package gzstd import ( "bytes" "compress/gzip" "testing" ) func TestGzipDoubleClose(t *testing.T) { // reset the pool for the default compression so we can make sure duplicates // aren't added back by double close addLevelPool(gzip.DefaultCompression) w := bytes.NewBufferString("") writer := NewWriter(w, gzip.DefaultCompression) writer.Close() // the second close shouldn't have added the same writer // so we pull out 2 writers from the pool and make sure they're different w1 := gzipWriterPools[poolIndex(gzip.DefaultCompression)].Get() w2 := gzipWriterPools[poolIndex(gzip.DefaultCompression)].Get() if w1 == w2 { t.Fatal("got same writer") } }