using System; using System.Linq; using System.Threading; using Renci.SshNet.Abstractions; using Renci.SshNet.Common; using Renci.SshNet.Messages; using Renci.SshNet.Messages.Authentication; namespace Renci.SshNet { /// /// Provides functionality to perform keyboard interactive authentication. /// public class KeyboardInteractiveAuthenticationMethod : AuthenticationMethod, IDisposable { private readonly RequestMessage _requestMessage; private AuthenticationResult _authenticationResult = AuthenticationResult.Failure; private Session _session; private EventWaitHandle _authenticationCompleted = new AutoResetEvent(initialState: false); private Exception _exception; private bool _isDisposed; /// /// Gets the name of the authentication method. /// /// /// The name of the authentication method. /// public override string Name { get { return _requestMessage.MethodName; } } /// /// Occurs when server prompts for more authentication information. /// public event EventHandler AuthenticationPrompt; /// /// Initializes a new instance of the class. /// /// The username. /// is whitespace or null. public KeyboardInteractiveAuthenticationMethod(string username) : base(username) { _requestMessage = new RequestMessageKeyboardInteractive(ServiceName.Connection, username); } /// /// Authenticates the specified session. /// /// The session to authenticate. /// Result of authentication process. public override AuthenticationResult Authenticate(Session session) { _session = session; session.UserAuthenticationSuccessReceived += Session_UserAuthenticationSuccessReceived; session.UserAuthenticationFailureReceived += Session_UserAuthenticationFailureReceived; session.UserAuthenticationInformationRequestReceived += Session_UserAuthenticationInformationRequestReceived; session.RegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST"); try { session.SendMessage(_requestMessage); session.WaitOnHandle(_authenticationCompleted); } finally { session.UnRegisterMessage("SSH_MSG_USERAUTH_INFO_REQUEST"); session.UserAuthenticationSuccessReceived -= Session_UserAuthenticationSuccessReceived; session.UserAuthenticationFailureReceived -= Session_UserAuthenticationFailureReceived; session.UserAuthenticationInformationRequestReceived -= Session_UserAuthenticationInformationRequestReceived; } if (_exception != null) { throw _exception; } return _authenticationResult; } private void Session_UserAuthenticationSuccessReceived(object sender, MessageEventArgs e) { _authenticationResult = AuthenticationResult.Success; _ = _authenticationCompleted.Set(); } private void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs e) { if (e.Message.PartialSuccess) { _authenticationResult = AuthenticationResult.PartialSuccess; } else { _authenticationResult = AuthenticationResult.Failure; } // Copy allowed authentication methods AllowedAuthentications = e.Message.AllowedAuthentications; _ = _authenticationCompleted.Set(); } private void Session_UserAuthenticationInformationRequestReceived(object sender, MessageEventArgs e) { var informationRequestMessage = e.Message; var eventArgs = new AuthenticationPromptEventArgs(Username, informationRequestMessage.Instruction, informationRequestMessage.Language, informationRequestMessage.Prompts); ThreadAbstraction.ExecuteThread(() => { try { AuthenticationPrompt?.Invoke(this, eventArgs); var informationResponse = new InformationResponseMessage(); foreach (var response in from r in eventArgs.Prompts orderby r.Id ascending select r.Response) { informationResponse.Responses.Add(response); } // Send information response message _session.SendMessage(informationResponse); } catch (Exception exp) { _exception = exp; _ = _authenticationCompleted.Set(); } }); } /// /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. /// public void Dispose() { Dispose(disposing: true); GC.SuppressFinalize(this); } /// /// Releases unmanaged and - optionally - managed resources. /// /// true to release both managed and unmanaged resources; false to release only unmanaged resources. protected virtual void Dispose(bool disposing) { if (_isDisposed) { return; } if (disposing) { var authenticationCompleted = _authenticationCompleted; if (authenticationCompleted != null) { _authenticationCompleted = null; authenticationCompleted.Dispose(); } _isDisposed = true; } } /// /// Finalizes an instance of the class. /// ~KeyboardInteractiveAuthenticationMethod() { Dispose(disposing: false); } } }