// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package regtest import ( "io" "testing" "golang.org/x/tools/internal/lsp/fake" "golang.org/x/tools/internal/lsp/protocol" errors "golang.org/x/xerrors" ) func (e *Env) ChangeFilesOnDisk(events []fake.FileEvent) { e.T.Helper() if err := e.Sandbox.Workdir.ChangeFilesOnDisk(e.Ctx, events); err != nil { e.T.Fatal(err) } } // RemoveWorkspaceFile deletes a file on disk but does nothing in the // editor. It calls t.Fatal on any error. func (e *Env) RemoveWorkspaceFile(name string) { e.T.Helper() if err := e.Sandbox.Workdir.RemoveFile(e.Ctx, name); err != nil { e.T.Fatal(err) } } // ReadWorkspaceFile reads a file from the workspace, calling t.Fatal on any // error. func (e *Env) ReadWorkspaceFile(name string) string { e.T.Helper() content, err := e.Sandbox.Workdir.ReadFile(name) if err != nil { e.T.Fatal(err) } return content } // WriteWorkspaceFile writes a file to disk but does nothing in the editor. // It calls t.Fatal on any error. func (e *Env) WriteWorkspaceFile(name, content string) { e.T.Helper() if err := e.Sandbox.Workdir.WriteFile(e.Ctx, name, content); err != nil { e.T.Fatal(err) } } // WriteWorkspaceFiles deletes a file on disk but does nothing in the // editor. It calls t.Fatal on any error. func (e *Env) WriteWorkspaceFiles(files map[string]string) { e.T.Helper() if err := e.Sandbox.Workdir.WriteFiles(e.Ctx, files); err != nil { e.T.Fatal(err) } } // OpenFile opens a file in the editor, calling t.Fatal on any error. func (e *Env) OpenFile(name string) { e.T.Helper() if err := e.Editor.OpenFile(e.Ctx, name); err != nil { e.T.Fatal(err) } } func (e *Env) OpenFileWithContent(name, content string) { e.T.Helper() if err := e.Editor.OpenFileWithContent(e.Ctx, name, content); err != nil { e.T.Fatal(err) } } // CreateBuffer creates a buffer in the editor, calling t.Fatal on any error. func (e *Env) CreateBuffer(name string, content string) { e.T.Helper() if err := e.Editor.CreateBuffer(e.Ctx, name, content); err != nil { e.T.Fatal(err) } } // CloseBuffer closes an editor buffer without saving, calling t.Fatal on any // error. func (e *Env) CloseBuffer(name string) { e.T.Helper() if err := e.Editor.CloseBuffer(e.Ctx, name); err != nil { e.T.Fatal(err) } } // EditBuffer applies edits to an editor buffer, calling t.Fatal on any error. func (e *Env) EditBuffer(name string, edits ...fake.Edit) { e.T.Helper() if err := e.Editor.EditBuffer(e.Ctx, name, edits); err != nil { e.T.Fatal(err) } } // RegexpSearch returns the starting position of the first match for re in the // buffer specified by name, calling t.Fatal on any error. It first searches // for the position in open buffers, then in workspace files. func (e *Env) RegexpSearch(name, re string) fake.Pos { e.T.Helper() pos, err := e.Editor.RegexpSearch(name, re) if err == fake.ErrUnknownBuffer { pos, err = e.Sandbox.Workdir.RegexpSearch(name, re) } if err != nil { e.T.Fatalf("RegexpSearch: %v, %v", name, err) } return pos } // RegexpReplace replaces the first group in the first match of regexpStr with // the replace text, calling t.Fatal on any error. func (e *Env) RegexpReplace(name, regexpStr, replace string) { e.T.Helper() if err := e.Editor.RegexpReplace(e.Ctx, name, regexpStr, replace); err != nil { e.T.Fatalf("RegexpReplace: %v", err) } } // SaveBuffer saves an editor buffer, calling t.Fatal on any error. func (e *Env) SaveBuffer(name string) { e.T.Helper() if err := e.Editor.SaveBuffer(e.Ctx, name); err != nil { e.T.Fatal(err) } } // GoToDefinition goes to definition in the editor, calling t.Fatal on any // error. func (e *Env) GoToDefinition(name string, pos fake.Pos) (string, fake.Pos) { e.T.Helper() n, p, err := e.Editor.GoToDefinition(e.Ctx, name, pos) if err != nil { e.T.Fatal(err) } return n, p } // Symbol returns symbols matching query func (e *Env) Symbol(query string) []fake.SymbolInformation { e.T.Helper() r, err := e.Editor.Symbol(e.Ctx, query) if err != nil { e.T.Fatal(err) } return r } // FormatBuffer formats the editor buffer, calling t.Fatal on any error. func (e *Env) FormatBuffer(name string) { e.T.Helper() if err := e.Editor.FormatBuffer(e.Ctx, name); err != nil { e.T.Fatal(err) } } // OrganizeImports processes the source.organizeImports codeAction, calling // t.Fatal on any error. func (e *Env) OrganizeImports(name string) { e.T.Helper() if err := e.Editor.OrganizeImports(e.Ctx, name); err != nil { e.T.Fatal(err) } } // ApplyQuickFixes processes the quickfix codeAction, calling t.Fatal on any error. func (e *Env) ApplyQuickFixes(path string, diagnostics []protocol.Diagnostic) { e.T.Helper() if err := e.Editor.ApplyQuickFixes(e.Ctx, path, nil, diagnostics); err != nil { e.T.Fatal(err) } } // Hover in the editor, calling t.Fatal on any error. func (e *Env) Hover(name string, pos fake.Pos) (*protocol.MarkupContent, fake.Pos) { e.T.Helper() c, p, err := e.Editor.Hover(e.Ctx, name, pos) if err != nil { e.T.Fatal(err) } return c, p } func (e *Env) DocumentLink(name string) []protocol.DocumentLink { e.T.Helper() links, err := e.Editor.DocumentLink(e.Ctx, name) if err != nil { e.T.Fatal(err) } return links } func checkIsFatal(t *testing.T, err error) { t.Helper() if err != nil && !errors.Is(err, io.EOF) && !errors.Is(err, io.ErrClosedPipe) { t.Fatal(err) } } // CloseEditor shuts down the editor, calling t.Fatal on any error. func (e *Env) CloseEditor() { e.T.Helper() checkIsFatal(e.T, e.Editor.Close(e.Ctx)) } // RunGenerate runs go:generate on the given dir, calling t.Fatal on any error. // It waits for the generate command to complete and checks for file changes // before returning. func (e *Env) RunGenerate(dir string) { e.T.Helper() if err := e.Editor.RunGenerate(e.Ctx, dir); err != nil { e.T.Fatal(err) } e.Await(NoOutstandingWork()) // Ideally the fake.Workspace would handle all synthetic file watching, but // we help it out here as we need to wait for the generate command to // complete before checking the filesystem. e.CheckForFileChanges() } // CheckForFileChanges triggers a manual poll of the workspace for any file // changes since creation, or since last polling. It is a workaround for the // lack of true file watching support in the fake workspace. func (e *Env) CheckForFileChanges() { e.T.Helper() if err := e.Sandbox.Workdir.CheckForFileChanges(e.Ctx); err != nil { e.T.Fatal(err) } } // CodeLens calls textDocument/codeLens for the given path, calling t.Fatal on // any error. func (e *Env) CodeLens(path string) []protocol.CodeLens { e.T.Helper() lens, err := e.Editor.CodeLens(e.Ctx, path) if err != nil { e.T.Fatal(err) } return lens } // References calls textDocument/references for the given path at the given // position. func (e *Env) References(path string, pos fake.Pos) []protocol.Location { e.T.Helper() locations, err := e.Editor.References(e.Ctx, path, pos) if err != nil { e.T.Fatal(err) } return locations } // CodeAction calls testDocument/codeAction for the given path, and calls // t.Fatal if there are errors. func (e *Env) CodeAction(path string) []protocol.CodeAction { e.T.Helper() actions, err := e.Editor.CodeAction(e.Ctx, path, nil) if err != nil { e.T.Fatal(err) } return actions } // ChangeEnv modifies the editor environment and reconfigures the LSP client. // TODO: extend this to "ChangeConfiguration", once we refactor the way editor // configuration is defined. func (e *Env) ChangeEnv(overlay map[string]string) { e.T.Helper() // TODO: to be correct, this should probably be synchronized, but right now // configuration is only ever modified synchronously in a regtest, so this // correctness can wait for the previously mentioned refactoring. if e.Editor.Config.Env == nil { e.Editor.Config.Env = make(map[string]string) } for k, v := range overlay { e.Editor.Config.Env[k] = v } var params protocol.DidChangeConfigurationParams if err := e.Editor.Server.DidChangeConfiguration(e.Ctx, ¶ms); err != nil { e.T.Fatal(err) } }