/* * * Copyright 2020 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package stub implements a balancer for testing purposes. package stub import "google.golang.org/grpc/balancer" // BalancerFuncs contains all balancer.Balancer functions with a preceding // *BalancerData parameter for passing additional instance information. Any // nil functions will never be called. type BalancerFuncs struct { // Init is called after ClientConn and BuildOptions are set in // BalancerData. It may be used to initialize BalancerData.Data. Init func(*BalancerData) UpdateClientConnState func(*BalancerData, balancer.ClientConnState) error ResolverError func(*BalancerData, error) UpdateSubConnState func(*BalancerData, balancer.SubConn, balancer.SubConnState) Close func(*BalancerData) ExitIdle func(*BalancerData) } // BalancerData contains data relevant to a stub balancer. type BalancerData struct { // ClientConn is set by the builder. ClientConn balancer.ClientConn // BuildOptions is set by the builder. BuildOptions balancer.BuildOptions // Data may be used to store arbitrary user data. Data interface{} } type bal struct { bf BalancerFuncs bd *BalancerData } func (b *bal) UpdateClientConnState(c balancer.ClientConnState) error { if b.bf.UpdateClientConnState != nil { return b.bf.UpdateClientConnState(b.bd, c) } return nil } func (b *bal) ResolverError(e error) { if b.bf.ResolverError != nil { b.bf.ResolverError(b.bd, e) } } func (b *bal) UpdateSubConnState(sc balancer.SubConn, scs balancer.SubConnState) { if b.bf.UpdateSubConnState != nil { b.bf.UpdateSubConnState(b.bd, sc, scs) } } func (b *bal) Close() { if b.bf.Close != nil { b.bf.Close(b.bd) } } func (b *bal) ExitIdle() { if b.bf.ExitIdle != nil { b.bf.ExitIdle(b.bd) } } type bb struct { name string bf BalancerFuncs } func (bb bb) Build(cc balancer.ClientConn, opts balancer.BuildOptions) balancer.Balancer { b := &bal{bf: bb.bf, bd: &BalancerData{ClientConn: cc, BuildOptions: opts}} if b.bf.Init != nil { b.bf.Init(b.bd) } return b } func (bb bb) Name() string { return bb.name } // Register registers a stub balancer builder which will call the provided // functions. The name used should be unique. func Register(name string, bf BalancerFuncs) { balancer.Register(bb{name: name, bf: bf}) }