// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" ) // Represents the input for a request action. type RequestUploadCredentialsInput struct { _ struct{} `type:"structure"` // A unique identifier for a build to get credentials for. You can use either // the build ID or ARN value. // // BuildId is a required field BuildId *string `type:"string" required:"true"` } // String returns the string representation func (s RequestUploadCredentialsInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *RequestUploadCredentialsInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "RequestUploadCredentialsInput"} if s.BuildId == nil { invalidParams.Add(aws.NewErrParamRequired("BuildId")) } if invalidParams.Len() > 0 { return invalidParams } return nil } // Represents the returned data in response to a request action. type RequestUploadCredentialsOutput struct { _ struct{} `type:"structure"` // Amazon S3 path and key, identifying where the game build files are stored. StorageLocation *S3Location `type:"structure"` // AWS credentials required when uploading a game build to the storage location. // These credentials have a limited lifespan and are valid only for the build // they were issued for. UploadCredentials *AwsCredentials `type:"structure" sensitive:"true"` } // String returns the string representation func (s RequestUploadCredentialsOutput) String() string { return awsutil.Prettify(s) } const opRequestUploadCredentials = "RequestUploadCredentials" // RequestUploadCredentialsRequest returns a request value for making API operation for // Amazon GameLift. // // Retrieves a fresh set of credentials for use when uploading a new set of // game build files to Amazon GameLift's Amazon S3. This is done as part of // the build creation process; see CreateBuild. // // To request new credentials, specify the build ID as returned with an initial // CreateBuild request. If successful, a new set of credentials are returned, // along with the S3 storage location associated with the build ID. // // Learn more // // Create a Build with Files in S3 (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build) // // Related operations // // * CreateBuild // // * ListBuilds // // * DescribeBuild // // * UpdateBuild // // * DeleteBuild // // // Example sending a request using RequestUploadCredentialsRequest. // req := client.RequestUploadCredentialsRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/RequestUploadCredentials func (c *Client) RequestUploadCredentialsRequest(input *RequestUploadCredentialsInput) RequestUploadCredentialsRequest { op := &aws.Operation{ Name: opRequestUploadCredentials, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &RequestUploadCredentialsInput{} } req := c.newRequest(op, input, &RequestUploadCredentialsOutput{}) return RequestUploadCredentialsRequest{Request: req, Input: input, Copy: c.RequestUploadCredentialsRequest} } // RequestUploadCredentialsRequest is the request type for the // RequestUploadCredentials API operation. type RequestUploadCredentialsRequest struct { *aws.Request Input *RequestUploadCredentialsInput Copy func(*RequestUploadCredentialsInput) RequestUploadCredentialsRequest } // Send marshals and sends the RequestUploadCredentials API request. func (r RequestUploadCredentialsRequest) Send(ctx context.Context) (*RequestUploadCredentialsResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &RequestUploadCredentialsResponse{ RequestUploadCredentialsOutput: r.Request.Data.(*RequestUploadCredentialsOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // RequestUploadCredentialsResponse is the response type for the // RequestUploadCredentials API operation. type RequestUploadCredentialsResponse struct { *RequestUploadCredentialsOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // RequestUploadCredentials request. func (r *RequestUploadCredentialsResponse) SDKResponseMetdata() *aws.Response { return r.response }