// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" "github.com/aws/aws-sdk-go-v2/private/protocol" "github.com/aws/aws-sdk-go-v2/private/protocol/jsonrpc" ) // Represents the input for a request action. type DeleteFleetInput struct { _ struct{} `type:"structure"` // A unique identifier for a fleet to be deleted. You can use either the fleet // ID or ARN value. // // FleetId is a required field FleetId *string `type:"string" required:"true"` } // String returns the string representation func (s DeleteFleetInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *DeleteFleetInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "DeleteFleetInput"} if s.FleetId == nil { invalidParams.Add(aws.NewErrParamRequired("FleetId")) } if invalidParams.Len() > 0 { return invalidParams } return nil } type DeleteFleetOutput struct { _ struct{} `type:"structure"` } // String returns the string representation func (s DeleteFleetOutput) String() string { return awsutil.Prettify(s) } const opDeleteFleet = "DeleteFleet" // DeleteFleetRequest returns a request value for making API operation for // Amazon GameLift. // // Deletes everything related to a fleet. Before deleting a fleet, you must // set the fleet's desired capacity to zero. See UpdateFleetCapacity. // // If the fleet being deleted has a VPC peering connection, you first need to // get a valid authorization (good for 24 hours) by calling CreateVpcPeeringAuthorization. // You do not need to explicitly delete the VPC peering connection--this is // done as part of the delete fleet process. // // This action removes the fleet and its resources. Once a fleet is deleted, // you can no longer use any of the resource in that fleet. // // Learn more // // Setting up GameLift Fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html) // // Related operations // // * CreateFleet // // * ListFleets // // * DeleteFleet // // * DescribeFleetAttributes // // * UpdateFleetAttributes // // * StartFleetActions or StopFleetActions // // // Example sending a request using DeleteFleetRequest. // req := client.DeleteFleetRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteFleet func (c *Client) DeleteFleetRequest(input *DeleteFleetInput) DeleteFleetRequest { op := &aws.Operation{ Name: opDeleteFleet, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &DeleteFleetInput{} } req := c.newRequest(op, input, &DeleteFleetOutput{}) req.Handlers.Unmarshal.Remove(jsonrpc.UnmarshalHandler) req.Handlers.Unmarshal.PushBackNamed(protocol.UnmarshalDiscardBodyHandler) return DeleteFleetRequest{Request: req, Input: input, Copy: c.DeleteFleetRequest} } // DeleteFleetRequest is the request type for the // DeleteFleet API operation. type DeleteFleetRequest struct { *aws.Request Input *DeleteFleetInput Copy func(*DeleteFleetInput) DeleteFleetRequest } // Send marshals and sends the DeleteFleet API request. func (r DeleteFleetRequest) Send(ctx context.Context) (*DeleteFleetResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &DeleteFleetResponse{ DeleteFleetOutput: r.Request.Data.(*DeleteFleetOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // DeleteFleetResponse is the response type for the // DeleteFleet API operation. type DeleteFleetResponse struct { *DeleteFleetOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // DeleteFleet request. func (r *DeleteFleetResponse) SDKResponseMetdata() *aws.Response { return r.response }