarilyUnavailable { r.logger.Debugf("%x failed to send snapshot to %x because snapshot is temporarily unavailable", r.id, to) return false } panic(err) // TODO(bdarnell) } if IsEmptySnap(snapshot) { panic("need non-empty snapshot") } m.Snapshot = snapshot sindex, sterm := snapshot.Metadata.Index, snapshot.Metadata.Term r.logger.Debugf("%x [firstindex: %d, commit: %d] sent snapshot[index: %d, term: %d] to %x [%s]", r.id, r.raftLog.firstIndex(), r.raftLog.committed, sindex, sterm, to, pr) pr.BecomeSnapshot(sindex) r.logger.Debugf("%x paused sending replication messages to %x [%s]", r.id, to, pr) } else { m.Type = pb.MsgApp m.Index = pr.Next - 1 m.LogTerm = term m.Entries = ents m.Commit = r.raftLog.committed if n := len(m.Entries); n != 0 { switch pr.State { // optimistically increase the next when in StateReplicate case tracker.StateReplicate: last := m.Entries[n-1].Index pr.OptimisticUpdate(last) pr.Inflights.Add(last) case tracker.StateProbe: pr.ProbeSent = true default: r.logger.Panicf("%x is sending append in unhandled state %s", r.id, pr.State) } } } r.send(m) return true } // sendHeartbeat sends a heartbeat RPC to the given peer. func (r *raft) sendHeartbeat(to uint64, ctx []byte) { // Attach the commit as min(to.matched, r.committed). // When the leader sends out heartbeat message, // the receiver(follower) might not be matched with the leader // or it might not have all the committed entries. // The leader MUST NOT forward the follower's commit to // an unmatched index. commit := min(r.prs.Progress[to].Match, r.raftLog.committed) m := pb.Message{ To: to, Type: pb.MsgHeartbeat, Commit: commit, Context: ctx, } r.send(m) } // bcastAppend sends RPC, with entries to all peers that are not up-to-date // according to the progress recorded in r.prs. func (r *raft) bcastAppend() { r.prs.Visit(func(id uint64, _ *tracker.Progress) { if id == r.id { return } r.sendAppend(id) }) } // bcastHeartbeat sends RPC, without entries to all the peers. func (r *raft) bcastHeartbeat() { lastCtx := r.readOnly.lastPendingRequestCtx() if len(lastCtx) == 0 { r.bcastHeartbeatWithCtx(nil) } else { r.bcastHeartbeatWithCtx([]byte(lastCtx)) } } func (r *raft) bcastHeartbeatWithCtx(ctx []byte) { r.prs.Visit(func(id uint64, _ *tracker.Progress) { if id == r.id { return } r.sendHeartbeat(id, ctx) }) } func (r *raft) advance(rd Ready) { // If entries were applied (or a snapshot), update our cursor for // the next Ready. Note that if the current HardState contains a // new Commit index, this does not mean that we're also applying // all of the new entries due to commit pagination by size. if index := rd.appliedCursor(); index > 0 { r.raftLog.appliedTo(index) if r.prs.Config.AutoLeave && index >= r.pendingConfIndex && r.state == StateLeader { // If the current (and most recent, at least for this leader's term) // configuration should be auto-left, initiate that now. ccdata, err := (&pb.ConfChangeV2{}).Marshal() if err != nil { panic(err) } ent := pb.Entry{ Type: pb.EntryConfChangeV2, Data: ccdata, } if !r.appendEntry(ent) { // If we could not append the entry, bump the pending conf index // so that we'll try again later. // // TODO(tbg): test this case. r.pendingConfIndex = r.raftLog.lastIndex() } else { r.logger.Infof("initiating automatic transition out of joint configuration %s", r.prs.Config) } } } r.reduceUncommittedSize(rd.CommittedEntries) if len(rd.Entries) > 0 { e := rd.Entries[len(rd.Entries)-1] r.raftLog.stableTo(e.Index, e.Term) } if !IsEmptySnap(rd.Snapshot) { r.raftLog.stableSnapTo(rd.Snapshot.Metadata.Index) } } // maybeCommit attempts to advance the commit index. Returns true if // the commit index changed (in which case the caller should call // r.bcastAppend). func (r *raft) maybeCommit() bool { mci := r.prs.Committed() return r.raftLog.maybeCommit(mci, r.Term) } func (r *raft) reset(term uint64) { if r.Term != term { r.Term = term r.Vote = None } r.lead = None r.electionElapsed = 0 r.heartbeatElapsed = 0 r.resetRandomizedElectionTimeout() r.abortLeaderTransfer() r.prs.ResetVotes() r.prs.Visit(func(id uint64, pr *tracker.Progress) { *pr = tracker.Progress{ Match: 0, Next: r.raftLog.lastIndex() + 1, Inflights: tracker.NewInflights(r.prs.MaxInflight), IsLearner: pr.IsLearner, } if id == r.id { pr.Match = r.raftLog.lastIndex() } }) r.pendingConfIndex = 0 r.uncommittedSize = 0 r.readOnly = newReadOnly(r.readOnly.option) } func (r *raft) appendEntry(es ...pb.Entry) (accepted bool) { li := r.raftLog.lastIndex() for i := range es { es[i].Term = r.Term es[i].Index = li + 1 + uint64(i) } // Track the size of this uncommitted proposal. if !r.increaseUncommittedSize(es) { r.logger.Debugf( "%x appending new entries to log would exceed uncommitted entry size limit; dropping proposal", r.id, ) // Drop the proposal. return false } // use latest "last" index after truncate/append li = r.raftLog.append(es...) r.prs.Progress[r.id].MaybeUpdate(li) // Regardless of maybeCommit's return, our caller will call bcastAppend. r.maybeCommit() return true } // tickElection is run by followers and candidates after r.electionTimeout. func (r *raft) tickElection() { r.electionElapsed++ if r.promotable() && r.pastElectionTimeout() { r.electionElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgHup}) } } // tickHeartbeat is run by leaders to send a MsgBeat after r.heartbeatTimeout. func (r *raft) tickHeartbeat() { r.heartbeatElapsed++ r.electionElapsed++ if r.electionElapsed >= r.electionTimeout { r.electionElapsed = 0 if r.checkQuorum { r.Step(pb.Message{From: r.id, Type: pb.MsgCheckQuorum}) } // If current leader cannot transfer leadership in electionTimeout, it becomes leader again. if r.state == StateLeader && r.leadTransferee != None { r.abortLeaderTransfer() } } if r.state != StateLeader { return } if r.heartbeatElapsed >= r.heartbeatTimeout { r.heartbeatElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgBeat}) } } func (r *raft) becomeFollower(term uint64, lead uint64) { r.step = stepFollower r.reset(term) r.tick = r.tickElection r.lead = lead r.state = StateFollower r.logger.Infof("%x became follower at term %d", r.id, r.Term) } func (r *raft) becomeCandidate() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateLeader { panic("invalid transition [leader -> candidate]") } r.step = stepCandidate r.reset(r.Term + 1) r.tick = r.tickElection r.Vote = r.id r.state = StateCandidate r.logger.Infof("%x became candidate at term %d", r.id, r.Term) } func (r *raft) becomePreCandidate() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateLeader { panic("invalid transition [leader -> pre-candidate]") } // Becoming a pre-candidate changes our step functions and state, // but doesn't change anything else. In particular it does not increase // r.Term or change r.Vote. r.step = stepCandidate r.prs.ResetVotes() r.tick = r.tickElection r.lead = None r.state = StatePreCandidate r.logger.Infof("%x became pre-candidate at term %d", r.id, r.Term) } func (r *raft) becomeLeader() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateFollower { panic("invalid transition [follower -> leader]") } r.step = stepLeader r.reset(r.Term) r.tick = r.tickHeartbeat r.lead = r.id r.state = StateLeader // Followers enter replicate mode when they've been successfully probed // (perhaps after having received a snapshot as a result). The leader is // trivially in this state. Note that r.reset() has initialized this // progress with the last index already. r.prs.Progress[r.id].BecomeReplicate() // Conservatively set the pendingConfIndex to the last index in the // log. There may or may not be a pending config change, but it's // safe to delay any future proposals until we commit all our // pending log entries, and scanning the entire tail of the log // could be expensive. r.pendingConfIndex = r.raftLog.lastIndex() emptyEnt := pb.Entry{Data: nil} if !r.appendEntry(emptyEnt) { // This won't happen because we just called reset() above. r.logger.Panic("empty entry was dropped") } // As a special case, don't count the initial empty entry towards the // uncommitted log quota. This is because we want to preserve the // behavior of allowing one entry larger than quota if the current // usage is zero. r.reduceUncommittedSize([]pb.Entry{emptyEnt}) r.logger.Infof("%x became leader at term %d", r.id, r.Term) } // campaign transitions the raft instance to candidate state. This must only be // called after verifying that this is a legitimate transition. func (r *raft) campaign(t CampaignType) { if !r.promotable() { // This path should not be hit (callers are supposed to check), but // better safe than sorry. r.logger.Warningf("%x is unpromotable; campaign() should have been called", r.id) } var term uint64 var voteMsg pb.MessageType if t == campaignPreElection { r.becomePreCandidate() voteMsg = pb.MsgPreVote // PreVote RPCs are sent for the next term before we've incremented r.Term. term = r.Term + 1 } else { r.becomeCandidate() voteMsg = pb.MsgVote term = r.Term } if _, _, res := r.poll(r.id, voteRespMsgType(voteMsg), true); res == quorum.VoteWon { // We won the election after voting for ourselves (which must mean that // this is a single-node cluster). Advance to the next state. if t == campaignPreElection { r.campaign(campaignElection) } else { r.becomeLeader() } return } var ids []uint64 { idMap := r.prs.Voters.IDs() ids = make([]uint64, 0, len(idMap)) for id := range idMap { ids = append(ids, id) } sort.Slice(ids, func(i, j int) bool { return ids[i] < ids[j] }) } for _, id := range ids { if id == r.id { continue } r.logger.Infof("%x [logterm: %d, index: %d] sent %s request to %x at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), voteMsg, id, r.Term) var ctx []byte if t == campaignTransfer { ctx = []byte(t) } r.send(pb.Message{Term: term, To: id, Type: voteMsg, Index: r.raftLog.lastIndex(), LogTerm: r.raftLog.lastTerm(), Context: ctx}) } } func (r *raft) poll(id uint64, t pb.MessageType, v bool) (granted int, rejected int, result quorum.VoteResult) { if v { r.logger.Infof("%x received %s from %x at term %d", r.id, t, id, r.Term) } else { r.logger.Infof("%x received %s rejection from %x at term %d", r.id, t, id, r.Term) } r.prs.RecordVote(id, v) return r.prs.TallyVotes() } func (r *raft) Step(m pb.Message) error { // Handle the message term, which may result in our stepping down to a follower. switch { case m.Term == 0: // local message case m.Term > r.Term: if m.Type == pb.MsgVote || m.Type == pb.MsgPreVote { force := bytes.Equal(m.Context, []byte(campaignTransfer)) inLease := r.checkQuorum && r.lead != None && r.electionElapsed < r.electionTimeout if !force && inLease { // If a server receives a RequestVote request within the minimum election timeout // of hearing from a current leader, it does not update its term or grant its vote r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] ignored %s from %x [logterm: %d, index: %d] at term %d: lease is not expired (remaining ticks: %d)", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term, r.electionTimeout-r.electionElapsed) return nil } } switch { case m.Type == pb.MsgPreVote: // Never change our term in response to a PreVote case m.Type == pb.MsgPreVoteResp && !m.Reject: // We send pre-vote requests with a term in our future. If the // pre-vote is granted, we will increment our term when we get a // quorum. If it is not, the term comes from the node that // rejected our vote so we should become a follower at the new // term. default: r.logger.Infof("%x [term: %d] received a %s message with higher term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) if m.Type == pb.MsgApp || m.Type == pb.MsgHeartbeat || m.Type == pb.MsgSnap { r.becomeFollower(m.Term, m.From) } else { r.becomeFollower(m.Term, None) } } case m.Term < r.Term: if (r.checkQuorum || r.preVote) && (m.Type == pb.MsgHeartbeat || m.Type == pb.MsgApp) { // We have received messages from a leader at a lower term. It is possible // that these messages were simply delayed in the network, but this could // also mean that this node has advanced its term number during a network // partition, and it is now unable to either win an election or to rejoin // the majority on the old term. If checkQuorum is false, this will be // handled by incrementing term numbers in response to MsgVote with a // higher term, but if checkQuorum is true we may not advance the term on // MsgVote and must generate other messages to advance the term. The net // result of these two features is to minimize the disruption caused by // nodes that have been removed from the cluster's configuration: a // removed node will send MsgVotes (or MsgPreVotes) which will be ignored, // but it will not receive MsgApp or MsgHeartbeat, so it will not create // disruptive term increases, by notifying leader of this node's activeness. // The above comments also true for Pre-Vote // // When follower gets isolated, it soon starts an election ending // up with a higher term than leader, although it won't receive enough // votes to win the election. When it regains connectivity, this response // with "pb.MsgAppResp" of higher term would force leader to step down. // However, this disruption is inevitable to free this stuck node with // fresh election. This can be prevented with Pre-Vote phase. r.send(pb.Message{To: m.From, Type: pb.MsgAppResp}) } else if m.Type == pb.MsgPreVote { // Before Pre-Vote enable, there may have candidate with higher term, // but less log. After update to Pre-Vote, the cluster may deadlock if // we drop messages with a lower term. r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected %s from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Term: r.Term, Type: pb.MsgPreVoteResp, Reject: true}) } else { // ignore other cases r.logger.Infof("%x [term: %d] ignored a %s message with lower term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) } return nil } switch m.Type { case pb.MsgHup: if r.state != StateLeader { if !r.promotable() { r.logger.Warningf("%x is unpromotable and can not campaign; ignoring MsgHup", r.id) return nil } ents, err := r.raftLog.slice(r.raftLog.applied+1, r.raftLog.committed+1, noLimit) if err != nil { r.logger.Panicf("unexpected error getting unapplied entries (%v)", err) } if n := numOfPendingConf(ents); n != 0 && r.raftLog.committed > r.raftLog.applied { r.logger.Warningf("%x cannot campaign at term %d since there are still %d pending configuration changes to apply", r.id, r.Term, n) return nil } r.logger.Infof("%x is starting a new election at term %d", r.id, r.Term) if r.preVote { r.campaign(campaignPreElection) } else { r.campaign(campaignElection) } } else { r.logger.Debugf("%x ignoring MsgHup because already leader", r.id) } case pb.MsgVote, pb.MsgPreVote: // We can vote if this is a repeat of a vote we've already cast... canVote := r.Vote == m.From || // ...we haven't voted and we don't think there's a leader yet in this term... (r.Vote == None && r.lead == None) || // ...or this is a PreVote for a future term... (m.Type == pb.MsgPreVote && m.Term > r.Term) // ...and we believe the candidate is up to date. if canVote && r.raftLog.isUpToDate(m.Index, m.LogTerm) { // Note: it turns out that that learners must be allowed to cast votes. // This seems counter- intuitive but is necessary in the situation in which // a learner has been promoted (i.e. is now a voter) but has not learned // about this yet. // For example, consider a group in which id=1 is a learner and id=2 and // id=3 are voters. A configuration change promoting 1 can be committed on // the quorum `{2,3}` without the config change being appended to the // learner's log. If the leader (say 2) fails, there are de facto two // voters remaining. Only 3 can win an election (due to its log containing // all committed entries), but to do so it will need 1 to vote. But 1 // considers itself a learner and will continue to do so until 3 has // stepped up as leader, replicates the conf change to 1, and 1 applies it. // Ultimately, by receiving a request to vote, the learner realizes that // the candidate believes it to be a voter, and that it should act // accordingly. The candidate's config may be stale, too; but in that case // it won't win the election, at least in the absence of the bug discussed // in: // https://github.com/etcd-io/etcd/issues/7625#issuecomment-488798263. r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] cast %s for %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) // When responding to Msg{Pre,}Vote messages we include the term // from the message, not the local term. To see why, consider the // case where a single node was previously partitioned away and // it's local term is now out of date. If we include the local term // (recall that for pre-votes we don't update the local term), the // (pre-)campaigning node on the other end will proceed to ignore // the message (it ignores all out of date messages). // The term in the original message and current local term are the // same in the case of regular votes, but different for pre-votes. r.send(pb.Message{To: m.From, Term: m.Term, Type: voteRespMsgType(m.Type)}) if m.Type == pb.MsgVote { // Only record real votes. r.electionElapsed = 0 r.Vote = m.From } } else { r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected %s from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Term: r.Term, Type: voteRespMsgType(m.Type), Reject: true}) } default: err := r.step(r, m) if err != nil { return err } } return nil } type stepFunc func(r *raft, m pb.Message) error func stepLeader(r *raft, m pb.Message) error { // These message types do not require any progress for m.From. switch m.Type { case pb.MsgBeat: r.bcastHeartbeat() return nil case pb.MsgCheckQuorum: // The leader should always see itself as active. As a precaution, handle // the case in which the leader isn't in the configuration any more (for // example if it just removed itself). // // TODO(tbg): I added a TODO in removeNode, it doesn't seem that the // leader steps down when removing itself. I might be missing something. if pr := r.prs.Progress[r.id]; pr != nil { pr.RecentActive = true } if !r.prs.QuorumActive() { r.logger.Warningf("%x stepped down to follower since quorum is not active", r.id) r.becomeFollower(r.Term, None) } // Mark everyone (but ourselves) as inactive in preparation for the next // CheckQuorum. r.prs.Visit(func(id uint64, pr *tracker.Progress) { if id != r.id { pr.RecentActive = false } }) return nil case pb.MsgProp: if len(m.Entries) == 0 { r.logger.Panicf("%x stepped empty MsgProp", r.id) } if r.prs.Progress[r.id] == nil { // If we are not currently a member of the range (i.e. this node // was removed from the configuration while serving as leader), // drop any new proposals. return ErrProposalDropped } if r.leadTransferee != None { r.logger.Debugf("%x [term %d] transfer leadership to %x is in progress; dropping proposal", r.id, r.Term, r.leadTransferee) return ErrProposalDropped } for i := range m.Entries { e := &m.Entries[i] var cc pb.ConfChangeI if e.Type == pb.EntryConfChange { var ccc pb.ConfChange if err := ccc.Unmarshal(e.Data); err != nil { panic(err) } cc = ccc } else if e.Type == pb.EntryConfChangeV2 { var ccc pb.ConfChangeV2 if err := ccc.Unmarshal(e.Data); err != nil { panic(err) } cc = ccc } if cc != nil { alreadyPending := r.pendingConfIndex > r.raftLog.applied alreadyJoint := len(r.prs.Config.Voters[1]) > 0 wantsLeaveJoint := len(cc.AsV2().Changes) == 0 var refused string if alreadyPending { refused = fmt.Sprintf("possible unapplied conf change at index %d (applied to %d)", r.pendingConfIndex, r.raftLog.applied) } else if alreadyJoint && !wantsLeaveJoint { refused = "must transition out of joint config first" } else if !alreadyJoint && wantsLeaveJoint { refused = "not in joint state; refusing empty conf change" } if refused != "" { r.logger.Infof("%x ignoring conf change %v at config %s: %s", r.id, cc, r.prs.Config, refused) m.Entries[i] = pb.Entry{Type: pb.EntryNormal} } else { r.pendingConfIndex = r.raftLog.lastIndex() + uint64(i) + 1 } } } if !r.appendEntry(m.Entries...) { return ErrProposalDropped } r.bcastAppend() return nil case pb.MsgReadIndex: // If more than the local vote is needed, go through a full broadcast, // otherwise optimize. if !r.prs.IsSingleton() { if r.raftLog.zeroTermOnErrCompacted(r.raftLog.term(r.raftLog.committed)) != r.Term { // Reject read only request when this leader has not committed any log entry at its term. return nil } // thinking: use an interally defined context instead of the user given context. // We can express this in terms of the term and index instead of a user-supplied value. // This would allow multiple reads to piggyback on the same message. switch r.readOnly.option { case ReadOnlySafe: r.readOnly.addRequest(r.raftLog.committed, m) // The local node automatically acks the request. r.readOnly.recvAck(r.id, m.Entries[0].Data) r.bcastHeartbeatWithCtx(m.Entries[0].Data) case ReadOnlyLeaseBased: ri := r.raftLog.committed if m.From == None || m.From == r.id { // from local member r.readStates = append(r.readStates, ReadState{Index: ri, RequestCtx: m.Entries[0].Data}) } else { r.send(pb.Message{To: m.From, Type: pb.MsgReadIndexResp, Index: ri, Entries: m.Entries}) } } } else { // only one voting member (the leader) in the cluster if m.From == None || m.From == r.id { // from leader itself r.readStates = append(r.readStates, ReadState{Index: r.raftLog.committed, RequestCtx: m.Entries[0].Data}) } else { // from learner member r.send(pb.Message{To: m.From, Type: pb.MsgReadIndexResp, Index: r.raftLog.committed, Entries: m.Entries}) } } return nil } // All other message types require a progress for m.From (pr). pr := r.prs.Progress[m.From] if pr == nil { r.logger.Debugf("%x no progress available for %x", r.id, m.From) return nil } switch m.Type { case pb.MsgAppResp: pr.RecentActive = true if m.Reject { r.logger.Debugf("%x received MsgAppResp(MsgApp was rejected, lastindex: %d) from %x for index %d", r.id, m.RejectHint, m.From, m.Index) if pr.MaybeDecrTo(m.Index, m.RejectHint) { r.logger.Debugf("%x decreased progress of %x to [%s]", r.id, m.From, pr) if pr.State == tracker.StateReplicate { pr.BecomeProbe() } r.sendAppend(m.From) } } else { oldPaused := pr.IsPaused() if pr.MaybeUpdate(m.Index) { switch { case pr.State == tracker.StateProbe: pr.BecomeReplicate() case pr.State == tracker.StateSnapshot && pr.Match >= pr.PendingSnapshot: // TODO(tbg): we should also enter this branch if a snapshot is // received that is below pr.PendingSnapshot but which makes it // possible to use the log again. r.logger.Debugf("%x recovered from needing snapshot, resumed sending replication messages to %x [%s]", r.id, m.From, pr) // Transition back to replicating state via probing state // (which takes the snapshot into account). If we didn't // move to replicating state, that would only happen with // the next round of appends (but there may not be a next // round for a while, exposing an inconsistent RaftStatus). pr.BecomeProbe() pr.BecomeReplicate() case pr.State == tracker.StateReplicate: pr.Inflights.FreeLE(m.Index) } if r.maybeCommit() { r.bcastAppend() } else if oldPaused { // If we were paused before, this node may be missing the // latest commit index, so send it. r.sendAppend(m.From) } // We've updated flow control information above, which may // allow us to send multiple (size-limited) in-flight messages // at once (such as when transitioning from probe to // replicate, or when freeTo() covers multiple messages). If // we have more entries to send, send as many messages as we // can (without sending empty messages for the commit index) for r.maybeSendAppend(m.From, false) { } // Transfer leadership is in progress. if m.From == r.leadTransferee && pr.Match == r.raftLog.lastIndex() { r.logger.Infof("%x sent MsgTimeoutNow to %x after received MsgAppResp", r.id, m.From) r.sendTimeoutNow(m.From) } } } case pb.MsgHeartbeatResp: pr.RecentActive = true pr.ProbeSent = false // free one slot for the full inflights window to allow progress. if pr.State == tracker.StateReplicate && pr.Inflights.Full() { pr.Inflights.FreeFirstOne() } if pr.Match < r.raftLog.lastIndex() { r.sendAppend(m.From) } if r.readOnly.option != ReadOnlySafe || len(m.Context) == 0 { return nil } if r.prs.Voters.VoteResult(r.readOnly.recvAck(m.From, m.Context)) != quorum.VoteWon { return nil } rss := r.readOnly.advance(m) for _, rs := range rss { req := rs.req if req.From == None || req.From == r.id { // from local member r.readStates = append(r.readStates, ReadState{Index: rs.index, RequestCtx: req.Entries[0].Data}) } else { r.send(pb.Message{To: req.From, Type: pb.MsgReadIndexResp, Index: rs.index, Entries: req.Entries}) } } case pb.MsgSnapStatus: if pr.State != tracker.StateSnapshot { return nil } // TODO(tbg): this code is very similar to the snapshot handling in // MsgAppResp above. In fact, the code there is more correct than the // code here and should likely be updated to match (or even better, the // logic pulled into a newly created Progress state machine handler). if !m.Reject { pr.BecomeProbe() r.logger.Debugf("%x snapshot succeeded, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } else { // NB: the order here matters or we'll be probing erroneously from // the snapshot index, but the snapshot never applied. pr.PendingSnapshot = 0 pr.BecomeProbe() r.logger.Debugf("%x snapshot failed, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } // If snapshot finish, wait for the MsgAppResp from the remote node before sending // out the next MsgApp. // If snapshot failure, wait for a heartbeat interval before next try pr.ProbeSent = true case pb.MsgUnreachable: // During optimistic replication, if the remote becomes unreachable, // there is huge probability that a MsgApp is lost. if pr.State == tracker.StateReplicate { pr.BecomeProbe() } r.logger.Debugf("%x failed to send message to %x because it is unreachable [%s]", r.id, m.From, pr) case pb.MsgTransferLeader: if pr.IsLearner { r.logger.Debugf("%x is learner. Ignored transferring leadership", r.id) return nil } leadTransferee := m.From lastLeadTransferee := r.leadTransferee if lastLeadTransferee != None { if lastLeadTransferee == leadTransferee { r.logger.Infof("%x [term %d] transfer leadership to %x is in progress, ignores request to same node %x", r.id, r.Term, leadTransferee, leadTransferee) return nil } r.abortLeaderTransfer() r.logger.Infof("%x [term %d] abort previous transferring leadership to %x", r.id, r.Term, lastLeadTransferee) } if leadTransferee == r.id { r.logger.Debugf("%x is already leader. Ignored transferring leadership to self", r.id) return nil } // Transfer leadership to third party. r.logger.Infof("%x [term %d] starts to transfer leadership to %x", r.id, r.Term, leadTransferee) // Transfer leadership should be finished in one electionTimeout, so reset r.electionElapsed. r.electionElapsed = 0 r.leadTransferee = leadTransferee if pr.Match == r.raftLog.lastIndex() { r.sendTimeoutNow(leadTransferee) r.logger.Infof("%x sends MsgTimeoutNow to %x immediately as %x already has up-to-date log", r.id, leadTransferee, leadTransferee) } else { r.sendAppend(leadTransferee) } } return nil } // stepCandidate is shared by StateCandidate and StatePreCandidate; the difference is // whether they respond to MsgVoteResp or MsgPreVoteResp. func stepCandidate(r *raft, m pb.Message) error { // Only handle vote responses corresponding to our candidacy (while in // StateCandidate, we may get stale MsgPreVoteResp messages in this term from // our pre-candidate state). var myVoteRespType pb.MessageType if r.state == StatePreCandidate { myVoteRespType = pb.MsgPreVoteResp } else { myVoteRespType = pb.MsgVoteResp } switch m.Type { case pb.MsgProp: r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return ErrProposalDropped case pb.MsgApp: r.becomeFollower(m.Term, m.From) // always m.Term == r.Term r.handleAppendEntries(m) case pb.MsgHeartbeat: r.becomeFollower(m.Term, m.From) // always m.Term == r.Term r.handleHeartbeat(m) case pb.MsgSnap: r.becomeFollower(m.Term, m.From) // always m.Term == r.Term r.handleSnapshot(m) case myVoteRespType: gr, rj, res := r.poll(m.From, m.Type, !m.Reject) r.logger.Infof("%x has received %d %s votes and %d vote rejections", r.id, gr, m.Type, rj) switch res { case quorum.VoteWon: if r.state == StatePreCandidate { r.campaign(campaignElection) } else { r.becomeLeader() r.bcastAppend() } case quorum.VoteLost: // pb.MsgPreVoteResp contains future term of pre-candidate // m.Term > r.Term; reuse r.Term r.becomeFollower(r.Term, None) } case pb.MsgTimeoutNow: r.logger.Debugf("%x [term %d state %v] ignored MsgTimeoutNow from %x", r.id, r.Term, r.state, m.From) } return nil } func stepFollower(r *raft, m pb.Message) error { switch m.Type { case pb.MsgProp: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return ErrProposalDropped } else if r.disableProposalForwarding { r.logger.Infof("%x not forwarding to leader %x at term %d; dropping proposal", r.id, r.lead, r.Term) return ErrProposalDropped } m.To = r.lead r.send(m) case pb.MsgApp: r.electionElapsed = 0 r.lead = m.From r.handleAppendEntries(m) case pb.MsgHeartbeat: r.electionElapsed = 0 r.lead = m.From r.handleHeartbeat(m) case pb.MsgSnap: r.electionElapsed = 0 r.lead = m.From r.handleSnapshot(m) case pb.MsgTransferLeader: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping leader transfer msg", r.id, r.Term) return nil } m.To = r.lead r.send(m) case pb.MsgTimeoutNow: if r.promotable() { r.logger.Infof("%x [term %d] received MsgTimeoutNow from %x and starts an election to get leadership.", r.id, r.Term, m.From) // Leadership transfers never use pre-vote even if r.preVote is true; we // know we are not recovering from a partition so there is no need for the // extra round trip. r.campaign(campaignTransfer) } else { r.logger.Infof("%x received MsgTimeoutNow from %x but is not promotable", r.id, m.From) } case pb.MsgReadIndex: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping index reading msg", r.id, r.Term) return nil } m.To = r.lead r.send(m) case pb.MsgReadIndexResp: if len(m.Entries) != 1 { r.logger.Errorf("%x invalid format of MsgReadIndexResp from %x, entries count: %d", r.id, m.From, len(m.Entries)) return nil } r.readStates = append(r.readStates, ReadState{Index: m.Index, RequestCtx: m.Entries[0].Data}) } return nil } func (r *raft) handleAppendEntries(m pb.Message) { if m.Index < r.raftLog.committed { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) return } if mlastIndex, ok := r.raftLog.maybeAppend(m.Index, m.LogTerm, m.Commit, m.Entries...); ok { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: mlastIndex}) } else { r.logger.Debugf("%x [logterm: %d, index: %d] rejected MsgApp [logterm: %d, index: %d] from %x", r.id, r.raftLog.zeroTermOnErrCompacted(r.raftLog.term(m.Index)), m.Index, m.LogTerm, m.Index, m.From) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: m.Index, Reject: true, RejectHint: r.raftLog.lastIndex()}) } } func (r *raft) handleHeartbeat(m pb.Message) { r.raftLog.commitTo(m.Commit) r.send(pb.Message{To: m.From, Type: pb.MsgHeartbeatResp, Context: m.Context}) } func (r *raft) handleSnapshot(m pb.Message) { sindex, sterm := m.Snapshot.Metadata.Index, m.Snapshot.Metadata.Term if r.restore(m.Snapshot) { r.logger.Infof("%x [commit: %d] restored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.lastIndex()}) } else { r.logger.Infof("%x [commit: %d] ignored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) } } // restore recovers the state machine from a snapshot. It restores the log and the // configuration of state machine. If this method returns false, the snapshot was // ignored, either because it was obsolete or because of an error. func (r *raft) restore(s pb.Snapshot) bool { if s.Metadata.Index <= r.raftLog.committed { return false } if r.state != StateFollower { // This is defense-in-depth: if the leader somehow ended up applying a // snapshot, it could move into a new term without moving into a // follower state. This should never fire, but if it did, we'd have // prevented damage by returning early, so log only a loud warning. // // At the time of writing, the instance is guaranteed to be in follower // state when this method is called. r.logger.Warningf("%x attempted to restore snapshot as leader; should never happen", r.id) r.becomeFollower(r.Term+1, None) return false } // More defense-in-depth: throw away snapshot if recipient is not in the // config. This shouuldn't ever happen (at the time of writing) but lots of // code here and there assumes that r.id is in the progress tracker. found := false cs := s.Metadata.ConfState for _, set := range [][]uint64{ cs.Voters, cs.Learners, } { for _, id := range set { if id == r.id { found = true break } } } if !found { r.logger.Warningf( "%x attempted to restore snapshot but it is not in the ConfState %v; should never happen", r.id, cs, ) return false } // Now go ahead and actually restore. if r.raftLog.matchTerm(s.Metadata.Index, s.Metadata.Term) { r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] fast-forwarded commit to snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) r.raftLog.commitTo(s.Metadata.Index) return false } r.raftLog.restore(s) // Reset the configuration and add the (potentially updated) peers in anew. r.prs = tracker.MakeProgressTracker(r.prs.MaxInflight) cfg, prs, err := confchange.Restore(confchange.Changer{ Tracker: r.prs, LastIndex: r.raftLog.lastIndex(), }, cs) if err != nil { // This should never happen. Either there's a bug in our config change // handling or the client corrupted the conf change. panic(fmt.Sprintf("unable to restore config %+v: %s", cs, err)) } assertConfStatesEquivalent(r.logger, cs, r.switchToConfig(cfg, prs)) pr := r.prs.Progress[r.id] pr.MaybeUpdate(pr.Next - 1) // TODO(tbg): this is untested and likely unneeded r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] restored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) return true } // promotable indicates whether state machine can be promoted to leader, // which is true when its own id is in progress list. func (r *raft) promotable() bool { pr := r.prs.Progress[r.id] return pr != nil && !pr.IsLearner } func (r *raft) applyConfChange(cc pb.ConfChangeV2) pb.ConfState { cfg, prs, err := func() (tracker.Config, tracker.ProgressMap, error) { changer := confchange.Changer{ Tracker: r.prs, LastIndex: r.raftLog.lastIndex(), } if cc.LeaveJoint() { return changer.LeaveJoint() } else if autoLeave, ok := cc.EnterJoint(); ok { return changer.EnterJoint(autoLeave, cc.Changes...) } return changer.Simple(cc.Changes...) }() if err != nil { // TODO(tbg): return the error to the caller. panic(err) } return r.switchToConfig(cfg, prs) } // switchToConfig reconfigures this node to use the provided configuration. It // updates the in-memory state and, when necessary, carries out additional // actions such as reacting to the removal of nodes or changed quorum // requirements. // // The inputs usually result from restoring a ConfState or applying a ConfChange. func (r *raft) switchToConfig(cfg tracker.Config, prs tracker.ProgressMap) pb.ConfState { r.prs.Config = cfg r.prs.Progress = prs r.logger.Infof("%x switched to configuration %s", r.id, r.prs.Config) cs := r.prs.ConfState() pr, ok := r.prs.Progress[r.id] // Update whether the node itself is a learner, resetting to false when the // node is removed. r.isLearner = ok && pr.IsLearner if (!ok || r.isLearner) && r.state == StateLeader { // This node is leader and was removed or demoted. We prevent demotions // at the time writing but hypothetically we handle them the same way as // removing the leader: stepping down into the next Term. // // TODO(tbg): step down (for sanity) and ask follower with largest Match // to TimeoutNow (to avoid interruption). This might still drop some // proposals but it's better than nothing. // // TODO(tbg): test this branch. It is untested at the time of writing. return cs } // The remaining steps only make sense if this node is the leader and there // are other nodes. if r.state != StateLeader || len(cs.Voters) == 0 { return cs } if r.maybeCommit() { // If the configuration change means that more entries are committed now, // broadcast/append to everyone in the updated config. r.bcastAppend() } else { // Otherwise, still probe the newly added replicas; there's no reason to // let them wait out a heartbeat interval (or the next incoming // proposal). r.prs.Visit(func(id uint64, pr *tracker.Progress) { r.maybeSendAppend(id, false /* sendIfEmpty */) }) } // If the the leadTransferee was removed, abort the leadership transfer. if _, tOK := r.prs.Progress[r.leadTransferee]; !tOK && r.leadTransferee != 0 { r.abortLeaderTransfer() } return cs } func (r *raft) loadState(state pb.HardState) { if state.Commit < r.raftLog.committed || state.Commit > r.raftLog.lastIndex() { r.logger.Panicf("%x state.commit %d is out of range [%d, %d]", r.id, state.Commit, r.raftLog.committed, r.raftLog.lastIndex()) } r.raftLog.committed = state.Commit r.Term = state.Term r.Vote = state.Vote } // pastElectionTimeout returns true iff r.electionElapsed is greater // than or equal to the randomized election timeout in // [electiontimeout, 2 * electiontimeout - 1]. func (r *raft) pastElectionTimeout() bool { return r.electionElapsed >= r.randomizedElectionTimeout } func (r *raft) resetRandomizedElectionTimeout() { r.randomizedElectionTimeout = r.electionTimeout + globalRand.Intn(r.electionTimeout) } func (r *raft) sendTimeoutNow(to uint64) { r.send(pb.Message{To: to, Type: pb.MsgTimeoutNow}) } func (r *raft) abortLeaderTransfer() { r.leadTransferee = None } // increaseUncommittedSize computes the size of the proposed entries and // determines whether they would push leader over its maxUncommittedSize limit. // If the new entries would exceed the limit, the method returns false. If not, // the increase in uncommitted entry size is recorded and the method returns // true. func (r *raft) increaseUncommittedSize(ents []pb.Entry) bool { var s uint64 for _, e := range ents { s += uint64(PayloadSize(e)) } if r.uncommittedSize > 0 && r.uncommittedSize+s > r.maxUncommittedSize { // If the uncommitted tail of the Raft log is empty, allow any size // proposal. Otherwise, limit the size of the uncommitted tail of the // log and drop any proposal that would push the size over the limit. return false } r.uncommittedSize += s return true } // reduceUncommittedSize accounts for the newly committed entries by decreasing // the uncommitted entry size limit. func (r *raft) reduceUncommittedSize(ents []pb.Entry) { if r.uncommittedSize == 0 { // Fast-path for followers, who do not track or enforce the limit. return } var s uint64 for _, e := range ents { s += uint64(PayloadSize(e)) } if s > r.uncommittedSize { // uncommittedSize may underestimate the size of the uncommitted Raft // log tail but will never overestimate it. Saturate at 0 instead of // allowing overflow. r.uncommittedSize = 0 } else { r.uncommittedSize -= s } } func numOfPendingConf(ents []pb.Entry) int { n := 0 for i := range ents { if ents[i].Type == pb.EntryConfChange { n++ } } return n }