// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package gamelift import ( "context" "github.com/aws/aws-sdk-go-v2/aws" "github.com/aws/aws-sdk-go-v2/internal/awsutil" ) // Represents the input for a request action. type UpdateBuildInput struct { _ struct{} `type:"structure"` // A unique identifier for a build to update. You can use either the build ID // or ARN value. // // BuildId is a required field BuildId *string `type:"string" required:"true"` // A descriptive label that is associated with a build. Build names do not need // to be unique. Name *string `min:"1" type:"string"` // Version information that is associated with a build or script. Version strings // do not need to be unique. Version *string `min:"1" type:"string"` } // String returns the string representation func (s UpdateBuildInput) String() string { return awsutil.Prettify(s) } // Validate inspects the fields of the type to determine if they are valid. func (s *UpdateBuildInput) Validate() error { invalidParams := aws.ErrInvalidParams{Context: "UpdateBuildInput"} if s.BuildId == nil { invalidParams.Add(aws.NewErrParamRequired("BuildId")) } if s.Name != nil && len(*s.Name) < 1 { invalidParams.Add(aws.NewErrParamMinLen("Name", 1)) } if s.Version != nil && len(*s.Version) < 1 { invalidParams.Add(aws.NewErrParamMinLen("Version", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // Represents the returned data in response to a request action. type UpdateBuildOutput struct { _ struct{} `type:"structure"` // The updated build resource. Build *Build `type:"structure"` } // String returns the string representation func (s UpdateBuildOutput) String() string { return awsutil.Prettify(s) } const opUpdateBuild = "UpdateBuild" // UpdateBuildRequest returns a request value for making API operation for // Amazon GameLift. // // Updates metadata in a build resource, including the build name and version. // To update the metadata, specify the build ID to update and provide the new // values. If successful, a build object containing the updated metadata is // returned. // // Learn more // // Upload a Custom Server Build (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html) // // Related operations // // * CreateBuild // // * ListBuilds // // * DescribeBuild // // * UpdateBuild // // * DeleteBuild // // // Example sending a request using UpdateBuildRequest. // req := client.UpdateBuildRequest(params) // resp, err := req.Send(context.TODO()) // if err == nil { // fmt.Println(resp) // } // // Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateBuild func (c *Client) UpdateBuildRequest(input *UpdateBuildInput) UpdateBuildRequest { op := &aws.Operation{ Name: opUpdateBuild, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &UpdateBuildInput{} } req := c.newRequest(op, input, &UpdateBuildOutput{}) return UpdateBuildRequest{Request: req, Input: input, Copy: c.UpdateBuildRequest} } // UpdateBuildRequest is the request type for the // UpdateBuild API operation. type UpdateBuildRequest struct { *aws.Request Input *UpdateBuildInput Copy func(*UpdateBuildInput) UpdateBuildRequest } // Send marshals and sends the UpdateBuild API request. func (r UpdateBuildRequest) Send(ctx context.Context) (*UpdateBuildResponse, error) { r.Request.SetContext(ctx) err := r.Request.Send() if err != nil { return nil, err } resp := &UpdateBuildResponse{ UpdateBuildOutput: r.Request.Data.(*UpdateBuildOutput), response: &aws.Response{Request: r.Request}, } return resp, nil } // UpdateBuildResponse is the response type for the // UpdateBuild API operation. type UpdateBuildResponse struct { *UpdateBuildOutput response *aws.Response } // SDKResponseMetdata returns the response metadata for the // UpdateBuild request. func (r *UpdateBuildResponse) SDKResponseMetdata() *aws.Response { return r.response }