/* Copyright 2014 CoreOS, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package store import ( "fmt" "path" "strings" "sync" etcdErr "github.com/coreos/etcd/error" ) type EventHistory struct { Queue eventQueue StartIndex uint64 LastIndex uint64 rwl sync.RWMutex } func newEventHistory(capacity int) *EventHistory { return &EventHistory{ Queue: eventQueue{ Capacity: capacity, Events: make([]*Event, capacity), }, } } // addEvent function adds event into the eventHistory func (eh *EventHistory) addEvent(e *Event) *Event { eh.rwl.Lock() defer eh.rwl.Unlock() eh.Queue.insert(e) eh.LastIndex = e.Index() eh.StartIndex = eh.Queue.Events[eh.Queue.Front].Index() return e } // scan enumerates events from the index history and stops at the first point // where the key matches. func (eh *EventHistory) scan(key string, recursive bool, index uint64) (*Event, *etcdErr.Error) { eh.rwl.RLock() defer eh.rwl.RUnlock() // index should be after the event history's StartIndex if index < eh.StartIndex { return nil, etcdErr.NewError(etcdErr.EcodeEventIndexCleared, fmt.Sprintf("the requested history has been cleared [%v/%v]", eh.StartIndex, index), 0) } // the index should come before the size of the queue minus the duplicate count if index > eh.LastIndex { // future index return nil, nil } offset := index - eh.StartIndex i := (eh.Queue.Front + int(offset)) % eh.Queue.Capacity for { e := eh.Queue.Events[i] ok := (e.Node.Key == key) if recursive { // add tailing slash key := path.Clean(key) if key[len(key)-1] != '/' { key = key + "/" } ok = ok || strings.HasPrefix(e.Node.Key, key) } if ok { return e, nil } i = (i + 1) % eh.Queue.Capacity if i == eh.Queue.Back { return nil, nil } } } // clone will be protected by a stop-world lock // do not need to obtain internal lock func (eh *EventHistory) clone() *EventHistory { clonedQueue := eventQueue{ Capacity: eh.Queue.Capacity, Events: make([]*Event, eh.Queue.Capacity), Size: eh.Queue.Size, Front: eh.Queue.Front, Back: eh.Queue.Back, } for i, e := range eh.Queue.Events { clonedQueue.Events[i] = e } return &EventHistory{ StartIndex: eh.StartIndex, Queue: clonedQueue, LastIndex: eh.LastIndex, } }