// Copyright 2015 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package raft import ( "bytes" "errors" "fmt" "math" "math/rand" "sort" "strings" "sync" "time" pb "github.com/coreos/etcd/raft/raftpb" ) // None is a placeholder node ID used when there is no leader. const None uint64 = 0 const noLimit = math.MaxUint64 // Possible values for StateType. const ( StateFollower StateType = iota StateCandidate StateLeader StatePreCandidate numStates ) type ReadOnlyOption int const ( // ReadOnlySafe guarantees the linearizability of the read only request by // communicating with the quorum. It is the default and suggested option. ReadOnlySafe ReadOnlyOption = iota // ReadOnlyLeaseBased ensures linearizability of the read only request by // relying on the leader lease. It can be affected by clock drift. // If the clock drift is unbounded, leader might keep the lease longer than it // should (clock can move backward/pause without any bound). ReadIndex is not safe // in that case. ReadOnlyLeaseBased ) // Possible values for CampaignType const ( // campaignPreElection represents the first phase of a normal election when // Config.PreVote is true. campaignPreElection CampaignType = "CampaignPreElection" // campaignElection represents a normal (time-based) election (the second phase // of the election when Config.PreVote is true). campaignElection CampaignType = "CampaignElection" // campaignTransfer represents the type of leader transfer campaignTransfer CampaignType = "CampaignTransfer" ) // lockedRand is a small wrapper around rand.Rand to provide // synchronization. Only the methods needed by the code are exposed // (e.g. Intn). type lockedRand struct { mu sync.Mutex rand *rand.Rand } func (r *lockedRand) Intn(n int) int { r.mu.Lock() v := r.rand.Intn(n) r.mu.Unlock() return v } var globalRand = &lockedRand{ rand: rand.New(rand.NewSource(time.Now().UnixNano())), } // CampaignType represents the type of campaigning // the reason we use the type of string instead of uint64 // is because it's simpler to compare and fill in raft entries type CampaignType string // StateType represents the role of a node in a cluster. type StateType uint64 var stmap = [...]string{ "StateFollower", "StateCandidate", "StateLeader", "StatePreCandidate", } func (st StateType) String() string { return stmap[uint64(st)] } // Config contains the parameters to start a raft. type Config struct { // ID is the identity of the local raft. ID cannot be 0. ID uint64 // peers contains the IDs of all nodes (including self) in the raft cluster. It // should only be set when starting a new raft cluster. Restarting raft from // previous configuration will panic if peers is set. peer is private and only // used for testing right now. peers []uint64 // learners contains the IDs of all leaner nodes (including self if the local node is a leaner) in the raft cluster. // learners only receives entries from the leader node. It does not vote or promote itself. learners []uint64 // ElectionTick is the number of Node.Tick invocations that must pass between // elections. That is, if a follower does not receive any message from the // leader of current term before ElectionTick has elapsed, it will become // candidate and start an election. ElectionTick must be greater than // HeartbeatTick. We suggest ElectionTick = 10 * HeartbeatTick to avoid // unnecessary leader switching. ElectionTick int // HeartbeatTick is the number of Node.Tick invocations that must pass between // heartbeats. That is, a leader sends heartbeat messages to maintain its // leadership every HeartbeatTick ticks. HeartbeatTick int // Storage is the storage for raft. raft generates entries and states to be // stored in storage. raft reads the persisted entries and states out of // Storage when it needs. raft reads out the previous state and configuration // out of storage when restarting. Storage Storage // Applied is the last applied index. It should only be set when restarting // raft. raft will not return entries to the application smaller or equal to // Applied. If Applied is unset when restarting, raft might return previous // applied entries. This is a very application dependent configuration. Applied uint64 // MaxSizePerMsg limits the max size of each append message. Smaller value // lowers the raft recovery cost(initial probing and message lost during normal // operation). On the other side, it might affect the throughput during normal // replication. Note: math.MaxUint64 for unlimited, 0 for at most one entry per // message. MaxSizePerMsg uint64 // MaxInflightMsgs limits the max number of in-flight append messages during // optimistic replication phase. The application transportation layer usually // has its own sending buffer over TCP/UDP. Setting MaxInflightMsgs to avoid // overflowing that sending buffer. TODO (xiangli): feedback to application to // limit the proposal rate? MaxInflightMsgs int // CheckQuorum specifies if the leader should check quorum activity. Leader // steps down when quorum is not active for an electionTimeout. CheckQuorum bool // PreVote enables the Pre-Vote algorithm described in raft thesis section // 9.6. This prevents disruption when a node that has been partitioned away // rejoins the cluster. PreVote bool // ReadOnlyOption specifies how the read only request is processed. // // ReadOnlySafe guarantees the linearizability of the read only request by // communicating with the quorum. It is the default and suggested option. // // ReadOnlyLeaseBased ensures linearizability of the read only request by // relying on the leader lease. It can be affected by clock drift. // If the clock drift is unbounded, leader might keep the lease longer than it // should (clock can move backward/pause without any bound). ReadIndex is not safe // in that case. // CheckQuorum MUST be enabled if ReadOnlyOption is ReadOnlyLeaseBased. ReadOnlyOption ReadOnlyOption // Logger is the logger used for raft log. For multinode which can host // multiple raft group, each raft group can have its own logger Logger Logger // DisableProposalForwarding set to true means that followers will drop // proposals, rather than forwarding them to the leader. One use case for // this feature would be in a situation where the Raft leader is used to // compute the data of a proposal, for example, adding a timestamp from a // hybrid logical clock to data in a monotonically increasing way. Forwarding // should be disabled to prevent a follower with an innaccurate hybrid // logical clock from assigning the timestamp and then forwarding the data // to the leader. DisableProposalForwarding bool } func (c *Config) validate() error { if c.ID == None { return errors.New("cannot use none as id") } if c.HeartbeatTick <= 0 { return errors.New("heartbeat tick must be greater than 0") } if c.ElectionTick <= c.HeartbeatTick { return errors.New("election tick must be greater than heartbeat tick") } if c.Storage == nil { return errors.New("storage cannot be nil") } if c.MaxInflightMsgs <= 0 { return errors.New("max inflight messages must be greater than 0") } if c.Logger == nil { c.Logger = raftLogger } if c.ReadOnlyOption == ReadOnlyLeaseBased && !c.CheckQuorum { return errors.New("CheckQuorum must be enabled when ReadOnlyOption is ReadOnlyLeaseBased") } return nil } type raft struct { id uint64 Term uint64 Vote uint64 readStates []ReadState // the log raftLog *raftLog maxInflight int maxMsgSize uint64 prs map[uint64]*Progress learnerPrs map[uint64]*Progress state StateType // isLearner is true if the local raft node is a learner. isLearner bool votes map[uint64]bool msgs []pb.Message // the leader id lead uint64 // leadTransferee is id of the leader transfer target when its value is not zero. // Follow the procedure defined in raft thesis 3.10. leadTransferee uint64 // New configuration is ignored if there exists unapplied configuration. pendingConf bool readOnly *readOnly // number of ticks since it reached last electionTimeout when it is leader // or candidate. // number of ticks since it reached last electionTimeout or received a // valid message from current leader when it is a follower. electionElapsed int // number of ticks since it reached last heartbeatTimeout. // only leader keeps heartbeatElapsed. heartbeatElapsed int checkQuorum bool preVote bool heartbeatTimeout int electionTimeout int // randomizedElectionTimeout is a random number between // [electiontimeout, 2 * electiontimeout - 1]. It gets reset // when raft changes its state to follower or candidate. randomizedElectionTimeout int disableProposalForwarding bool tick func() step stepFunc logger Logger } func newRaft(c *Config) *raft { if err := c.validate(); err != nil { panic(err.Error()) } raftlog := newLog(c.Storage, c.Logger) hs, cs, err := c.Storage.InitialState() if err != nil { panic(err) // TODO(bdarnell) } peers := c.peers learners := c.learners if len(cs.Nodes) > 0 || len(cs.Learners) > 0 { if len(peers) > 0 || len(learners) > 0 { // TODO(bdarnell): the peers argument is always nil except in // tests; the argument should be removed and these tests should be // updated to specify their nodes through a snapshot. panic("cannot specify both newRaft(peers, learners) and ConfState.(Nodes, Learners)") } peers = cs.Nodes learners = cs.Learners } r := &raft{ id: c.ID, lead: None, isLearner: false, raftLog: raftlog, maxMsgSize: c.MaxSizePerMsg, maxInflight: c.MaxInflightMsgs, prs: make(map[uint64]*Progress), learnerPrs: make(map[uint64]*Progress), electionTimeout: c.ElectionTick, heartbeatTimeout: c.HeartbeatTick, logger: c.Logger, checkQuorum: c.CheckQuorum, preVote: c.PreVote, readOnly: newReadOnly(c.ReadOnlyOption), disableProposalForwarding: c.DisableProposalForwarding, } for _, p := range peers { r.prs[p] = &Progress{Next: 1, ins: newInflights(r.maxInflight)} } for _, p := range learners { if _, ok := r.prs[p]; ok { panic(fmt.Sprintf("node %x is in both learner and peer list", p)) } r.learnerPrs[p] = &Progress{Next: 1, ins: newInflights(r.maxInflight), IsLearner: true} if r.id == p { r.isLearner = true } } if !isHardStateEqual(hs, emptyState) { r.loadState(hs) } if c.Applied > 0 { raftlog.appliedTo(c.Applied) } r.becomeFollower(r.Term, None) var nodesStrs []string for _, n := range r.nodes() { nodesStrs = append(nodesStrs, fmt.Sprintf("%x", n)) } r.logger.Infof("newRaft %x [peers: [%s], term: %d, commit: %d, applied: %d, lastindex: %d, lastterm: %d]", r.id, strings.Join(nodesStrs, ","), r.Term, r.raftLog.committed, r.raftLog.applied, r.raftLog.lastIndex(), r.raftLog.lastTerm()) return r } func (r *raft) hasLeader() bool { return r.lead != None } func (r *raft) softState() *SoftState { return &SoftState{Lead: r.lead, RaftState: r.state} } func (r *raft) hardState() pb.HardState { return pb.HardState{ Term: r.Term, Vote: r.Vote, Commit: r.raftLog.committed, } } func (r *raft) quorum() int { return len(r.prs)/2 + 1 } func (r *raft) nodes() []uint64 { nodes := make([]uint64, 0, len(r.prs)+len(r.learnerPrs)) for id := range r.prs { nodes = append(nodes, id) } for id := range r.learnerPrs { nodes = append(nodes, id) } sort.Sort(uint64Slice(nodes)) return nodes } // send persists state to stable storage and then sends to its mailbox. func (r *raft) send(m pb.Message) { m.From = r.id if m.Type == pb.MsgVote || m.Type == pb.MsgVoteResp || m.Type == pb.MsgPreVote || m.Type == pb.MsgPreVoteResp { if m.Term == 0 { // All {pre-,}campaign messages need to have the term set when // sending. // - MsgVote: m.Term is the term the node is campaigning for, // non-zero as we increment the term when campaigning. // - MsgVoteResp: m.Term is the new r.Term if the MsgVote was // granted, non-zero for the same reason MsgVote is // - MsgPreVote: m.Term is the term the node will campaign, // non-zero as we use m.Term to indicate the next term we'll be // campaigning for // - MsgPreVoteResp: m.Term is the term received in the original // MsgPreVote if the pre-vote was granted, non-zero for the // same reasons MsgPreVote is panic(fmt.Sprintf("term should be set when sending %s", m.Type)) } } else { if m.Term != 0 { panic(fmt.Sprintf("term should not be set when sending %s (was %d)", m.Type, m.Term)) } // do not attach term to MsgProp, MsgReadIndex // proposals are a way to forward to the leader and // should be treated as local message. // MsgReadIndex is also forwarded to leader. if m.Type != pb.MsgProp && m.Type != pb.MsgReadIndex { m.Term = r.Term } } r.msgs = append(r.msgs, m) } func (r *raft) getProgress(id uint64) *Progress { if pr, ok := r.prs[id]; ok { return pr } return r.learnerPrs[id] } // sendAppend sends RPC, with entries to the given peer. func (r *raft) sendAppend(to uint64) { pr := r.getProgress(to) if pr.IsPaused() { return } m := pb.Message{} m.To = to term, errt := r.raftLog.term(pr.Next - 1) ents, erre := r.raftLog.entries(pr.Next, r.maxMsgSize) if errt != nil || erre != nil { // send snapshot if we failed to get term or entries if !pr.RecentActive { r.logger.Debugf("ignore sending snapshot to %x since it is not recently active", to) return } m.Type = pb.MsgSnap snapshot, err := r.raftLog.snapshot() if err != nil { if err == ErrSnapshotTemporarilyUnavailable { r.logger.Debugf("%x failed to send snapshot to %x because snapshot is temporarily unavailable", r.id, to) return } panic(err) // TODO(bdarnell) } if IsEmptySnap(snapshot) { panic("need non-empty snapshot") } m.Snapshot = snapshot sindex, sterm := snapshot.Metadata.Index, snapshot.Metadata.Term r.logger.Debugf("%x [firstindex: %d, commit: %d] sent snapshot[index: %d, term: %d] to %x [%s]", r.id, r.raftLog.firstIndex(), r.raftLog.committed, sindex, sterm, to, pr) pr.becomeSnapshot(sindex) r.logger.Debugf("%x paused sending replication messages to %x [%s]", r.id, to, pr) } else { m.Type = pb.MsgApp m.Index = pr.Next - 1 m.LogTerm = term m.Entries = ents m.Commit = r.raftLog.committed if n := len(m.Entries); n != 0 { switch pr.State { // optimistically increase the next when in ProgressStateReplicate case ProgressStateReplicate: last := m.Entries[n-1].Index pr.optimisticUpdate(last) pr.ins.add(last) case ProgressStateProbe: pr.pause() default: r.logger.Panicf("%x is sending append in unhandled state %s", r.id, pr.State) } } } r.send(m) } // sendHeartbeat sends an empty MsgApp func (r *raft) sendHeartbeat(to uint64, ctx []byte) { // Attach the commit as min(to.matched, r.committed). // When the leader sends out heartbeat message, // the receiver(follower) might not be matched with the leader // or it might not have all the committed entries. // The leader MUST NOT forward the follower's commit to // an unmatched index. commit := min(r.getProgress(to).Match, r.raftLog.committed) m := pb.Message{ To: to, Type: pb.MsgHeartbeat, Commit: commit, Context: ctx, } r.send(m) } func (r *raft) forEachProgress(f func(id uint64, pr *Progress)) { for id, pr := range r.prs { f(id, pr) } for id, pr := range r.learnerPrs { f(id, pr) } } // bcastAppend sends RPC, with entries to all peers that are not up-to-date // according to the progress recorded in r.prs. func (r *raft) bcastAppend() { r.forEachProgress(func(id uint64, _ *Progress) { if id == r.id { return } r.sendAppend(id) }) } // bcastHeartbeat sends RPC, without entries to all the peers. func (r *raft) bcastHeartbeat() { lastCtx := r.readOnly.lastPendingRequestCtx() if len(lastCtx) == 0 { r.bcastHeartbeatWithCtx(nil) } else { r.bcastHeartbeatWithCtx([]byte(lastCtx)) } } func (r *raft) bcastHeartbeatWithCtx(ctx []byte) { r.forEachProgress(func(id uint64, _ *Progress) { if id == r.id { return } r.sendHeartbeat(id, ctx) }) } // maybeCommit attempts to advance the commit index. Returns true if // the commit index changed (in which case the caller should call // r.bcastAppend). func (r *raft) maybeCommit() bool { // TODO(bmizerany): optimize.. Currently naive mis := make(uint64Slice, 0, len(r.prs)) for _, p := range r.prs { mis = append(mis, p.Match) } sort.Sort(sort.Reverse(mis)) mci := mis[r.quorum()-1] return r.raftLog.maybeCommit(mci, r.Term) } func (r *raft) reset(term uint64) { if r.Term != term { r.Term = term r.Vote = None } r.lead = None r.electionElapsed = 0 r.heartbeatElapsed = 0 r.resetRandomizedElectionTimeout() r.abortLeaderTransfer() r.votes = make(map[uint64]bool) r.forEachProgress(func(id uint64, pr *Progress) { *pr = Progress{Next: r.raftLog.lastIndex() + 1, ins: newInflights(r.maxInflight), IsLearner: pr.IsLearner} if id == r.id { pr.Match = r.raftLog.lastIndex() } }) r.pendingConf = false r.readOnly = newReadOnly(r.readOnly.option) } func (r *raft) appendEntry(es ...pb.Entry) { li := r.raftLog.lastIndex() for i := range es { es[i].Term = r.Term es[i].Index = li + 1 + uint64(i) } r.raftLog.append(es...) r.getProgress(r.id).maybeUpdate(r.raftLog.lastIndex()) // Regardless of maybeCommit's return, our caller will call bcastAppend. r.maybeCommit() } // tickElection is run by followers and candidates after r.electionTimeout. func (r *raft) tickElection() { r.electionElapsed++ if r.promotable() && r.pastElectionTimeout() { r.electionElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgHup}) } } // tickHeartbeat is run by leaders to send a MsgBeat after r.heartbeatTimeout. func (r *raft) tickHeartbeat() { r.heartbeatElapsed++ r.electionElapsed++ if r.electionElapsed >= r.electionTimeout { r.electionElapsed = 0 if r.checkQuorum { r.Step(pb.Message{From: r.id, Type: pb.MsgCheckQuorum}) } // If current leader cannot transfer leadership in electionTimeout, it becomes leader again. if r.state == StateLeader && r.leadTransferee != None { r.abortLeaderTransfer() } } if r.state != StateLeader { return } if r.heartbeatElapsed >= r.heartbeatTimeout { r.heartbeatElapsed = 0 r.Step(pb.Message{From: r.id, Type: pb.MsgBeat}) } } func (r *raft) becomeFollower(term uint64, lead uint64) { r.step = stepFollower r.reset(term) r.tick = r.tickElection r.lead = lead r.state = StateFollower r.logger.Infof("%x became follower at term %d", r.id, r.Term) } func (r *raft) becomeCandidate() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateLeader { panic("invalid transition [leader -> candidate]") } r.step = stepCandidate r.reset(r.Term + 1) r.tick = r.tickElection r.Vote = r.id r.state = StateCandidate r.logger.Infof("%x became candidate at term %d", r.id, r.Term) } func (r *raft) becomePreCandidate() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateLeader { panic("invalid transition [leader -> pre-candidate]") } // Becoming a pre-candidate changes our step functions and state, // but doesn't change anything else. In particular it does not increase // r.Term or change r.Vote. r.step = stepCandidate r.votes = make(map[uint64]bool) r.tick = r.tickElection r.state = StatePreCandidate r.logger.Infof("%x became pre-candidate at term %d", r.id, r.Term) } func (r *raft) becomeLeader() { // TODO(xiangli) remove the panic when the raft implementation is stable if r.state == StateFollower { panic("invalid transition [follower -> leader]") } r.step = stepLeader r.reset(r.Term) r.tick = r.tickHeartbeat r.lead = r.id r.state = StateLeader ents, err := r.raftLog.entries(r.raftLog.committed+1, noLimit) if err != nil { r.logger.Panicf("unexpected error getting uncommitted entries (%v)", err) } nconf := numOfPendingConf(ents) if nconf > 1 { panic("unexpected multiple uncommitted config entry") } if nconf == 1 { r.pendingConf = true } r.appendEntry(pb.Entry{Data: nil}) r.logger.Infof("%x became leader at term %d", r.id, r.Term) } func (r *raft) campaign(t CampaignType) { var term uint64 var voteMsg pb.MessageType if t == campaignPreElection { r.becomePreCandidate() voteMsg = pb.MsgPreVote // PreVote RPCs are sent for the next term before we've incremented r.Term. term = r.Term + 1 } else { r.becomeCandidate() voteMsg = pb.MsgVote term = r.Term } if r.quorum() == r.poll(r.id, voteRespMsgType(voteMsg), true) { // We won the election after voting for ourselves (which must mean that // this is a single-node cluster). Advance to the next state. if t == campaignPreElection { r.campaign(campaignElection) } else { r.becomeLeader() } return } for id := range r.prs { if id == r.id { continue } r.logger.Infof("%x [logterm: %d, index: %d] sent %s request to %x at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), voteMsg, id, r.Term) var ctx []byte if t == campaignTransfer { ctx = []byte(t) } r.send(pb.Message{Term: term, To: id, Type: voteMsg, Index: r.raftLog.lastIndex(), LogTerm: r.raftLog.lastTerm(), Context: ctx}) } } func (r *raft) poll(id uint64, t pb.MessageType, v bool) (granted int) { if v { r.logger.Infof("%x received %s from %x at term %d", r.id, t, id, r.Term) } else { r.logger.Infof("%x received %s rejection from %x at term %d", r.id, t, id, r.Term) } if _, ok := r.votes[id]; !ok { r.votes[id] = v } for _, vv := range r.votes { if vv { granted++ } } return granted } func (r *raft) Step(m pb.Message) error { // Handle the message term, which may result in our stepping down to a follower. switch { case m.Term == 0: // local message case m.Term > r.Term: if m.Type == pb.MsgVote || m.Type == pb.MsgPreVote { force := bytes.Equal(m.Context, []byte(campaignTransfer)) inLease := r.checkQuorum && r.lead != None && r.electionElapsed < r.electionTimeout if !force && inLease { // If a server receives a RequestVote request within the minimum election timeout // of hearing from a current leader, it does not update its term or grant its vote r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] ignored %s from %x [logterm: %d, index: %d] at term %d: lease is not expired (remaining ticks: %d)", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term, r.electionTimeout-r.electionElapsed) return nil } } switch { case m.Type == pb.MsgPreVote: // Never change our term in response to a PreVote case m.Type == pb.MsgPreVoteResp && !m.Reject: // We send pre-vote requests with a term in our future. If the // pre-vote is granted, we will increment our term when we get a // quorum. If it is not, the term comes from the node that // rejected our vote so we should become a follower at the new // term. default: r.logger.Infof("%x [term: %d] received a %s message with higher term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) if m.Type == pb.MsgApp || m.Type == pb.MsgHeartbeat || m.Type == pb.MsgSnap { r.becomeFollower(m.Term, m.From) } else { r.becomeFollower(m.Term, None) } } case m.Term < r.Term: if r.checkQuorum && (m.Type == pb.MsgHeartbeat || m.Type == pb.MsgApp) { // We have received messages from a leader at a lower term. It is possible // that these messages were simply delayed in the network, but this could // also mean that this node has advanced its term number during a network // partition, and it is now unable to either win an election or to rejoin // the majority on the old term. If checkQuorum is false, this will be // handled by incrementing term numbers in response to MsgVote with a // higher term, but if checkQuorum is true we may not advance the term on // MsgVote and must generate other messages to advance the term. The net // result of these two features is to minimize the disruption caused by // nodes that have been removed from the cluster's configuration: a // removed node will send MsgVotes (or MsgPreVotes) which will be ignored, // but it will not receive MsgApp or MsgHeartbeat, so it will not create // disruptive term increases r.send(pb.Message{To: m.From, Type: pb.MsgAppResp}) } else { // ignore other cases r.logger.Infof("%x [term: %d] ignored a %s message with lower term from %x [term: %d]", r.id, r.Term, m.Type, m.From, m.Term) } return nil } switch m.Type { case pb.MsgHup: if r.state != StateLeader { ents, err := r.raftLog.slice(r.raftLog.applied+1, r.raftLog.committed+1, noLimit) if err != nil { r.logger.Panicf("unexpected error getting unapplied entries (%v)", err) } if n := numOfPendingConf(ents); n != 0 && r.raftLog.committed > r.raftLog.applied { r.logger.Warningf("%x cannot campaign at term %d since there are still %d pending configuration changes to apply", r.id, r.Term, n) return nil } r.logger.Infof("%x is starting a new election at term %d", r.id, r.Term) if r.preVote { r.campaign(campaignPreElection) } else { r.campaign(campaignElection) } } else { r.logger.Debugf("%x ignoring MsgHup because already leader", r.id) } case pb.MsgVote, pb.MsgPreVote: if r.isLearner { // TODO: learner may need to vote, in case of node down when confchange. r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] ignored %s from %x [logterm: %d, index: %d] at term %d: learner can not vote", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) return nil } // The m.Term > r.Term clause is for MsgPreVote. For MsgVote m.Term should // always equal r.Term. if (r.Vote == None || m.Term > r.Term || r.Vote == m.From) && r.raftLog.isUpToDate(m.Index, m.LogTerm) { r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] cast %s for %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) // When responding to Msg{Pre,}Vote messages we include the term // from the message, not the local term. To see why consider the // case where a single node was previously partitioned away and // it's local term is now of date. If we include the local term // (recall that for pre-votes we don't update the local term), the // (pre-)campaigning node on the other end will proceed to ignore // the message (it ignores all out of date messages). // The term in the original message and current local term are the // same in the case of regular votes, but different for pre-votes. r.send(pb.Message{To: m.From, Term: m.Term, Type: voteRespMsgType(m.Type)}) if m.Type == pb.MsgVote { // Only record real votes. r.electionElapsed = 0 r.Vote = m.From } } else { r.logger.Infof("%x [logterm: %d, index: %d, vote: %x] rejected %s from %x [logterm: %d, index: %d] at term %d", r.id, r.raftLog.lastTerm(), r.raftLog.lastIndex(), r.Vote, m.Type, m.From, m.LogTerm, m.Index, r.Term) r.send(pb.Message{To: m.From, Term: r.Term, Type: voteRespMsgType(m.Type), Reject: true}) } default: r.step(r, m) } return nil } type stepFunc func(r *raft, m pb.Message) func stepLeader(r *raft, m pb.Message) { // These message types do not require any progress for m.From. switch m.Type { case pb.MsgBeat: r.bcastHeartbeat() return case pb.MsgCheckQuorum: if !r.checkQuorumActive() { r.logger.Warningf("%x stepped down to follower since quorum is not active", r.id) r.becomeFollower(r.Term, None) } return case pb.MsgProp: if len(m.Entries) == 0 { r.logger.Panicf("%x stepped empty MsgProp", r.id) } if _, ok := r.prs[r.id]; !ok { // If we are not currently a member of the range (i.e. this node // was removed from the configuration while serving as leader), // drop any new proposals. return } if r.leadTransferee != None { r.logger.Debugf("%x [term %d] transfer leadership to %x is in progress; dropping proposal", r.id, r.Term, r.leadTransferee) return } for i, e := range m.Entries { if e.Type == pb.EntryConfChange { if r.pendingConf { r.logger.Infof("propose conf %s ignored since pending unapplied configuration", e.String()) m.Entries[i] = pb.Entry{Type: pb.EntryNormal} } r.pendingConf = true } } r.appendEntry(m.Entries...) r.bcastAppend() return case pb.MsgReadIndex: if r.quorum() > 1 { if r.raftLog.zeroTermOnErrCompacted(r.raftLog.term(r.raftLog.committed)) != r.Term { // Reject read only request when this leader has not committed any log entry at its term. return } // thinking: use an interally defined context instead of the user given context. // We can express this in terms of the term and index instead of a user-supplied value. // This would allow multiple reads to piggyback on the same message. switch r.readOnly.option { case ReadOnlySafe: r.readOnly.addRequest(r.raftLog.committed, m) r.bcastHeartbeatWithCtx(m.Entries[0].Data) case ReadOnlyLeaseBased: ri := r.raftLog.committed if m.From == None || m.From == r.id { // from local member r.readStates = append(r.readStates, ReadState{Index: r.raftLog.committed, RequestCtx: m.Entries[0].Data}) } else { r.send(pb.Message{To: m.From, Type: pb.MsgReadIndexResp, Index: ri, Entries: m.Entries}) } } } else { r.readStates = append(r.readStates, ReadState{Index: r.raftLog.committed, RequestCtx: m.Entries[0].Data}) } return } // All other message types require a progress for m.From (pr). pr := r.getProgress(m.From) if pr == nil { r.logger.Debugf("%x no progress available for %x", r.id, m.From) return } switch m.Type { case pb.MsgAppResp: pr.RecentActive = true if m.Reject { r.logger.Debugf("%x received msgApp rejection(lastindex: %d) from %x for index %d", r.id, m.RejectHint, m.From, m.Index) if pr.maybeDecrTo(m.Index, m.RejectHint) { r.logger.Debugf("%x decreased progress of %x to [%s]", r.id, m.From, pr) if pr.State == ProgressStateReplicate { pr.becomeProbe() } r.sendAppend(m.From) } } else { oldPaused := pr.IsPaused() if pr.maybeUpdate(m.Index) { switch { case pr.State == ProgressStateProbe: pr.becomeReplicate() case pr.State == ProgressStateSnapshot && pr.needSnapshotAbort(): r.logger.Debugf("%x snapshot aborted, resumed sending replication messages to %x [%s]", r.id, m.From, pr) pr.becomeProbe() case pr.State == ProgressStateReplicate: pr.ins.freeTo(m.Index) } if r.maybeCommit() { r.bcastAppend() } else if oldPaused { // update() reset the wait state on this node. If we had delayed sending // an update before, send it now. r.sendAppend(m.From) } // Transfer leadership is in progress. if m.From == r.leadTransferee && pr.Match == r.raftLog.lastIndex() { r.logger.Infof("%x sent MsgTimeoutNow to %x after received MsgAppResp", r.id, m.From) r.sendTimeoutNow(m.From) } } } case pb.MsgHeartbeatResp: pr.RecentActive = true pr.resume() // free one slot for the full inflights window to allow progress. if pr.State == ProgressStateReplicate && pr.ins.full() { pr.ins.freeFirstOne() } if pr.Match < r.raftLog.lastIndex() { r.sendAppend(m.From) } if r.readOnly.option != ReadOnlySafe || len(m.Context) == 0 { return } ackCount := r.readOnly.recvAck(m) if ackCount < r.quorum() { return } rss := r.readOnly.advance(m) for _, rs := range rss { req := rs.req if req.From == None || req.From == r.id { // from local member r.readStates = append(r.readStates, ReadState{Index: rs.index, RequestCtx: req.Entries[0].Data}) } else { r.send(pb.Message{To: req.From, Type: pb.MsgReadIndexResp, Index: rs.index, Entries: req.Entries}) } } case pb.MsgSnapStatus: if pr.State != ProgressStateSnapshot { return } if !m.Reject { pr.becomeProbe() r.logger.Debugf("%x snapshot succeeded, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } else { pr.snapshotFailure() pr.becomeProbe() r.logger.Debugf("%x snapshot failed, resumed sending replication messages to %x [%s]", r.id, m.From, pr) } // If snapshot finish, wait for the msgAppResp from the remote node before sending // out the next msgApp. // If snapshot failure, wait for a heartbeat interval before next try pr.pause() case pb.MsgUnreachable: // During optimistic replication, if the remote becomes unreachable, // there is huge probability that a MsgApp is lost. if pr.State == ProgressStateReplicate { pr.becomeProbe() } r.logger.Debugf("%x failed to send message to %x because it is unreachable [%s]", r.id, m.From, pr) case pb.MsgTransferLeader: if pr.IsLearner { r.logger.Debugf("%x is learner. Ignored transferring leadership", r.id) return } leadTransferee := m.From lastLeadTransferee := r.leadTransferee if lastLeadTransferee != None { if lastLeadTransferee == leadTransferee { r.logger.Infof("%x [term %d] transfer leadership to %x is in progress, ignores request to same node %x", r.id, r.Term, leadTransferee, leadTransferee) return } r.abortLeaderTransfer() r.logger.Infof("%x [term %d] abort previous transferring leadership to %x", r.id, r.Term, lastLeadTransferee) } if leadTransferee == r.id { r.logger.Debugf("%x is already leader. Ignored transferring leadership to self", r.id) return } // Transfer leadership to third party. r.logger.Infof("%x [term %d] starts to transfer leadership to %x", r.id, r.Term, leadTransferee) // Transfer leadership should be finished in one electionTimeout, so reset r.electionElapsed. r.electionElapsed = 0 r.leadTransferee = leadTransferee if pr.Match == r.raftLog.lastIndex() { r.sendTimeoutNow(leadTransferee) r.logger.Infof("%x sends MsgTimeoutNow to %x immediately as %x already has up-to-date log", r.id, leadTransferee, leadTransferee) } else { r.sendAppend(leadTransferee) } } } // stepCandidate is shared by StateCandidate and StatePreCandidate; the difference is // whether they respond to MsgVoteResp or MsgPreVoteResp. func stepCandidate(r *raft, m pb.Message) { // Only handle vote responses corresponding to our candidacy (while in // StateCandidate, we may get stale MsgPreVoteResp messages in this term from // our pre-candidate state). var myVoteRespType pb.MessageType if r.state == StatePreCandidate { myVoteRespType = pb.MsgPreVoteResp } else { myVoteRespType = pb.MsgVoteResp } switch m.Type { case pb.MsgProp: r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return case pb.MsgApp: r.becomeFollower(r.Term, m.From) r.handleAppendEntries(m) case pb.MsgHeartbeat: r.becomeFollower(r.Term, m.From) r.handleHeartbeat(m) case pb.MsgSnap: r.becomeFollower(m.Term, m.From) r.handleSnapshot(m) case myVoteRespType: gr := r.poll(m.From, m.Type, !m.Reject) r.logger.Infof("%x [quorum:%d] has received %d %s votes and %d vote rejections", r.id, r.quorum(), gr, m.Type, len(r.votes)-gr) switch r.quorum() { case gr: if r.state == StatePreCandidate { r.campaign(campaignElection) } else { r.becomeLeader() r.bcastAppend() } case len(r.votes) - gr: r.becomeFollower(r.Term, None) } case pb.MsgTimeoutNow: r.logger.Debugf("%x [term %d state %v] ignored MsgTimeoutNow from %x", r.id, r.Term, r.state, m.From) } } func stepFollower(r *raft, m pb.Message) { switch m.Type { case pb.MsgProp: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping proposal", r.id, r.Term) return } else if r.disableProposalForwarding { r.logger.Infof("%x not forwarding to leader %x at term %d; dropping proposal", r.id, r.lead, r.Term) return } m.To = r.lead r.send(m) case pb.MsgApp: r.electionElapsed = 0 r.lead = m.From r.handleAppendEntries(m) case pb.MsgHeartbeat: r.electionElapsed = 0 r.lead = m.From r.handleHeartbeat(m) case pb.MsgSnap: r.electionElapsed = 0 r.lead = m.From r.handleSnapshot(m) case pb.MsgTransferLeader: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping leader transfer msg", r.id, r.Term) return } m.To = r.lead r.send(m) case pb.MsgTimeoutNow: if r.promotable() { r.logger.Infof("%x [term %d] received MsgTimeoutNow from %x and starts an election to get leadership.", r.id, r.Term, m.From) // Leadership transfers never use pre-vote even if r.preVote is true; we // know we are not recovering from a partition so there is no need for the // extra round trip. r.campaign(campaignTransfer) } else { r.logger.Infof("%x received MsgTimeoutNow from %x but is not promotable", r.id, m.From) } case pb.MsgReadIndex: if r.lead == None { r.logger.Infof("%x no leader at term %d; dropping index reading msg", r.id, r.Term) return } m.To = r.lead r.send(m) case pb.MsgReadIndexResp: if len(m.Entries) != 1 { r.logger.Errorf("%x invalid format of MsgReadIndexResp from %x, entries count: %d", r.id, m.From, len(m.Entries)) return } r.readStates = append(r.readStates, ReadState{Index: m.Index, RequestCtx: m.Entries[0].Data}) } } func (r *raft) handleAppendEntries(m pb.Message) { if m.Index < r.raftLog.committed { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) return } if mlastIndex, ok := r.raftLog.maybeAppend(m.Index, m.LogTerm, m.Commit, m.Entries...); ok { r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: mlastIndex}) } else { r.logger.Debugf("%x [logterm: %d, index: %d] rejected msgApp [logterm: %d, index: %d] from %x", r.id, r.raftLog.zeroTermOnErrCompacted(r.raftLog.term(m.Index)), m.Index, m.LogTerm, m.Index, m.From) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: m.Index, Reject: true, RejectHint: r.raftLog.lastIndex()}) } } func (r *raft) handleHeartbeat(m pb.Message) { r.raftLog.commitTo(m.Commit) r.send(pb.Message{To: m.From, Type: pb.MsgHeartbeatResp, Context: m.Context}) } func (r *raft) handleSnapshot(m pb.Message) { sindex, sterm := m.Snapshot.Metadata.Index, m.Snapshot.Metadata.Term if r.restore(m.Snapshot) { r.logger.Infof("%x [commit: %d] restored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.lastIndex()}) } else { r.logger.Infof("%x [commit: %d] ignored snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, sindex, sterm) r.send(pb.Message{To: m.From, Type: pb.MsgAppResp, Index: r.raftLog.committed}) } } // restore recovers the state machine from a snapshot. It restores the log and the // configuration of state machine. func (r *raft) restore(s pb.Snapshot) bool { if s.Metadata.Index <= r.raftLog.committed { return false } if r.raftLog.matchTerm(s.Metadata.Index, s.Metadata.Term) { r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] fast-forwarded commit to snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) r.raftLog.commitTo(s.Metadata.Index) return false } // The normal peer can't become learner. if !r.isLearner { for _, id := range s.Metadata.ConfState.Learners { if id == r.id { r.logger.Errorf("%x can't become learner when restores snapshot [index: %d, term: %d]", r.id, s.Metadata.Index, s.Metadata.Term) return false } } } r.logger.Infof("%x [commit: %d, lastindex: %d, lastterm: %d] starts to restore snapshot [index: %d, term: %d]", r.id, r.raftLog.committed, r.raftLog.lastIndex(), r.raftLog.lastTerm(), s.Metadata.Index, s.Metadata.Term) r.raftLog.restore(s) r.prs = make(map[uint64]*Progress) r.learnerPrs = make(map[uint64]*Progress) r.restoreNode(s.Metadata.ConfState.Nodes, false) r.restoreNode(s.Metadata.ConfState.Learners, true) return true } func (r *raft) restoreNode(nodes []uint64, isLearner bool) { for _, n := range nodes { match, next := uint64(0), r.raftLog.lastIndex()+1 if n == r.id { match = next - 1 r.isLearner = isLearner } r.setProgress(n, match, next, isLearner) r.logger.Infof("%x restored progress of %x [%s]", r.id, n, r.getProgress(n)) } } // promotable indicates whether state machine can be promoted to leader, // which is true when its own id is in progress list. func (r *raft) promotable() bool { _, ok := r.prs[r.id] return ok } func (r *raft) addNode(id uint64) { r.addNodeOrLearnerNode(id, false) } func (r *raft) addLearner(id uint64) { r.addNodeOrLearnerNode(id, true) } func (r *raft) addNodeOrLearnerNode(id uint64, isLearner bool) { r.pendingConf = false pr := r.getProgress(id) if pr == nil { r.setProgress(id, 0, r.raftLog.lastIndex()+1, isLearner) } else { if isLearner && !pr.IsLearner { // can only change Learner to Voter r.logger.Infof("%x ignored addLeaner: do not support changing %x from raft peer to learner.", r.id, id) return } if isLearner == pr.IsLearner { // Ignore any redundant addNode calls (which can happen because the // initial bootstrapping entries are applied twice). return } // change Learner to Voter, use origin Learner progress delete(r.learnerPrs, id) pr.IsLearner = false r.prs[id] = pr } if r.id == id { r.isLearner = isLearner } // When a node is first added, we should mark it as recently active. // Otherwise, CheckQuorum may cause us to step down if it is invoked // before the added node has a chance to communicate with us. pr = r.getProgress(id) pr.RecentActive = true } func (r *raft) removeNode(id uint64) { r.delProgress(id) r.pendingConf = false // do not try to commit or abort transferring if there is no nodes in the cluster. if len(r.prs) == 0 && len(r.learnerPrs) == 0 { return } // The quorum size is now smaller, so see if any pending entries can // be committed. if r.maybeCommit() { r.bcastAppend() } // If the removed node is the leadTransferee, then abort the leadership transferring. if r.state == StateLeader && r.leadTransferee == id { r.abortLeaderTransfer() } } func (r *raft) resetPendingConf() { r.pendingConf = false } func (r *raft) setProgress(id, match, next uint64, isLearner bool) { if !isLearner { delete(r.learnerPrs, id) r.prs[id] = &Progress{Next: next, Match: match, ins: newInflights(r.maxInflight)} return } if _, ok := r.prs[id]; ok { panic(fmt.Sprintf("%x unexpected changing from voter to learner for %x", r.id, id)) } r.learnerPrs[id] = &Progress{Next: next, Match: match, ins: newInflights(r.maxInflight), IsLearner: true} } func (r *raft) delProgress(id uint64) { delete(r.prs, id) delete(r.learnerPrs, id) } func (r *raft) loadState(state pb.HardState) { if state.Commit < r.raftLog.committed || state.Commit > r.raftLog.lastIndex() { r.logger.Panicf("%x state.commit %d is out of range [%d, %d]", r.id, state.Commit, r.raftLog.committed, r.raftLog.lastIndex()) } r.raftLog.committed = state.Commit r.Term = state.Term r.Vote = state.Vote } // pastElectionTimeout returns true iff r.electionElapsed is greater // than or equal to the randomized election timeout in // [electiontimeout, 2 * electiontimeout - 1]. func (r *raft) pastElectionTimeout() bool { return r.electionElapsed >= r.randomizedElectionTimeout } func (r *raft) resetRandomizedElectionTimeout() { r.randomizedElectionTimeout = r.electionTimeout + globalRand.Intn(r.electionTimeout) } // checkQuorumActive returns true if the quorum is active from // the view of the local raft state machine. Otherwise, it returns // false. // checkQuorumActive also resets all RecentActive to false. func (r *raft) checkQuorumActive() bool { var act int r.forEachProgress(func(id uint64, pr *Progress) { if id == r.id { // self is always active act++ return } if pr.RecentActive && !pr.IsLearner { act++ } pr.RecentActive = false }) return act >= r.quorum() } func (r *raft) sendTimeoutNow(to uint64) { r.send(pb.Message{To: to, Type: pb.MsgTimeoutNow}) } func (r *raft) abortLeaderTransfer() { r.leadTransferee = None } func numOfPendingConf(ents []pb.Entry) int { n := 0 for i := range ents { if ents[i].Type == pb.EntryConfChange { n++ } } return n }