// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package iotthingsgraph type DefinitionLanguage string // Enum values for DefinitionLanguage const ( DefinitionLanguageGraphql DefinitionLanguage = "GRAPHQL" ) func (enum DefinitionLanguage) MarshalValue() (string, error) { return string(enum), nil } func (enum DefinitionLanguage) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DeploymentTarget string // Enum values for DeploymentTarget const ( DeploymentTargetGreengrass DeploymentTarget = "GREENGRASS" DeploymentTargetCloud DeploymentTarget = "CLOUD" ) func (enum DeploymentTarget) MarshalValue() (string, error) { return string(enum), nil } func (enum DeploymentTarget) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type EntityFilterName string // Enum values for EntityFilterName const ( EntityFilterNameName EntityFilterName = "NAME" EntityFilterNameNamespace EntityFilterName = "NAMESPACE" EntityFilterNameSemanticTypePath EntityFilterName = "SEMANTIC_TYPE_PATH" EntityFilterNameReferencedEntityId EntityFilterName = "REFERENCED_ENTITY_ID" ) func (enum EntityFilterName) MarshalValue() (string, error) { return string(enum), nil } func (enum EntityFilterName) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type EntityType string // Enum values for EntityType const ( EntityTypeDevice EntityType = "DEVICE" EntityTypeService EntityType = "SERVICE" EntityTypeDeviceModel EntityType = "DEVICE_MODEL" EntityTypeCapability EntityType = "CAPABILITY" EntityTypeState EntityType = "STATE" EntityTypeAction EntityType = "ACTION" EntityTypeEvent EntityType = "EVENT" EntityTypeProperty EntityType = "PROPERTY" EntityTypeMapping EntityType = "MAPPING" EntityTypeEnum EntityType = "ENUM" ) func (enum EntityType) MarshalValue() (string, error) { return string(enum), nil } func (enum EntityType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type FlowExecutionEventType string // Enum values for FlowExecutionEventType const ( FlowExecutionEventTypeExecutionStarted FlowExecutionEventType = "EXECUTION_STARTED" FlowExecutionEventTypeExecutionFailed FlowExecutionEventType = "EXECUTION_FAILED" FlowExecutionEventTypeExecutionAborted FlowExecutionEventType = "EXECUTION_ABORTED" FlowExecutionEventTypeExecutionSucceeded FlowExecutionEventType = "EXECUTION_SUCCEEDED" FlowExecutionEventTypeStepStarted FlowExecutionEventType = "STEP_STARTED" FlowExecutionEventTypeStepFailed FlowExecutionEventType = "STEP_FAILED" FlowExecutionEventTypeStepSucceeded FlowExecutionEventType = "STEP_SUCCEEDED" FlowExecutionEventTypeActivityScheduled FlowExecutionEventType = "ACTIVITY_SCHEDULED" FlowExecutionEventTypeActivityStarted FlowExecutionEventType = "ACTIVITY_STARTED" FlowExecutionEventTypeActivityFailed FlowExecutionEventType = "ACTIVITY_FAILED" FlowExecutionEventTypeActivitySucceeded FlowExecutionEventType = "ACTIVITY_SUCCEEDED" FlowExecutionEventTypeStartFlowExecutionTask FlowExecutionEventType = "START_FLOW_EXECUTION_TASK" FlowExecutionEventTypeScheduleNextReadyStepsTask FlowExecutionEventType = "SCHEDULE_NEXT_READY_STEPS_TASK" FlowExecutionEventTypeThingActionTask FlowExecutionEventType = "THING_ACTION_TASK" FlowExecutionEventTypeThingActionTaskFailed FlowExecutionEventType = "THING_ACTION_TASK_FAILED" FlowExecutionEventTypeThingActionTaskSucceeded FlowExecutionEventType = "THING_ACTION_TASK_SUCCEEDED" FlowExecutionEventTypeAcknowledgeTaskMessage FlowExecutionEventType = "ACKNOWLEDGE_TASK_MESSAGE" ) func (enum FlowExecutionEventType) MarshalValue() (string, error) { return string(enum), nil } func (enum FlowExecutionEventType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type FlowExecutionStatus string // Enum values for FlowExecutionStatus const ( FlowExecutionStatusRunning FlowExecutionStatus = "RUNNING" FlowExecutionStatusAborted FlowExecutionStatus = "ABORTED" FlowExecutionStatusSucceeded FlowExecutionStatus = "SUCCEEDED" FlowExecutionStatusFailed FlowExecutionStatus = "FAILED" ) func (enum FlowExecutionStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum FlowExecutionStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type FlowTemplateFilterName string // Enum values for FlowTemplateFilterName const ( FlowTemplateFilterNameDeviceModelId FlowTemplateFilterName = "DEVICE_MODEL_ID" ) func (enum FlowTemplateFilterName) MarshalValue() (string, error) { return string(enum), nil } func (enum FlowTemplateFilterName) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type NamespaceDeletionStatus string // Enum values for NamespaceDeletionStatus const ( NamespaceDeletionStatusInProgress NamespaceDeletionStatus = "IN_PROGRESS" NamespaceDeletionStatusSucceeded NamespaceDeletionStatus = "SUCCEEDED" NamespaceDeletionStatusFailed NamespaceDeletionStatus = "FAILED" ) func (enum NamespaceDeletionStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum NamespaceDeletionStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type NamespaceDeletionStatusErrorCodes string // Enum values for NamespaceDeletionStatusErrorCodes const ( NamespaceDeletionStatusErrorCodesValidationFailed NamespaceDeletionStatusErrorCodes = "VALIDATION_FAILED" ) func (enum NamespaceDeletionStatusErrorCodes) MarshalValue() (string, error) { return string(enum), nil } func (enum NamespaceDeletionStatusErrorCodes) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type SystemInstanceDeploymentStatus string // Enum values for SystemInstanceDeploymentStatus const ( SystemInstanceDeploymentStatusNotDeployed SystemInstanceDeploymentStatus = "NOT_DEPLOYED" SystemInstanceDeploymentStatusBootstrap SystemInstanceDeploymentStatus = "BOOTSTRAP" SystemInstanceDeploymentStatusDeployInProgress SystemInstanceDeploymentStatus = "DEPLOY_IN_PROGRESS" SystemInstanceDeploymentStatusDeployedInTarget SystemInstanceDeploymentStatus = "DEPLOYED_IN_TARGET" SystemInstanceDeploymentStatusUndeployInProgress SystemInstanceDeploymentStatus = "UNDEPLOY_IN_PROGRESS" SystemInstanceDeploymentStatusFailed SystemInstanceDeploymentStatus = "FAILED" SystemInstanceDeploymentStatusPendingDelete SystemInstanceDeploymentStatus = "PENDING_DELETE" SystemInstanceDeploymentStatusDeletedInTarget SystemInstanceDeploymentStatus = "DELETED_IN_TARGET" ) func (enum SystemInstanceDeploymentStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum SystemInstanceDeploymentStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type SystemInstanceFilterName string // Enum values for SystemInstanceFilterName const ( SystemInstanceFilterNameSystemTemplateId SystemInstanceFilterName = "SYSTEM_TEMPLATE_ID" SystemInstanceFilterNameStatus SystemInstanceFilterName = "STATUS" SystemInstanceFilterNameGreengrassGroupName SystemInstanceFilterName = "GREENGRASS_GROUP_NAME" ) func (enum SystemInstanceFilterName) MarshalValue() (string, error) { return string(enum), nil } func (enum SystemInstanceFilterName) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type SystemTemplateFilterName string // Enum values for SystemTemplateFilterName const ( SystemTemplateFilterNameFlowTemplateId SystemTemplateFilterName = "FLOW_TEMPLATE_ID" ) func (enum SystemTemplateFilterName) MarshalValue() (string, error) { return string(enum), nil } func (enum SystemTemplateFilterName) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type UploadStatus string // Enum values for UploadStatus const ( UploadStatusInProgress UploadStatus = "IN_PROGRESS" UploadStatusSucceeded UploadStatus = "SUCCEEDED" UploadStatusFailed UploadStatus = "FAILED" ) func (enum UploadStatus) MarshalValue() (string, error) { return string(enum), nil } func (enum UploadStatus) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil }