package client import ( "io" "net/http" "sync/atomic" ) // KeepAliveTransport drains the remaining body from a response // so that go will reuse the TCP connections. // This is not enabled by default because there are servers where // the response never gets closed and that would make the code hang forever. // So instead it's provided as a http client middleware that can be used to override // any request. func KeepAliveTransport(rt http.RoundTripper) http.RoundTripper { return &keepAliveTransport{wrapped: rt} } type keepAliveTransport struct { wrapped http.RoundTripper } func (k *keepAliveTransport) RoundTrip(r *http.Request) (*http.Response, error) { resp, err := k.wrapped.RoundTrip(r) if err != nil { return resp, err } resp.Body = &drainingReadCloser{rdr: resp.Body} return resp, nil } type drainingReadCloser struct { rdr io.ReadCloser seenEOF uint32 } func (d *drainingReadCloser) Read(p []byte) (n int, err error) { n, err = d.rdr.Read(p) if err == io.EOF || n == 0 { atomic.StoreUint32(&d.seenEOF, 1) } return } func (d *drainingReadCloser) Close() error { // drain buffer if atomic.LoadUint32(&d.seenEOF) != 1 { // If the reader side (a HTTP server) is misbehaving, it still may send // some bytes, but the closer ignores them to keep the underling // connection open. //nolint:errcheck io.Copy(io.Discard, d.rdr) } return d.rdr.Close() }