// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" ) type DescribeGameServerGroupInput struct { _ struct{} `type:"structure"` // The unique identifier for the game server group being requested. Use either // the GameServerGroup name or ARN value. // // GameServerGroupName is a required field GameServerGroupName *string `min:"1" type:"string" required:"true"` } // String returns the string representation func (s DescribeGameServerGroupInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *DescribeGameServerGroupInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "DescribeGameServerGroupInput"} if s.GameServerGroupName == nil { invalidParams.Add(aws.NewErrParamRequired("GameServerGroupName")) } if s.GameServerGroupName != nil && len(*s.GameServerGroupName) < 1 { invalidParams.Add(aws.NewErrParamMinLen("GameServerGroupName", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } type DescribeGameServerGroupOutput struct { _ struct{} `type:"structure"` // An object that describes the requested game server group resource. GameServerGroup *GameServerGroup `type:"structure"` } // String returns the string representation func (s DescribeGameServerGroupOutput) String() string { return awsutil.Prettify(s) } const opDescribeGameServerGroup = "DescribeGameServerGroup" // DescribeGameServerGroupRequest returns a request value for making API operation for // Amazon GameLift. // // This action is part of Amazon GameLift FleetIQ with game server groups, which // is in preview release and is subject to change. // // Retrieves information on a game server group. // // To get attributes for a game server group, provide a group name or ARN value. // If successful, a GameServerGroup object is returned. // // Learn more // // GameLift FleetIQ Guide (https://docs.aws.amazon.com/gamelift/latest/developerguide/gsg-intro.html) // // Related operations // // * CreateGameServerGroup // // * ListGameServerGroups // // * DescribeGameServerGroup // // * UpdateGameServerGroup // // * DeleteGameServerGroup // // * ResumeGameServerGroup // // * SuspendGameServerGroup // // // Example sending a request using DescribeGameServerGroupRequest. // req := client.DescribeGameServerGroupRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeGameServerGroup func (c *Client) DescribeGameServerGroupRequest(input *DescribeGameServerGroupInput) DescribeGameServerGroupRequest { op := &aws.Operation{ Name: opDescribeGameServerGroup, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &DescribeGameServerGroupInput{} } req := c.newRequest(op, input, &DescribeGameServerGroupOutput{}) return DescribeGameServerGroupRequest{Request: req, Input: input, Copy: c.DescribeGameServerGroupRequest} } // DescribeGameServerGroupRequest is the request type for the // DescribeGameServerGroup API operation. type DescribeGameServerGroupRequest struct { *aws.Request Input *DescribeGameServerGroupInput Copy func(*DescribeGameServerGroupInput) DescribeGameServerGroupRequest } // Send marshals and sends the DescribeGameServerGroup API request. func (r DescribeGameServerGroupRequest) Send(ctx context.Context) (*DescribeGameServerGroupResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &DescribeGameServerGroupResponse{ DescribeGameServerGroupOutput: r.Request.Data.(*DescribeGameServerGroupOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // DescribeGameServerGroupResponse is the response type for the // DescribeGameServerGroup API operation. type DescribeGameServerGroupResponse struct { *DescribeGameServerGroupOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // DescribeGameServerGroup request. func (r *DescribeGameServerGroupResponse) SDKResponseMetdata() *aws.Response { return r.response }