/* * * Copyright 2020 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package weightedtarget implements the weighted_target balancer. // // All APIs in this package are experimental. package weightedtarget import ( "encoding/json" "fmt" "google.golang.org/grpc/balancer" "google.golang.org/grpc/balancer/weightedtarget/weightedaggregator" "google.golang.org/grpc/internal/balancergroup" "google.golang.org/grpc/internal/grpclog" "google.golang.org/grpc/internal/hierarchy" "google.golang.org/grpc/internal/pretty" "google.golang.org/grpc/internal/wrr" "google.golang.org/grpc/resolver" "google.golang.org/grpc/serviceconfig" ) // Name is the name of the weighted_target balancer. const Name = "weighted_target_experimental" // NewRandomWRR is the WRR constructor used to pick sub-pickers from // sub-balancers. It's to be modified in tests. var NewRandomWRR = wrr.NewRandom func init() { balancer.Register(bb{}) } type bb struct{} func (bb) Build(cc balancer.ClientConn, bOpts balancer.BuildOptions) balancer.Balancer { b := &weightedTargetBalancer{} b.logger = prefixLogger(b) b.stateAggregator = weightedaggregator.New(cc, b.logger, NewRandomWRR) b.stateAggregator.Start() b.bg = balancergroup.New(cc, bOpts, b.stateAggregator, b.logger) b.bg.Start() b.logger.Infof("Created") return b } func (bb) Name() string { return Name } func (bb) ParseConfig(c json.RawMessage) (serviceconfig.LoadBalancingConfig, error) { return parseConfig(c) } type weightedTargetBalancer struct { logger *grpclog.PrefixLogger bg *balancergroup.BalancerGroup stateAggregator *weightedaggregator.Aggregator targets map[string]Target } // UpdateClientConnState takes the new targets in balancer group, // creates/deletes sub-balancers and sends them update. addresses are split into // groups based on hierarchy path. func (b *weightedTargetBalancer) UpdateClientConnState(s balancer.ClientConnState) error { b.logger.Infof("Received update from resolver, balancer config: %+v", pretty.ToJSON(s.BalancerConfig)) newConfig, ok := s.BalancerConfig.(*LBConfig) if !ok { return fmt.Errorf("unexpected balancer config with type: %T", s.BalancerConfig) } addressesSplit := hierarchy.Group(s.ResolverState.Addresses) b.stateAggregator.PauseStateUpdates() defer b.stateAggregator.ResumeStateUpdates() // Remove sub-pickers and sub-balancers that are not in the new config. for name := range b.targets { if _, ok := newConfig.Targets[name]; !ok { b.stateAggregator.Remove(name) b.bg.Remove(name) } } // For sub-balancers in the new config // - if it's new. add to balancer group, // - if it's old, but has a new weight, update weight in balancer group. // // For all sub-balancers, forward the address/balancer config update. for name, newT := range newConfig.Targets { oldT, ok := b.targets[name] if !ok { // If this is a new sub-balancer, add weights to the picker map. b.stateAggregator.Add(name, newT.Weight) // Then add to the balancer group. b.bg.Add(name, balancer.Get(newT.ChildPolicy.Name)) // Not trigger a state/picker update. Wait for the new sub-balancer // to send its updates. } else if newT.ChildPolicy.Name != oldT.ChildPolicy.Name { // If the child policy name is different, remove from balancer group // and re-add. b.stateAggregator.Remove(name) b.bg.Remove(name) b.stateAggregator.Add(name, newT.Weight) b.bg.Add(name, balancer.Get(newT.ChildPolicy.Name)) } else if newT.Weight != oldT.Weight { // If this is an existing sub-balancer, update weight if necessary. b.stateAggregator.UpdateWeight(name, newT.Weight) } // Forwards all the update: // - addresses are from the map after splitting with hierarchy path, // - Top level service config and attributes are the same, // - Balancer config comes from the targets map. // // TODO: handle error? How to aggregate errors and return? _ = b.bg.UpdateClientConnState(name, balancer.ClientConnState{ ResolverState: resolver.State{ Addresses: addressesSplit[name], ServiceConfig: s.ResolverState.ServiceConfig, Attributes: s.ResolverState.Attributes, }, BalancerConfig: newT.ChildPolicy.Config, }) } b.targets = newConfig.Targets return nil } func (b *weightedTargetBalancer) ResolverError(err error) { b.bg.ResolverError(err) } func (b *weightedTargetBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) { b.bg.UpdateSubConnState(sc, state) } func (b *weightedTargetBalancer) Close() { b.stateAggregator.Stop() b.bg.Close() } func (b *weightedTargetBalancer) ExitIdle() { b.bg.ExitIdle() }