// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package cloudformation type AccountGateStatus string // Enum values for AccountGateStatus const ( AccountGateStatusSucceeded AccountGateStatus = "SUCCEEDED" AccountGateStatusFailed AccountGateStatus = "FAILED" AccountGateStatusSkipped AccountGateStatus = "SKIPPED" ) func (enum AccountGateStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum AccountGateStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type Capability string // Enum values for Capability const ( CapabilityCapabilityIam Capability = "CAPABILITY_IAM" CapabilityCapabilityNamedIam Capability = "CAPABILITY_NAMED_IAM" CapabilityCapabilityAutoExpand Capability = "CAPABILITY_AUTO_EXPAND" ) func (enum Capability) MarshalValue() (string, error) { return string(enum), nil } func (enum Capability) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ChangeAction string // Enum values for ChangeAction const ( ChangeActionAdd ChangeAction = "Add" ChangeActionModify ChangeAction = "Modify" ChangeActionRemove ChangeAction = "Remove" ChangeActionImport ChangeAction = "Import" ) func (enum ChangeAction) MarshalValue() (string, error) { return string(enum), nil } func (enum ChangeAction) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ChangeSetStatus string // Enum values for ChangeSetStatus const ( ChangeSetStatusCreatePending ChangeSetStatus = "CREATE_PENDING" ChangeSetStatusCreateInProgress ChangeSetStatus = "CREATE_IN_PROGRESS" ChangeSetStatusCreateComplete ChangeSetStatus = "CREATE_COMPLETE" ChangeSetStatusDeleteComplete ChangeSetStatus = "DELETE_COMPLETE" ChangeSetStatusFailed ChangeSetStatus = "FAILED" ) func (enum ChangeSetStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum ChangeSetStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ChangeSetType string // Enum values for ChangeSetType const ( ChangeSetTypeCreate ChangeSetType = "CREATE" ChangeSetTypeUpdate ChangeSetType = "UPDATE" ChangeSetTypeImport ChangeSetType = "IMPORT" ) func (enum ChangeSetType) MarshalValue() (string, error) { return string(enum), nil } func (enum ChangeSetType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ChangeSource string // Enum values for ChangeSource const ( ChangeSourceResourceReference ChangeSource = "ResourceReference" ChangeSourceParameterReference ChangeSource = "ParameterReference" ChangeSourceResourceAttribute ChangeSource = "ResourceAttribute" ChangeSourceDirectModification ChangeSource = "DirectModification" ChangeSourceAutomatic ChangeSource = "Automatic" ) func (enum ChangeSource) MarshalValue() (string, error) { return string(enum), nil } func (enum ChangeSource) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ChangeType string // Enum values for ChangeType const ( ChangeTypeResource ChangeType = "Resource" ) func (enum ChangeType) MarshalValue() (string, error) { return string(enum), nil } func (enum ChangeType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DeprecatedStatus string // Enum values for DeprecatedStatus const ( DeprecatedStatusLive DeprecatedStatus = "LIVE" DeprecatedStatusDeprecated DeprecatedStatus = "DEPRECATED" ) func (enum DeprecatedStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum DeprecatedStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DifferenceType string // Enum values for DifferenceType const ( DifferenceTypeAdd DifferenceType = "ADD" DifferenceTypeRemove DifferenceType = "REMOVE" DifferenceTypeNotEqual DifferenceType = "NOT_EQUAL" ) func (enum DifferenceType) MarshalValue() (string, error) { return string(enum), nil } func (enum DifferenceType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type EvaluationType string // Enum values for EvaluationType const ( EvaluationTypeStatic EvaluationType = "Static" EvaluationTypeDynamic EvaluationType = "Dynamic" ) func (enum EvaluationType) MarshalValue() (string, error) { return string(enum), nil } func (enum EvaluationType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ExecutionStatus string // Enum values for ExecutionStatus const ( ExecutionStatusUnavailable ExecutionStatus = "UNAVAILABLE" ExecutionStatusAvailable ExecutionStatus = "AVAILABLE" ExecutionStatusExecuteInProgress ExecutionStatus = "EXECUTE_IN_PROGRESS" ExecutionStatusExecuteComplete ExecutionStatus = "EXECUTE_COMPLETE" ExecutionStatusExecuteFailed ExecutionStatus = "EXECUTE_FAILED" ExecutionStatusObsolete ExecutionStatus = "OBSOLETE" ) func (enum ExecutionStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum ExecutionStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type HandlerErrorCode string // Enum values for HandlerErrorCode const ( HandlerErrorCodeNotUpdatable HandlerErrorCode = "NotUpdatable" HandlerErrorCodeInvalidRequest HandlerErrorCode = "InvalidRequest" HandlerErrorCodeAccessDenied HandlerErrorCode = "AccessDenied" HandlerErrorCodeInvalidCredentials HandlerErrorCode = "InvalidCredentials" HandlerErrorCodeAlreadyExists HandlerErrorCode = "AlreadyExists" HandlerErrorCodeNotFound HandlerErrorCode = "NotFound" HandlerErrorCodeResourceConflict HandlerErrorCode = "ResourceConflict" HandlerErrorCodeThrottling HandlerErrorCode = "Throttling" HandlerErrorCodeServiceLimitExceeded HandlerErrorCode = "ServiceLimitExceeded" HandlerErrorCodeNotStabilized HandlerErrorCode = "NotStabilized" HandlerErrorCodeGeneralServiceException HandlerErrorCode = "GeneralServiceException" HandlerErrorCodeServiceInternalError HandlerErrorCode = "ServiceInternalError" HandlerErrorCodeNetworkFailure HandlerErrorCode = "NetworkFailure" HandlerErrorCodeInternalFailure HandlerErrorCode = "InternalFailure" ) func (enum HandlerErrorCode) MarshalValue() (string, error) { return string(enum), nil } func (enum HandlerErrorCode) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type OnFailure string // Enum values for OnFailure const ( OnFailureDoNothing OnFailure = "DO_NOTHING" OnFailureRollback OnFailure = "ROLLBACK" OnFailureDelete OnFailure = "DELETE" ) func (enum OnFailure) MarshalValue() (string, error) { return string(enum), nil } func (enum OnFailure) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type OperationStatus string // Enum values for OperationStatus const ( OperationStatusPending OperationStatus = "PENDING" OperationStatusInProgress OperationStatus = "IN_PROGRESS" OperationStatusSuccess OperationStatus = "SUCCESS" OperationStatusFailed OperationStatus = "FAILED" ) func (enum OperationStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum OperationStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type PermissionModels string // Enum values for PermissionModels const ( PermissionModelsServiceManaged PermissionModels = "SERVICE_MANAGED" PermissionModelsSelfManaged PermissionModels = "SELF_MANAGED" ) func (enum PermissionModels) MarshalValue() (string, error) { return string(enum), nil } func (enum PermissionModels) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ProvisioningType string // Enum values for ProvisioningType const ( ProvisioningTypeNonProvisionable ProvisioningType = "NON_PROVISIONABLE" ProvisioningTypeImmutable ProvisioningType = "IMMUTABLE" ProvisioningTypeFullyMutable ProvisioningType = "FULLY_MUTABLE" ) func (enum ProvisioningType) MarshalValue() (string, error) { return string(enum), nil } func (enum ProvisioningType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type RegistrationStatus string // Enum values for RegistrationStatus const ( RegistrationStatusComplete RegistrationStatus = "COMPLETE" RegistrationStatusInProgress RegistrationStatus = "IN_PROGRESS" RegistrationStatusFailed RegistrationStatus = "FAILED" ) func (enum RegistrationStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum RegistrationStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type RegistryType string // Enum values for RegistryType const ( RegistryTypeResource RegistryType = "RESOURCE" ) func (enum RegistryType) MarshalValue() (string, error) { return string(enum), nil } func (enum RegistryType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type Replacement string // Enum values for Replacement const ( ReplacementTrue Replacement = "True" ReplacementFalse Replacement = "False" ReplacementConditional Replacement = "Conditional" ) func (enum Replacement) MarshalValue() (string, error) { return string(enum), nil } func (enum Replacement) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type RequiresRecreation string // Enum values for RequiresRecreation const ( RequiresRecreationNever RequiresRecreation = "Never" RequiresRecreationConditionally RequiresRecreation = "Conditionally" RequiresRecreationAlways RequiresRecreation = "Always" ) func (enum RequiresRecreation) MarshalValue() (string, error) { return string(enum), nil } func (enum RequiresRecreation) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ResourceAttribute string // Enum values for ResourceAttribute const ( ResourceAttributeProperties ResourceAttribute = "Properties" ResourceAttributeMetadata ResourceAttribute = "Metadata" ResourceAttributeCreationPolicy ResourceAttribute = "CreationPolicy" ResourceAttributeUpdatePolicy ResourceAttribute = "UpdatePolicy" ResourceAttributeDeletionPolicy ResourceAttribute = "DeletionPolicy" ResourceAttributeTags ResourceAttribute = "Tags" ) func (enum ResourceAttribute) MarshalValue() (string, error) { return string(enum), nil } func (enum ResourceAttribute) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ResourceSignalStatus string // Enum values for ResourceSignalStatus const ( ResourceSignalStatusSuccess ResourceSignalStatus = "SUCCESS" ResourceSignalStatusFailure ResourceSignalStatus = "FAILURE" ) func (enum ResourceSignalStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum ResourceSignalStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ResourceStatus string // Enum values for ResourceStatus const ( ResourceStatusCreateInProgress ResourceStatus = "CREATE_IN_PROGRESS" ResourceStatusCreateFailed ResourceStatus = "CREATE_FAILED" ResourceStatusCreateComplete ResourceStatus = "CREATE_COMPLETE" ResourceStatusDeleteInProgress ResourceStatus = "DELETE_IN_PROGRESS" ResourceStatusDeleteFailed ResourceStatus = "DELETE_FAILED" ResourceStatusDeleteComplete ResourceStatus = "DELETE_COMPLETE" ResourceStatusDeleteSkipped ResourceStatus = "DELETE_SKIPPED" ResourceStatusUpdateInProgress ResourceStatus = "UPDATE_IN_PROGRESS" ResourceStatusUpdateFailed ResourceStatus = "UPDATE_FAILED" ResourceStatusUpdateComplete ResourceStatus = "UPDATE_COMPLETE" ResourceStatusImportFailed ResourceStatus = "IMPORT_FAILED" ResourceStatusImportComplete ResourceStatus = "IMPORT_COMPLETE" ResourceStatusImportInProgress ResourceStatus = "IMPORT_IN_PROGRESS" ResourceStatusImportRollbackInProgress ResourceStatus = "IMPORT_ROLLBACK_IN_PROGRESS" ResourceStatusImportRollbackFailed ResourceStatus = "IMPORT_ROLLBACK_FAILED" ResourceStatusImportRollbackComplete ResourceStatus = "IMPORT_ROLLBACK_COMPLETE" ) func (enum ResourceStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum ResourceStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackDriftDetectionStatus string // Enum values for StackDriftDetectionStatus const ( StackDriftDetectionStatusDetectionInProgress StackDriftDetectionStatus = "DETECTION_IN_PROGRESS" StackDriftDetectionStatusDetectionFailed StackDriftDetectionStatus = "DETECTION_FAILED" StackDriftDetectionStatusDetectionComplete StackDriftDetectionStatus = "DETECTION_COMPLETE" ) func (enum StackDriftDetectionStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackDriftDetectionStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackDriftStatus string // Enum values for StackDriftStatus const ( StackDriftStatusDrifted StackDriftStatus = "DRIFTED" StackDriftStatusInSync StackDriftStatus = "IN_SYNC" StackDriftStatusUnknown StackDriftStatus = "UNKNOWN" StackDriftStatusNotChecked StackDriftStatus = "NOT_CHECKED" ) func (enum StackDriftStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackDriftStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackInstanceDetailedStatus string // Enum values for StackInstanceDetailedStatus const ( StackInstanceDetailedStatusPending StackInstanceDetailedStatus = "PENDING" StackInstanceDetailedStatusRunning StackInstanceDetailedStatus = "RUNNING" StackInstanceDetailedStatusSucceeded StackInstanceDetailedStatus = "SUCCEEDED" StackInstanceDetailedStatusFailed StackInstanceDetailedStatus = "FAILED" StackInstanceDetailedStatusCancelled StackInstanceDetailedStatus = "CANCELLED" StackInstanceDetailedStatusInoperable StackInstanceDetailedStatus = "INOPERABLE" ) func (enum StackInstanceDetailedStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackInstanceDetailedStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackInstanceFilterName string // Enum values for StackInstanceFilterName const ( StackInstanceFilterNameDetailedStatus StackInstanceFilterName = "DETAILED_STATUS" ) func (enum StackInstanceFilterName) MarshalValue() (string, error) { return string(enum), nil } func (enum StackInstanceFilterName) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackInstanceStatus string // Enum values for StackInstanceStatus const ( StackInstanceStatusCurrent StackInstanceStatus = "CURRENT" StackInstanceStatusOutdated StackInstanceStatus = "OUTDATED" StackInstanceStatusInoperable StackInstanceStatus = "INOPERABLE" ) func (enum StackInstanceStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackInstanceStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackResourceDriftStatus string // Enum values for StackResourceDriftStatus const ( StackResourceDriftStatusInSync StackResourceDriftStatus = "IN_SYNC" StackResourceDriftStatusModified StackResourceDriftStatus = "MODIFIED" StackResourceDriftStatusDeleted StackResourceDriftStatus = "DELETED" StackResourceDriftStatusNotChecked StackResourceDriftStatus = "NOT_CHECKED" ) func (enum StackResourceDriftStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackResourceDriftStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetDriftDetectionStatus string // Enum values for StackSetDriftDetectionStatus const ( StackSetDriftDetectionStatusCompleted StackSetDriftDetectionStatus = "COMPLETED" StackSetDriftDetectionStatusFailed StackSetDriftDetectionStatus = "FAILED" StackSetDriftDetectionStatusPartialSuccess StackSetDriftDetectionStatus = "PARTIAL_SUCCESS" StackSetDriftDetectionStatusInProgress StackSetDriftDetectionStatus = "IN_PROGRESS" StackSetDriftDetectionStatusStopped StackSetDriftDetectionStatus = "STOPPED" ) func (enum StackSetDriftDetectionStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetDriftDetectionStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetDriftStatus string // Enum values for StackSetDriftStatus const ( StackSetDriftStatusDrifted StackSetDriftStatus = "DRIFTED" StackSetDriftStatusInSync StackSetDriftStatus = "IN_SYNC" StackSetDriftStatusNotChecked StackSetDriftStatus = "NOT_CHECKED" ) func (enum StackSetDriftStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetDriftStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetOperationAction string // Enum values for StackSetOperationAction const ( StackSetOperationActionCreate StackSetOperationAction = "CREATE" StackSetOperationActionUpdate StackSetOperationAction = "UPDATE" StackSetOperationActionDelete StackSetOperationAction = "DELETE" StackSetOperationActionDetectDrift StackSetOperationAction = "DETECT_DRIFT" ) func (enum StackSetOperationAction) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetOperationAction) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetOperationResultStatus string // Enum values for StackSetOperationResultStatus const ( StackSetOperationResultStatusPending StackSetOperationResultStatus = "PENDING" StackSetOperationResultStatusRunning StackSetOperationResultStatus = "RUNNING" StackSetOperationResultStatusSucceeded StackSetOperationResultStatus = "SUCCEEDED" StackSetOperationResultStatusFailed StackSetOperationResultStatus = "FAILED" StackSetOperationResultStatusCancelled StackSetOperationResultStatus = "CANCELLED" ) func (enum StackSetOperationResultStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetOperationResultStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetOperationStatus string // Enum values for StackSetOperationStatus const ( StackSetOperationStatusRunning StackSetOperationStatus = "RUNNING" StackSetOperationStatusSucceeded StackSetOperationStatus = "SUCCEEDED" StackSetOperationStatusFailed StackSetOperationStatus = "FAILED" StackSetOperationStatusStopping StackSetOperationStatus = "STOPPING" StackSetOperationStatusStopped StackSetOperationStatus = "STOPPED" StackSetOperationStatusQueued StackSetOperationStatus = "QUEUED" ) func (enum StackSetOperationStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetOperationStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackSetStatus string // Enum values for StackSetStatus const ( StackSetStatusActive StackSetStatus = "ACTIVE" StackSetStatusDeleted StackSetStatus = "DELETED" ) func (enum StackSetStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackSetStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type StackStatus string // Enum values for StackStatus const ( StackStatusCreateInProgress StackStatus = "CREATE_IN_PROGRESS" StackStatusCreateFailed StackStatus = "CREATE_FAILED" StackStatusCreateComplete StackStatus = "CREATE_COMPLETE" StackStatusRollbackInProgress StackStatus = "ROLLBACK_IN_PROGRESS" StackStatusRollbackFailed StackStatus = "ROLLBACK_FAILED" StackStatusRollbackComplete StackStatus = "ROLLBACK_COMPLETE" StackStatusDeleteInProgress StackStatus = "DELETE_IN_PROGRESS" StackStatusDeleteFailed StackStatus = "DELETE_FAILED" StackStatusDeleteComplete StackStatus = "DELETE_COMPLETE" StackStatusUpdateInProgress StackStatus = "UPDATE_IN_PROGRESS" StackStatusUpdateCompleteCleanupInProgress StackStatus = "UPDATE_COMPLETE_CLEANUP_IN_PROGRESS" StackStatusUpdateComplete StackStatus = "UPDATE_COMPLETE" StackStatusUpdateRollbackInProgress StackStatus = "UPDATE_ROLLBACK_IN_PROGRESS" StackStatusUpdateRollbackFailed StackStatus = "UPDATE_ROLLBACK_FAILED" StackStatusUpdateRollbackCompleteCleanupInProgress StackStatus = "UPDATE_ROLLBACK_COMPLETE_CLEANUP_IN_PROGRESS" StackStatusUpdateRollbackComplete StackStatus = "UPDATE_ROLLBACK_COMPLETE" StackStatusReviewInProgress StackStatus = "REVIEW_IN_PROGRESS" StackStatusImportInProgress StackStatus = "IMPORT_IN_PROGRESS" StackStatusImportComplete StackStatus = "IMPORT_COMPLETE" StackStatusImportRollbackInProgress StackStatus = "IMPORT_ROLLBACK_IN_PROGRESS" StackStatusImportRollbackFailed StackStatus = "IMPORT_ROLLBACK_FAILED" StackStatusImportRollbackComplete StackStatus = "IMPORT_ROLLBACK_COMPLETE" ) func (enum StackStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum StackStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type TemplateStage string // Enum values for TemplateStage const ( TemplateStageOriginal TemplateStage = "Original" TemplateStageProcessed TemplateStage = "Processed" ) func (enum TemplateStage) MarshalValue() (string, error) { return string(enum), nil } func (enum TemplateStage) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type Visibility string // Enum values for Visibility const ( VisibilityPublic Visibility = "PUBLIC" VisibilityPrivate Visibility = "PRIVATE" ) func (enum Visibility) MarshalValue() (string, error) { return string(enum), nil } func (enum Visibility) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil }