89 49 56 47 IconVG Magic identifier 00 Number of metadata chunks: 0 98 Set CREG[CSEL-0] to a 4 byte color 04 0a 8a 00 gradient (NSTOPS=4, CBASE=10, NBASE=10, linear, none) 0a Set CSEL = 10 4a Set NSEL = 10 ae Set NREG[NSEL-6] to a real number 8b 88 08 3d 0.03333333 ad Set NREG[NSEL-5] to a real number 8b 88 88 3c 0.016666666 ac Set NREG[NSEL-4] to a real number 6b 66 66 3f 0.9000001 ab Set NREG[NSEL-3] to a real number 00 0 aa Set NREG[NSEL-2] to a real number 00 0 a9 Set NREG[NSEL-1] to a real number 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 64 RGBA ff0000ff af Set NREG[NSEL-0] to a real number; NSEL++ 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 14 RGBA 00ff00ff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 3c 0.25 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 04 RGBA 0000ffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 78 0.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 00 RGBA 000000ff af Set NREG[NSEL-0] to a real number; NSEL++ 02 1 00 Set CSEL = 0 40 Set NSEL = 0 c0 Start path, filled with CREG[CSEL-0]; M (absolute moveTo) 44 -30 44 -30 e6 H (absolute horizontal lineTo) bc +30 e8 V (absolute vertical lineTo) 5c -18 e6 H (absolute horizontal lineTo) 44 -30 e1 z (closePath); end path 98 Set CREG[CSEL-0] to a 4 byte color 05 4a 8a 00 gradient (NSTOPS=5, CBASE=10, NBASE=10, linear, pad) 0a Set CSEL = 10 4a Set NSEL = 10 ae Set NREG[NSEL-6] to a real number 8b 88 08 3d 0.03333333 ad Set NREG[NSEL-5] to a real number 8b 88 88 3c 0.016666666 ac Set NREG[NSEL-4] to a real number 27 22 22 3f 0.63333344 ab Set NREG[NSEL-3] to a real number 00 0 aa Set NREG[NSEL-2] to a real number 00 0 a9 Set NREG[NSEL-1] to a real number 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 18 RGBA 00ffffff af Set NREG[NSEL-0] to a real number; NSEL++ 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 7c RGBA ffffffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 3c 0.25 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 68 RGBA ff00ffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 78 0.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 7f RGBA 00000000 bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ b4 0.75 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 78 RGBA ffff00ff af Set NREG[NSEL-0] to a real number; NSEL++ 02 1 00 Set CSEL = 0 40 Set NSEL = 0 c0 Start path, filled with CREG[CSEL-0]; M (absolute moveTo) 44 -30 64 -14 e6 H (absolute horizontal lineTo) bc +30 e8 V (absolute vertical lineTo) 7c -2 e6 H (absolute horizontal lineTo) 44 -30 e1 z (closePath); end path 98 Set CREG[CSEL-0] to a 4 byte color 04 8a ca 00 gradient (NSTOPS=4, CBASE=10, NBASE=10, radial, reflect) 0a Set CSEL = 10 4a Set NSEL = 10 b6 Set NREG[NSEL-6] to a coordinate number 11 80 0.0625 ad Set NREG[NSEL-5] to a real number 00 0 bc Set NREG[NSEL-4] to a zero-to-one number 78 0.5 ab Set NREG[NSEL-3] to a real number 00 0 b2 Set NREG[NSEL-2] to a coordinate number 11 80 0.0625 b1 Set NREG[NSEL-1] to a coordinate number 81 7f -0.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 64 RGBA ff0000ff af Set NREG[NSEL-0] to a real number; NSEL++ 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 14 RGBA 00ff00ff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 3c 0.25 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 04 RGBA 0000ffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 78 0.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 00 RGBA 000000ff af Set NREG[NSEL-0] to a real number; NSEL++ 02 1 00 Set CSEL = 0 40 Set NSEL = 0 c0 Start path, filled with CREG[CSEL-0]; M (absolute moveTo) 44 -30 84 +2 e6 H (absolute horizontal lineTo) bc +30 e8 V (absolute vertical lineTo) 9c +14 e6 H (absolute horizontal lineTo) 44 -30 e1 z (closePath); end path 98 Set CREG[CSEL-0] to a 4 byte color 05 ca ca 00 gradient (NSTOPS=5, CBASE=10, NBASE=10, radial, repeat) 0a Set CSEL = 10 4a Set NSEL = 10 b6 Set NREG[NSEL-6] to a coordinate number 11 80 0.0625 ad Set NREG[NSEL-5] to a real number 00 0 bc Set NREG[NSEL-4] to a zero-to-one number 78 0.5 ab Set NREG[NSEL-3] to a real number 00 0 b2 Set NREG[NSEL-2] to a coordinate number 11 80 0.0625 b1 Set NREG[NSEL-1] to a coordinate number 81 7e -1.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 18 RGBA 00ffffff af Set NREG[NSEL-0] to a real number; NSEL++ 00 0 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 7c RGBA ffffffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 3c 0.25 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 68 RGBA ff00ffff bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ 78 0.5 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 7f RGBA 00000000 bf Set NREG[NSEL-0] to a zero-to-one number; NSEL++ b4 0.75 87 Set CREG[CSEL-0] to a 1 byte color; CSEL++ 78 RGBA ffff00ff af Set NREG[NSEL-0] to a real number; NSEL++ 02 1 00 Set CSEL = 0 40 Set NSEL = 0 c0 Start path, filled with CREG[CSEL-0]; M (absolute moveTo) 44 -30 a4 +18 e6 H (absolute horizontal lineTo) bc +30 e8 V (absolute vertical lineTo) bc +30 e6 H (absolute horizontal lineTo) 44 -30 e1 z (closePath); end path