// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package cache import ( "context" "golang.org/x/tools/internal/lsp/source" "golang.org/x/tools/internal/span" errors "golang.org/x/xerrors" ) type overlay struct { session *session uri span.URI text []byte hash string version float64 kind source.FileKind // sameContentOnDisk is true if a file has been saved on disk, // and therefore does not need to be part of the overlay sent to go/packages. sameContentOnDisk bool } func (o *overlay) FileSystem() source.FileSystem { return o.session } func (o *overlay) Identity() source.FileIdentity { return source.FileIdentity{ URI: o.uri, Identifier: o.hash, Version: o.version, Kind: o.kind, } } func (o *overlay) Read(ctx context.Context) ([]byte, string, error) { return o.text, o.hash, nil } func (s *session) updateOverlay(ctx context.Context, c source.FileModification) error { s.overlayMu.Lock() defer s.overlayMu.Unlock() o, ok := s.overlays[c.URI] // Determine the file kind on open, otherwise, assume it has been cached. var kind source.FileKind switch c.Action { case source.Open: kind = source.DetectLanguage(c.LanguageID, c.URI.Filename()) default: if !ok { return errors.Errorf("updateOverlay: modifying unopened overlay %v", c.URI) } kind = o.kind } if kind == source.UnknownKind { return errors.Errorf("updateOverlay: unknown file kind for %s", c.URI) } // Closing a file just deletes its overlay. if c.Action == source.Close { delete(s.overlays, c.URI) return nil } // If the file is on disk, check if its content is the same as the overlay. text := c.Text if text == nil { text = o.text } hash := hashContents(text) var sameContentOnDisk bool switch c.Action { case source.Open: _, h, err := s.cache.GetFile(c.URI, kind).Read(ctx) sameContentOnDisk = (err == nil && h == hash) case source.Save: // Make sure the version and content (if present) is the same. if o.version != c.Version { return errors.Errorf("updateOverlay: saving %s at version %v, currently at %v", c.URI, c.Version, o.version) } if c.Text != nil && o.hash != hash { return errors.Errorf("updateOverlay: overlay %s changed on save", c.URI) } sameContentOnDisk = true } s.overlays[c.URI] = &overlay{ session: s, uri: c.URI, version: c.Version, text: text, kind: kind, hash: hash, sameContentOnDisk: sameContentOnDisk, } return nil } func (s *session) readOverlay(uri span.URI) *overlay { s.overlayMu.Lock() defer s.overlayMu.Unlock() // We might have the content saved in an overlay. if overlay, ok := s.overlays[uri]; ok { return overlay } return nil } func (s *session) buildOverlay() map[string][]byte { s.overlayMu.Lock() defer s.overlayMu.Unlock() overlays := make(map[string][]byte) for uri, overlay := range s.overlays { // TODO(rstambler): Make sure not to send overlays outside of the current view. if overlay.sameContentOnDisk { continue } overlays[uri.Filename()] = overlay.text } return overlays }