// BZip2.cs // // ---------------------------------------------------------------------- // Copyright (c) 2011 Dino Chiesa. All rights reserved. // // This example is released under the Microsoft Permissive License of // October 2006. See the license.txt file accompanying this release for // full details. // // ---------------------------------------------------------------------- // // This utility creates a compresses the file specified on the command line, // using BZip2, creating a new file, with the .bz2 suffix. Or, if the // file specified on the command-line has a .bz2 suffix, this utility // decompresses it, restoring the original file. // // compile with: // csc /debug+ /target:exe /r:Ionic.Zip.dll /out:BZip2.exe BZip2.cs // // Sat, 23 Jul 2011 22:32 // using System; using System.IO; using Ionic.BZip2; namespace Ionic.Zip.Examples { public class BZip2 { private static void Usage() { string UsageMessage = "BZip2.exe: compress a file using BZip2, or decompress a BZip2-compressed file. \n"+ " The original file is deleted after processing.\n" + " This tool depends on Ionic's DotNetZip library. This is version {0} \n" + " of the utility. See http://dotnetzip.codeplex.com for info.\n"+ " usage:\n BZip2.exe [arguments]\n" + "\n arguments: \n" + " -v - verbose output.\n" + " -f - force overwrite of any existing files.\n" + " -keep - don't delete the original file after compressing or \n"+ " decompressing it.\n"; Console.WriteLine(UsageMessage, System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString()); Environment.Exit(1); } static void CtrlC_Handler(object sender, ConsoleCancelEventArgs args) { Console.WriteLine("\nCtrl-C"); //cleanupCompleted.WaitOne(); // prevent the process from exiting until cleanup is done: args.Cancel = true; } private static void Pump(Stream src, Stream dest) { byte[] buffer = new byte[2048]; int n; while ((n = src.Read(buffer, 0, buffer.Length)) > 0) dest.Write(buffer, 0, n); } static string Compress(string fname, bool forceOverwrite) { var outFname = fname + ".bz2"; if (File.Exists(outFname)) { if (forceOverwrite) File.Delete(outFname); else return null; } using (Stream fs = File.OpenRead(fname), output = File.Create(outFname), compressor = new Ionic.BZip2.ParallelBZip2OutputStream(output)) Pump(fs, compressor); return outFname; } public static string Decompress(string fname, bool forceOverwrite) { var outFname = Path.GetFileNameWithoutExtension(fname); if (File.Exists(outFname)) { if (forceOverwrite) File.Delete(outFname); else return null; } using (Stream fs = File.OpenRead(fname), output = File.Create(outFname), decompressor = new Ionic.BZip2.BZip2InputStream(fs)) Pump(decompressor, output); return outFname; } public static void Main(String[] args) { bool keepOriginal = false; bool force = false; bool verbose = false; if (args.Length < 1) Usage(); if (!File.Exists(args[0])) { System.Console.WriteLine("That file ({0}) does not exist.", args[0]); return; } Console.CancelKeyPress += CtrlC_Handler; try { for (int i = 1; i < args.Length; i++) { switch (args[i]) { case "-keep": keepOriginal = true; break; case "-f": force = true; break; case "-v": verbose = true; break; default: throw new ArgumentException(args[i]); } } string fname = args[0]; bool decompress = (fname.ToLower().EndsWith(".bz") || fname.ToLower().EndsWith(".bz2")); string result = decompress ? Decompress(fname, force) : Compress(fname, force); if (result==null) { Console.WriteLine("No action taken. The file already exists."); } else { if (verbose) { var fi1 = new FileInfo(fname); var fi2 = new FileInfo(result); if (decompress) { Console.WriteLine(" Original : {0} bytes", fi1.Length); Console.WriteLine(" Decompressed: {0} bytes", fi2.Length); Console.WriteLine(" Comp Ratio : {0:N1}%", 100.0 - (fi1.Length/(0.01 * fi2.Length))); } else { Console.WriteLine(" Original : {0} bytes", fi1.Length); Console.WriteLine(" Compressed: {0} bytes", fi2.Length); Console.WriteLine(" Comp Ratio: {0:N1}%", 100.0 - (fi2.Length/(0.01 * fi1.Length))); } } if (!keepOriginal) { File.Delete(fname); } } } catch (System.Exception ex1) { System.Console.WriteLine("Exception: " + ex1); } } } }