// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" ) // Represents the input for a request action. type ListBuildsInput struct { _ struct{} `type:"structure"` // The maximum number of results to return. Use this parameter with NextToken // to get results as a set of sequential pages. Limit *int64 `min:"1" type:"integer"` // Token that indicates the start of the next sequential page of results. Use // the token that is returned with a previous call to this action. To start // at the beginning of the result set, do not specify a value. NextToken *string `min:"1" type:"string"` // Build status to filter results by. To retrieve all builds, leave this parameter // empty. // // Possible build statuses include the following: // // * INITIALIZED -- A new build has been defined, but no files have been // uploaded. You cannot create fleets for builds that are in this status. // When a build is successfully created, the build status is set to this // value. // // * READY -- The game build has been successfully uploaded. You can now // create new fleets for this build. // // * FAILED -- The game build upload failed. You cannot create new fleets // for this build. Status BuildStatus `type:"string" enum:"true"` } // String returns the string representation func (s ListBuildsInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *ListBuildsInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "ListBuildsInput"} if s.Limit != nil && *s.Limit < 1 { invalidParams.Add(aws.NewErrParamMinValue("Limit", 1)) } if s.NextToken != nil && len(*s.NextToken) < 1 { invalidParams.Add(aws.NewErrParamMinLen("NextToken", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // Represents the returned data in response to a request action. type ListBuildsOutput struct { _ struct{} `type:"structure"` // A collection of build resources that match the request. Builds []Build `type:"list"` // Token that indicates where to resume retrieving results on the next call // to this action. If no token is returned, these results represent the end // of the list. NextToken *string `min:"1" type:"string"` } // String returns the string representation func (s ListBuildsOutput) String() string { return awsutil.Prettify(s) } const opListBuilds = "ListBuilds" // ListBuildsRequest returns a request value for making API operation for // Amazon GameLift. // // Retrieves build resources for all builds associated with the AWS account // in use. You can limit results to builds that are in a specific status by // using the Status parameter. Use the pagination parameters to retrieve results // in a set of sequential pages. // // Build resources are not listed in any particular order. // // Learn more // // Upload a Custom Server Build (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html) // // Related operations // // * CreateBuild // // * ListBuilds // // * DescribeBuild // // * UpdateBuild // // * DeleteBuild // // // Example sending a request using ListBuildsRequest. // req := client.ListBuildsRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListBuilds func (c *Client) ListBuildsRequest(input *ListBuildsInput) ListBuildsRequest { op := &aws.Operation{ Name: opListBuilds, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &ListBuildsInput{} } req := c.newRequest(op, input, &ListBuildsOutput{}) return ListBuildsRequest{Request: req, Input: input, Copy: c.ListBuildsRequest} } // ListBuildsRequest is the request type for the // ListBuilds API operation. type ListBuildsRequest struct { *aws.Request Input *ListBuildsInput Copy func(*ListBuildsInput) ListBuildsRequest } // Send marshals and sends the ListBuilds API request. func (r ListBuildsRequest) Send(ctx context.Context) (*ListBuildsResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &ListBuildsResponse{ ListBuildsOutput: r.Request.Data.(*ListBuildsOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // ListBuildsResponse is the response type for the // ListBuilds API operation. type ListBuildsResponse struct { *ListBuildsOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // ListBuilds request. func (r *ListBuildsResponse) SDKResponseMetdata() *aws.Response { return r.response }