#include "_cgo_export.h" void glfwWindowPosCB(GLFWwindow* window, int xpos, int ypos) { goWindowPosCB(window, xpos, ypos); } void glfwWindowSizeCB(GLFWwindow* window, int width, int height) { goWindowSizeCB(window, width, height); } void glfwFramebufferSizeCB(GLFWwindow* window, int width, int height) { goFramebufferSizeCB(window, width, height); } void glfwWindowCloseCB(GLFWwindow* window) { goWindowCloseCB(window); } void glfwWindowRefreshCB(GLFWwindow* window) { goWindowRefreshCB(window); } void glfwWindowFocusCB(GLFWwindow* window, int focused) { goWindowFocusCB(window, focused); } void glfwWindowIconifyCB(GLFWwindow* window, int iconified) { goWindowIconifyCB(window, iconified); } void glfwSetWindowPosCallbackCB(GLFWwindow* window) { glfwSetWindowPosCallback(window, glfwWindowPosCB); } void glfwSetWindowSizeCallbackCB(GLFWwindow* window) { glfwSetWindowSizeCallback(window, glfwWindowSizeCB); } void glfwSetFramebufferSizeCallbackCB(GLFWwindow* window) { glfwSetFramebufferSizeCallback(window, glfwFramebufferSizeCB); } void glfwSetWindowCloseCallbackCB(GLFWwindow* window) { glfwSetWindowCloseCallback(window, glfwWindowCloseCB); } void glfwSetWindowRefreshCallbackCB(GLFWwindow* window) { glfwSetWindowRefreshCallback(window, glfwWindowRefreshCB); } void glfwSetWindowFocusCallbackCB(GLFWwindow* window) { glfwSetWindowFocusCallback(window, glfwWindowFocusCB); } void glfwSetWindowIconifyCallbackCB(GLFWwindow* window) { glfwSetWindowIconifyCallback(window, glfwWindowIconifyCB); }