// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package workspaces type AccessPropertyValue string // Enum values for AccessPropertyValue const ( AccessPropertyValueAllow AccessPropertyValue = "ALLOW" AccessPropertyValueDeny AccessPropertyValue = "DENY" ) func (enum AccessPropertyValue) MarshalValue() (string, error) { return string(enum), nil } func (enum AccessPropertyValue) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type Compute string // Enum values for Compute const ( ComputeValue Compute = "VALUE" ComputeStandard Compute = "STANDARD" ComputePerformance Compute = "PERFORMANCE" ComputePower Compute = "POWER" ComputeGraphics Compute = "GRAPHICS" ComputePowerpro Compute = "POWERPRO" ComputeGraphicspro Compute = "GRAPHICSPRO" ) func (enum Compute) MarshalValue() (string, error) { return string(enum), nil } func (enum Compute) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ConnectionState string // Enum values for ConnectionState const ( ConnectionStateConnected ConnectionState = "CONNECTED" ConnectionStateDisconnected ConnectionState = "DISCONNECTED" ConnectionStateUnknown ConnectionState = "UNKNOWN" ) func (enum ConnectionState) MarshalValue() (string, error) { return string(enum), nil } func (enum ConnectionState) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DedicatedTenancyModificationStateEnum string // Enum values for DedicatedTenancyModificationStateEnum const ( DedicatedTenancyModificationStateEnumPending DedicatedTenancyModificationStateEnum = "PENDING" DedicatedTenancyModificationStateEnumCompleted DedicatedTenancyModificationStateEnum = "COMPLETED" DedicatedTenancyModificationStateEnumFailed DedicatedTenancyModificationStateEnum = "FAILED" ) func (enum DedicatedTenancyModificationStateEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum DedicatedTenancyModificationStateEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DedicatedTenancySupportEnum string // Enum values for DedicatedTenancySupportEnum const ( DedicatedTenancySupportEnumEnabled DedicatedTenancySupportEnum = "ENABLED" ) func (enum DedicatedTenancySupportEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum DedicatedTenancySupportEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type DedicatedTenancySupportResultEnum string // Enum values for DedicatedTenancySupportResultEnum const ( DedicatedTenancySupportResultEnumEnabled DedicatedTenancySupportResultEnum = "ENABLED" DedicatedTenancySupportResultEnumDisabled DedicatedTenancySupportResultEnum = "DISABLED" ) func (enum DedicatedTenancySupportResultEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum DedicatedTenancySupportResultEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ModificationResourceEnum string // Enum values for ModificationResourceEnum const ( ModificationResourceEnumRootVolume ModificationResourceEnum = "ROOT_VOLUME" ModificationResourceEnumUserVolume ModificationResourceEnum = "USER_VOLUME" ModificationResourceEnumComputeType ModificationResourceEnum = "COMPUTE_TYPE" ) func (enum ModificationResourceEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum ModificationResourceEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ModificationStateEnum string // Enum values for ModificationStateEnum const ( ModificationStateEnumUpdateInitiated ModificationStateEnum = "UPDATE_INITIATED" ModificationStateEnumUpdateInProgress ModificationStateEnum = "UPDATE_IN_PROGRESS" ) func (enum ModificationStateEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum ModificationStateEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type OperatingSystemType string // Enum values for OperatingSystemType const ( OperatingSystemTypeWindows OperatingSystemType = "WINDOWS" OperatingSystemTypeLinux OperatingSystemType = "LINUX" ) func (enum OperatingSystemType) MarshalValue() (string, error) { return string(enum), nil } func (enum OperatingSystemType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type ReconnectEnum string // Enum values for ReconnectEnum const ( ReconnectEnumEnabled ReconnectEnum = "ENABLED" ReconnectEnumDisabled ReconnectEnum = "DISABLED" ) func (enum ReconnectEnum) MarshalValue() (string, error) { return string(enum), nil } func (enum ReconnectEnum) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type RunningMode string // Enum values for RunningMode const ( RunningModeAutoStop RunningMode = "AUTO_STOP" RunningModeAlwaysOn RunningMode = "ALWAYS_ON" ) func (enum RunningMode) MarshalValue() (string, error) { return string(enum), nil } func (enum RunningMode) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type TargetWorkspaceState string // Enum values for TargetWorkspaceState const ( TargetWorkspaceStateAvailable TargetWorkspaceState = "AVAILABLE" TargetWorkspaceStateAdminMaintenance TargetWorkspaceState = "ADMIN_MAINTENANCE" ) func (enum TargetWorkspaceState) MarshalValue() (string, error) { return string(enum), nil } func (enum TargetWorkspaceState) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type Tenancy string // Enum values for Tenancy const ( TenancyDedicated Tenancy = "DEDICATED" TenancyShared Tenancy = "SHARED" ) func (enum Tenancy) MarshalValue() (string, error) { return string(enum), nil } func (enum Tenancy) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceDirectoryState string // Enum values for WorkspaceDirectoryState const ( WorkspaceDirectoryStateRegistering WorkspaceDirectoryState = "REGISTERING" WorkspaceDirectoryStateRegistered WorkspaceDirectoryState = "REGISTERED" WorkspaceDirectoryStateDeregistering WorkspaceDirectoryState = "DEREGISTERING" WorkspaceDirectoryStateDeregistered WorkspaceDirectoryState = "DEREGISTERED" WorkspaceDirectoryStateError WorkspaceDirectoryState = "ERROR" ) func (enum WorkspaceDirectoryState) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceDirectoryState) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceDirectoryType string // Enum values for WorkspaceDirectoryType const ( WorkspaceDirectoryTypeSimpleAd WorkspaceDirectoryType = "SIMPLE_AD" WorkspaceDirectoryTypeAdConnector WorkspaceDirectoryType = "AD_CONNECTOR" ) func (enum WorkspaceDirectoryType) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceDirectoryType) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceImageIngestionProcess string // Enum values for WorkspaceImageIngestionProcess const ( WorkspaceImageIngestionProcessByolRegular WorkspaceImageIngestionProcess = "BYOL_REGULAR" WorkspaceImageIngestionProcessByolGraphics WorkspaceImageIngestionProcess = "BYOL_GRAPHICS" WorkspaceImageIngestionProcessByolGraphicspro WorkspaceImageIngestionProcess = "BYOL_GRAPHICSPRO" ) func (enum WorkspaceImageIngestionProcess) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceImageIngestionProcess) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceImageRequiredTenancy string // Enum values for WorkspaceImageRequiredTenancy const ( WorkspaceImageRequiredTenancyDefault WorkspaceImageRequiredTenancy = "DEFAULT" WorkspaceImageRequiredTenancyDedicated WorkspaceImageRequiredTenancy = "DEDICATED" ) func (enum WorkspaceImageRequiredTenancy) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceImageRequiredTenancy) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceImageState string // Enum values for WorkspaceImageState const ( WorkspaceImageStateAvailable WorkspaceImageState = "AVAILABLE" WorkspaceImageStatePending WorkspaceImageState = "PENDING" WorkspaceImageStateError WorkspaceImageState = "ERROR" ) func (enum WorkspaceImageState) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceImageState) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil } type WorkspaceState string // Enum values for WorkspaceState const ( WorkspaceStatePending WorkspaceState = "PENDING" WorkspaceStateAvailable WorkspaceState = "AVAILABLE" WorkspaceStateImpaired WorkspaceState = "IMPAIRED" WorkspaceStateUnhealthy WorkspaceState = "UNHEALTHY" WorkspaceStateRebooting WorkspaceState = "REBOOTING" WorkspaceStateStarting WorkspaceState = "STARTING" WorkspaceStateRebuilding WorkspaceState = "REBUILDING" WorkspaceStateRestoring WorkspaceState = "RESTORING" WorkspaceStateMaintenance WorkspaceState = "MAINTENANCE" WorkspaceStateAdminMaintenance WorkspaceState = "ADMIN_MAINTENANCE" WorkspaceStateTerminating WorkspaceState = "TERMINATING" WorkspaceStateTerminated WorkspaceState = "TERMINATED" WorkspaceStateSuspended WorkspaceState = "SUSPENDED" WorkspaceStateUpdating WorkspaceState = "UPDATING" WorkspaceStateStopping WorkspaceState = "STOPPING" WorkspaceStateStopped WorkspaceState = "STOPPED" WorkspaceStateError WorkspaceState = "ERROR" ) func (enum WorkspaceState) MarshalValue() (string, error) { return string(enum), nil } func (enum WorkspaceState) MarshalValueBuf(b []byte) ([]byte, error) { b = b[0:0] return append(b, enum...), nil }