// Copyright 2019 The Kubernetes Authors. // SPDX-License-Identifier: Apache-2.0 // Code generated for package kustomizationapi by go-bindata DO NOT EDIT. (@generated) // sources: // kustomizationapi/swagger.json package kustomizationapi import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } // Name return file name func (fi bindataFileInfo) Name() string { return fi.name } // Size return file size func (fi bindataFileInfo) Size() int64 { return fi.size } // Mode return file mode func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } // Mode return file modify time func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } // IsDir return file whether a directory func (fi bindataFileInfo) IsDir() bool { return fi.mode&os.ModeDir != 0 } // Sys return file is sys mode func (fi bindataFileInfo) Sys() interface{} { return nil } var _kustomizationapiSwaggerJson = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xe4\x56\xc1\x6e\xdb\x30\x0c\xbd\xe7\x2b\x04\x6d\xc7\xd8\x45\x6e\x43\x6e\xc3\x0e\x3b\x14\x05\x0a\x74\xb7\xa1\x07\xc6\xa1\x5d\xce\x8e\xa4\x51\xb4\xb1\x6c\xc8\xbf\x0f\xd6\x62\xd7\x4a\xec\x75\x0b\x1a\xac\x4b\x0f\x06\x0c\x99\x7c\x4f\xe4\x7b\x24\xfc\x63\xa6\x94\x5e\x63\x4e\x86\x84\xac\xf1\x7a\xa9\xda\x23\xa5\x34\xd9\xb4\x7c\xe7\x53\x70\x94\x82\x73\x3e\x6d\x16\xe9\x07\x6b\x72\x2a\x6e\xc0\xbd\xe7\xe2\x31\x52\x29\xed\xd8\x3a\x64\x21\x1c\x9e\x2a\xa5\x3f\xa2\x41\x06\xb1\x7c\x90\x10\x3e\xbe\x65\xcc\xf5\x52\xe9\x37\x57\x03\xfe\xab\x11\xda\x18\xa5\x87\xd8\xed\xdf\x76\xf3\xee\x1a\xb0\x5e\x07\x14\xa8\x6e\x87\x17\xca\xa1\xf2\xd8\x07\xc9\xd6\x61\x4b\x6b\x57\x5f\x30\x13\xdd\x9f\x7f\x4b\xca\x7a\x85\x6c\x50\xd0\x27\x05\xdb\xda\x25\x0d\xb2\x27\x6b\x92\x92\xcc\x5a\x2f\xd5\xe7\x9e\x3a\xaa\x23\xc4\xb6\x88\x65\xed\xc5\x6e\xe8\x3b\xa6\x59\x68\x54\x28\x84\x6c\x4f\x11\xa2\xf7\x58\x3a\xee\x65\x14\xb2\xa7\x6d\xa3\x9a\xc5\x0a\x05\x16\xc7\x45\xdf\xcf\x06\xa5\x8f\x69\x75\x87\x19\xa3\xbc\x0c\xa1\x1e\xab\xeb\xba\x1f\xe1\x77\x8a\x78\x61\x32\xc5\xa5\x08\x3c\x10\xe0\xf9\xd5\x9d\xd2\x6b\x52\x60\x03\x1b\xf4\x0e\xb2\x3f\x6f\xfe\x3c\x4e\x3e\x25\x6f\x85\x0f\xd0\x90\xe5\x53\x72\xaf\x9b\x5b\x20\xbe\xb3\x35\x67\x78\xba\x23\x63\x94\x0b\x71\x56\x2c\xfe\xf3\x9b\xeb\x7a\x7f\x19\x90\x5f\x50\xbd\xb9\x18\xbf\xd6\xc4\x18\x17\xa4\x3f\x6d\x1d\xde\xa0\x40\xc7\x74\x3f\x7f\xca\x8c\x59\xb7\xfb\xfa\x4a\x0e\x05\x26\xc1\xcd\xa1\xea\x7f\xa3\x7b\xbc\x5d\x07\x20\xbb\xf9\x98\x11\x81\x19\xb6\x71\x27\x23\x4d\x1d\x48\xf6\x90\x6c\x90\x0b\x4c\x4a\xdc\xb6\x29\x61\x26\x9e\xca\xf0\xc2\x20\x58\x84\x84\x90\x3d\xee\x75\x1f\x56\xc5\xd9\x9a\x31\xd8\x44\x2f\xb2\x13\xff\xf5\x30\xc6\xc3\x72\x86\x61\x9c\xd8\x83\x93\xc3\x55\x91\x20\x43\x75\xb4\x33\x27\x5c\x34\xb5\x8b\x7f\x6f\x90\x51\x1b\xe7\x54\x1d\xaf\xea\xf3\xd3\xa2\x69\xfe\x0d\xeb\xeb\xf8\x8f\x89\x0d\x78\xaa\xc1\x67\xed\xb3\xfb\x19\x00\x00\xff\xff\x2f\x39\x79\xd0\x6e\x0c\x00\x00") func kustomizationapiSwaggerJsonBytes() ([]byte, error) { return bindataRead( _kustomizationapiSwaggerJson, "kustomizationapi/swagger.json", ) } func kustomizationapiSwaggerJson() (*asset, error) { bytes, err := kustomizationapiSwaggerJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "kustomizationapi/swagger.json", size: 3182, mode: os.FileMode(420), modTime: time.Unix(1615228558, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "kustomizationapi/swagger.json": kustomizationapiSwaggerJson, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "kustomizationapi": &bintree{nil, map[string]*bintree{ "swagger.json": &bintree{kustomizationapiSwaggerJson, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }