// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" ) // Represents the input for a request action. type StopGameSessionPlacementInput struct { _ struct{} `type:"structure"` // A unique identifier for a game session placement to cancel. // // PlacementId is a required field PlacementId *string `min:"1" type:"string" required:"true"` } // String returns the string representation func (s StopGameSessionPlacementInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *StopGameSessionPlacementInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "StopGameSessionPlacementInput"} if s.PlacementId == nil { invalidParams.Add(aws.NewErrParamRequired("PlacementId")) } if s.PlacementId != nil && len(*s.PlacementId) < 1 { invalidParams.Add(aws.NewErrParamMinLen("PlacementId", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // Represents the returned data in response to a request action. type StopGameSessionPlacementOutput struct { _ struct{} `type:"structure"` // Object that describes the canceled game session placement, with CANCELLED // status and an end time stamp. GameSessionPlacement *GameSessionPlacement `type:"structure"` } // String returns the string representation func (s StopGameSessionPlacementOutput) String() string { return awsutil.Prettify(s) } const opStopGameSessionPlacement = "StopGameSessionPlacement" // StopGameSessionPlacementRequest returns a request value for making API operation for // Amazon GameLift. // // Cancels a game session placement that is in PENDING status. To stop a placement, // provide the placement ID values. If successful, the placement is moved to // CANCELLED status. // // * CreateGameSession // // * DescribeGameSessions // // * DescribeGameSessionDetails // // * SearchGameSessions // // * UpdateGameSession // // * GetGameSessionLogUrl // // * Game session placements StartGameSessionPlacement DescribeGameSessionPlacement // StopGameSessionPlacement // // // Example sending a request using StopGameSessionPlacementRequest. // req := client.StopGameSessionPlacementRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StopGameSessionPlacement func (c *Client) StopGameSessionPlacementRequest(input *StopGameSessionPlacementInput) StopGameSessionPlacementRequest { op := &aws.Operation{ Name: opStopGameSessionPlacement, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &StopGameSessionPlacementInput{} } req := c.newRequest(op, input, &StopGameSessionPlacementOutput{}) return StopGameSessionPlacementRequest{Request: req, Input: input, Copy: c.StopGameSessionPlacementRequest} } // StopGameSessionPlacementRequest is the request type for the // StopGameSessionPlacement API operation. type StopGameSessionPlacementRequest struct { *aws.Request Input *StopGameSessionPlacementInput Copy func(*StopGameSessionPlacementInput) StopGameSessionPlacementRequest } // Send marshals and sends the StopGameSessionPlacement API request. func (r StopGameSessionPlacementRequest) Send(ctx context.Context) (*StopGameSessionPlacementResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &StopGameSessionPlacementResponse{ StopGameSessionPlacementOutput: r.Request.Data.(*StopGameSessionPlacementOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // StopGameSessionPlacementResponse is the response type for the // StopGameSessionPlacement API operation. type StopGameSessionPlacementResponse struct { *StopGameSessionPlacementOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // StopGameSessionPlacement request. func (r *StopGameSessionPlacementResponse) SDKResponseMetdata() *aws.Response { return r.response }