// +build !windows /* Copyright The containerd Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package sys import ( "golang.org/x/sys/unix" ) // Exit is the wait4 information from an exited process type Exit struct { Pid int Status int } // Reap reaps all child processes for the calling process and returns their // exit information func Reap(wait bool) (exits []Exit, err error) { var ( ws unix.WaitStatus rus unix.Rusage ) flag := unix.WNOHANG if wait { flag = 0 } for { pid, err := unix.Wait4(-1, &ws, flag, &rus) if err != nil { if err == unix.ECHILD { return exits, nil } return exits, err } if pid <= 0 { return exits, nil } exits = append(exits, Exit{ Pid: pid, Status: exitStatus(ws), }) } } const exitSignalOffset = 128 // exitStatus returns the correct exit status for a process based on if it // was signaled or exited cleanly func exitStatus(status unix.WaitStatus) int { if status.Signaled() { return exitSignalOffset + int(status.Signal()) } return status.ExitStatus() }