// Copyright 2019 The etcd Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package rafttest import ( "fmt" "strconv" "testing" "github.com/cockroachdb/datadriven" "go.etcd.io/etcd/raft" "go.etcd.io/etcd/raft/raftpb" ) func (env *InteractionEnv) handleDeliverMsgs(t *testing.T, d datadriven.TestData) error { var rs []Recipient for _, arg := range d.CmdArgs { if len(arg.Vals) == 0 { id, err := strconv.ParseUint(arg.Key, 10, 64) if err != nil { t.Fatal(err) } rs = append(rs, Recipient{ID: id}) } for i := range arg.Vals { switch arg.Key { case "drop": var id uint64 arg.Scan(t, i, &id) var found bool for _, r := range rs { if r.ID == id { found = true } } if found { t.Fatalf("can't both deliver and drop msgs to %d", id) } rs = append(rs, Recipient{ID: id, Drop: true}) } } } if n := env.DeliverMsgs(rs...); n == 0 { env.Output.WriteString("no messages\n") } return nil } type Recipient struct { ID uint64 Drop bool } // DeliverMsgs goes through env.Messages and, depending on the Drop flag, // delivers or drops messages to the specified Recipients. Returns the // number of messages handled (i.e. delivered or dropped). A handled message // is removed from env.Messages. func (env *InteractionEnv) DeliverMsgs(rs ...Recipient) int { var n int for _, r := range rs { var msgs []raftpb.Message msgs, env.Messages = splitMsgs(env.Messages, r.ID) n += len(msgs) for _, msg := range msgs { if r.Drop { fmt.Fprint(env.Output, "dropped: ") } fmt.Fprintln(env.Output, raft.DescribeMessage(msg, defaultEntryFormatter)) if r.Drop { // NB: it's allowed to drop messages to nodes that haven't been instantiated yet, // we haven't used msg.To yet. continue } toIdx := int(msg.To - 1) if err := env.Nodes[toIdx].Step(msg); err != nil { env.Output.WriteString(err.Error()) } } } return n }